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How game web articles design skills for the protagonist

author:Treasure Golden Rat

Game online articles also occupy a place in the online text market.

Many readers have also experienced the feeling of being abused while playing games.

Game network articles, the best sense of substitution is to let the protagonist become you who are reading the article at this time.

As the name suggests, of course, the protagonist is also playing the game.

But the way we play games is also very different from the way we play games in real life.

It's just that the protagonist of the online text can enter the game, just like our brains fantasize that they are also cattle people in the game.

To set such a web article, the first thing to understand is to set a goal for the protagonist.

We follow a goal direction and let the protagonist do the task in the game, that is, the goal - obstacle - get - reverse - lose - help - get.

The seven steps clarify the protagonist's mission objectives, and cannot be easily obtained by the protagonist as in the game.

So there is a need for obstruction.

Obstacles or monsters, other players, the level gap with monsters and the psychological conflicts of their companions can be.

The first obstacle to success, the next is to get.

What does the protagonist get?

Is that what he wants?

Did anyone help him?

If the protagonist has already been obtained, the reversal is the introduction to guide the plot.

The protagonist was not snatched by other players after getting it?

Didn't share this piece of the pie with your teammates at all?

For what reason was the item lost?

The reversal is established, what is lost?

Lost a treasure?

Lost a friend?

Or lose the treasure that makes the protagonist improve his abilities?

The next plot needs help.

Who helps the protagonist?

Is it the protagonist who meets the boss in the game?

Or did the protagonist find a bug in the game?

Or NPCs?

Or a Bull Fork God Player?

With some help, the protagonist has to get what he wants.

So the cycle repeats, and your web game will naturally go down the road with ease.

But a crucial condition is also needed.

You need to set up a logical set of skills for the protagonist that is still pleasing to the reader's eyes.

Let's take a look, is this set of settings familiar?

Skill Setting: Special skills are initially possessed by special players defined by the master brain. The average player doesn't have any rewards.

Special Players: After a scan of the master brain, it is determined that all aspects of the player exceed the standard of normal people are defined as special players.

Warrior: Primary Swordsmanship: Increases attack speed, attack accuracy, and includes basic actions for various attacks.

Heavy Hit: Increases a certain amount of attack power, which can cause a short pause on the enemy.

Piercing: Can attack three enemies in a straight line and is the fastest move to fire.

Half Moon Chopper: Can attack enemies in the row in front of you, but not very powerful.

Charge, can knock out enemies of lower rank than yourself.

Force Splitting Huashan: Jumping attacks can triple the attack power.

Sword Shock Bafang: Can attack all enemies around itself, with greater power.

Enhanced: Increases defenses. Imperial Demon: Raise the Magic Imperial Family.

Sword Qi: The warrior's only ranged attack.

Annihilation Strike: The ultimate skill, the attack power is incomparably powerful.

Thief: Stealer: Can attack enemies when attacking, but the success rate is very low, and it is easy to be hung.

Poison: Poisons enemies, causing them to slowly reduce their health.

Traps: Traps and destruction traps.

Acceleration: Can make themselves increase a certain speed in a certain period of time.

Sneak Attack: Advanced Sneak Attack deals five times as much damage to enemies.

Poison Spell: A large-scale attack that reduces enemies' health while reducing defense and magic.

Reconnaissance: Can find hidden traps and enemies of lower rank than themselves.

Stealth: Can move stealthily, but is extremely depleted of mana.

Kill: A very small chance of a hit kill, which is ineffective against players who are five levels taller than themselves.

Archer Precision Shooting: Improve accuracy.

Burst Shooting: A very useful skill that allows different moves to be released in a row.

Scattering: A large-scale attack.

Frozen Arrow: Has a chance to freeze enemies.

Burst Arrow: Can produce an explosion that can damage enemies around the target.

Broken Magic Arrow: Has no attack power, but can neutralize magic below the ultimate level.

Heart piercing arrow: Powerful attack power, can penetrate the target of attack.

Sky Breaking Arrow: Ultimate attack, long charge time, but strong attack power, single attack.

Taoist: Healing: Quickly restore life.

Physical Defense: Increases physical defense.

Magic Defense: Increases magic defense.

Exorcism: Controls the corpses of monsters weaker than itself and attacks enemies.

Palm Thunder: Use magic to send out a small lightning bolt with good power.

Group Therapy: Extensive treatment with extremely fast recovery.

Are you familiar with it?

By the way, this is set according to the game's legendary class skills.

If you want to make your protagonist stronger, you need to plan out what skills he needs?

Is it an invincible warrior?

Or a Taoist who can save all players?

Or a sinister, hidden mage?

That's right.

Please make your protagonist invincible, you can set the high up and low go mode at the beginning.

The protagonist itself is the first place in qualifying, the equipment is stolen, the game account is not played for several years, and the protagonist of the game is deleted by his girlfriend and found back.

This article is just a suggestion to everyone, if there is a similarity, it is purely coincidental, goodbye.