As the executor of the "Niche Film Rescue Plan", THE COOPERATION BETWEEN NETFILX AND JAPAN HAS BEEN A BIT UNEVENTFUL. The Korean Ministry's "Kingdom" and "King: Eternal Monarch" fight each other left and right, both of which are acclaimed and popular beings. And the Japanese department of "Follower", although the use of Shikagawa to be the director, unfortunately the attention is not enough, quietly drowned.
This time, the animation fan classics that have been batoned over for decades, but the "Ghost in the Shell", which has not had the courage to restart for more than ten years, seems to lack a little luck and strength!

In the East Asian animation industry, only hardcore cyberpunk directors such as Katsuyo Otomo can override it! With its topics rich in Eastern existential philosophy such as human consciousness and machine carriers, coupled with the future development trend of digital information and large-scale human integration in the TV version, the pursuit of cybercrime that is a criminal act through computer networks and intrusion into the independent consciousness of others!
In particular, the two theatrical versions in 1995 and 2004 applied the most cutting-edge techniques such as linear painting and 3D production to the use of scenes and backgrounds, and completed a philosophical discussion of the exact same amount of visual and speculative in a mysterious and ambiguous posture.
In particular, the 2004 theatrical version of "Ghost in the Shell 2: Innocence", with its gorgeous, cumbersome, gloomy and bright visual effects, has become a god work that has been difficult to surpass it in decades!
Therefore, more than twenty years later, some people in Hollywood can pay tribute to the first episode of the theater version by copying the live-action version, but it will take time to achieve the visual effects and speculative depth of the second episode of the theater version!
This reboot is naturally after the live-action version of the feather, and rearrange the development direction of the story in the form of animation! And the promotion uses the most advanced 3DCG to build the characters, trying to achieve the visual spectacle effect in "Innocence"!
Unfortunately, the funds are not enough, the technology is slightly rough, and I want to achieve the texture of the oil painting, the visual effect of the film effect, and finally become a video game effect!
First of all, the painting style conversion is too obvious, and the old fans are expected to accept incompetence!
This version of Ghost in the Shell: SAC_2045 is completely game-style, making the line-building old-fashioned style of the previous TV version and the 95 theater version completely out of touch with the full-CG style of the 2004 theatrical version of Innocence.
Although the animation is co-produced by Production I.G and SOLA DIGITAL ARTS, the strength of the two companies is also not bad, so it is advertised as the first animated series in the history of the Ghost in the Shell series to be made of full 3DCG, but the slogan is loud, the audience response is discounted! The general reaction of the audience - the quality of the finished painting and the smooth look and feel of the previous painting are a whole shot away!
Regarding the characters, on the whole, the CG painting of "2045" focuses on breaking through the dynamic potential of the characters, so in the design of male and female characters, it is more focused on the capture and reproduction of female forms and male movements, so in the details of the character design, it will be biased towards blurring and incomplete details. First of all, the lines of the character's face are very small, resulting in the overall character's facial expression being cold and stiff, and the entire facial expression is biased towards an overly rigorous indifferent face, and the micro-expression changes in many subtleties are completely reflected.
Second, the details of the hair and clothing can't keep up. Different from the previous line drawing version of the silky hair display method, 3DCG's treatment of hair is large and melted, and many times, the characters dangle around with wide hair like a piece of noodles, and the old fans who are obsessed with the old version have expressed their appreciation!
Moreover, in addition to fighting all day long, suzi, who is thinking about life, is actually set up as a Lolita. In the original plot, Kusanagi Suzi looks very young, but in fact, she is more than thirty years old, and she is an old aunt who is not compromised.
Coupled with the daily thinking about the meaning of their own existence, and the subtle difference between human consciousness and computer consciousness, there is a sense of cold maturity between words! Although it has also been used in the form of Lolita, the theatrical version is that Bart does not have enough money, and can only get the shape of a child to install Suzi's brain and core data.
In this version, it is completely the personal taste of the producer, and the appearance of Suzi's prosthetic body is plain and white, and it is a good teenager!
If it weren't for the fact that the most recognizable royal voice voice teacher, Tanaka Tukiko, had been used to continue Suzi's voice, so that Suzi was still the original imperial sister style although she was wearing the skin of a young girl. Otherwise, the difference in the painting style of a group of rough masters and a Lolita is really too torn!
The style of the human painter is more suitable for beautiful women than for the tough guys of the Nine Lessons.
Directed by Kenji Kamiyama, who previously participated in "Ghost in the Shell S.A.C." and Nobushi Arama, who was involved in "Apple Nuclear War", it is no wonder that the core and visual effects of the final film are the same, not very close to "Ghost in the Shell" - with the characters and settings of "Ghost in the Shell", telling a story of "Apple Nuclear War"!
In the plot of "2045", there are too many "Apple Nuclear Wars" and even "The Matrix" memes, as a high-level American agent John Smith, who is difficult to define attributes, and the ultimate villain in "The Matrix" "Agent Smith" is too similar!
It looks like this in the movie.
It looks like this in the animated plot!
In terms of plot, this time a very traditional three-part nested format is used to arrange the plot - Suzi and Bart, the cadres of the Nine Lessons of Public Security, went to South America to maintain social order under the premise of the complete collapse of the world economy. However, their identities this time are relatively awkward, and even the old fox of the Araki does not know their whereabouts this time, so it is a spontaneous personal act.
To this end, the US CIA sent Agent Smith to intercept and arrest the group. Use the direct orders of the CIA and the White House to force a group of people to use their own technology to chase down a mysterious computer elite!
At the same time, the two people of Araraki and Dokosha are still searching for the whereabouts of Suzi, and it is not easy for the personnel of the Nine Lessons to assemble, only to discover through Smith's intelligence that after the collapse of the whole world, a group of new terrorists who consider themselves "new humans" have risen, and this group of terrorists continues to infiltrate the electronic brain memories of old people and control these people to carry out activities such as destroying existing targets and stealing resources!
To this end, the Ninth Lesson of Public Security and the CIA cooperated to begin to find the core figures behind the support of the "new humanity"!
The script of the whole film is not a big problem, but it also lacks the foresight and sufficient depth and appeal of the previous one. Although as the director of this film, Kenji Kamiyama has previously served as the supervisor of "Ghost in the Shell STAND ALONE COMPLEX", "Ghost in the Shell S.A.C. 2nd GIG" and "Ghost in the Shell STAND ALONE COMPLEX Solid State Society", and has a considerable understanding of the work of "Ghost in the Shell", but he has lost the consciousness and story filling of Oshii Mori. The director Kenji Kamiyama does not seem to have enough room to play.
Therefore, on the whole, this reboot is still aimed at the new generation of fans, and it is expected to introduce more fans into the pit! Therefore, the metaphysical philosophical speculation on human self-awareness and physical carrier or data carrier in the theatrical version is abandoned, and there is no portrayal of digital crime caused by sharp social contradictions in the TV version, but more of an action film involving the apparent and American crime theme of terrorist activities caused by data crime and uneven social distribution.
However, due to the lack of production costs, the entire action scene is in a state of vague development. There hasn't been enough preemptive, chase or action scenes to rewrite the glory of Ghost in the Shell!
Not only is there no high-energy martial arts at the end, in fact, the martial arts and chase scenes in the whole plot lack enough climax. And the overall narrative is extremely uneven in front and back rhythms. It should be considered the relationship between the audience, the first six episodes are American popcorn style, the plot is slow to advance, very friendly to the newcomers, but the old fans will feel bland and tasteless, and even some can not grasp the narrative focus.
The plot of the next six episodes begins to return to the flavor of "Ghost in the Shell", although the plot depth of the narrative is not as deep as the old TV version, and it cannot be compared with the philosophy of the theater version that explores the existence of "life and death". However, the story form and narrative content of the narrative do have the soul of the shell, and the social issues are properly discussed in the plot.
But overall, the overall narrative is still biased towards new fans, using the most superficial story to introduce the huge system of "Ghost in the Shell", and the last two episodes are paving the way, leaving suspense. People are looking forward to the next season, and it is now certain that there will be another season.
In the final analysis, the content of this season is more focused on the introduction of the plot, similar to the prologue before the opening! Similar to the layout of the same batch of Castlevania, it is introduced first, and then the entire structure is filled with the plot later.
In addition, this painting style is a bit inferior to "Castlevania"!