【Quest Features】The quest mechanism is similar to that of the Old Otherworld. Added two forks in the road, added map interaction mechanism, boss mechanism more, but not difficult.
0. Replica mechanism
ᄂ From the time the character enters the second room, there will be a fixed interval of sniper rifle attacks and mortar attacks, which is very harassing. Killing Green name in a room up the fork in the third image of the quest turns off a mortar attack, and killing a green name in a room down turns off a sniper attack.
1. Bit Bersty
Shark drops the yellow-clad mine soldiers and lets the green name step on the mines
ᄂ Killing a Yellow-Clad Mine Soldier leaves a mine, which drastically reduces its HP when it is lured to a mine. Repeat the process a few times before clearing the room.
2. Jeff the Burster
Note that the bullet screen can be taken away directly
ᄂ Summons assault riflemen on both sides of the room to fire support barrages, pay attention to dodge.
ᄂ After a period of time, fire a flare to summon bombing support, and calculate the time to stand at the middle fortress to dodge.
3. Jason Glick
There are more mechanisms and more maneuverability, so you need to pay attention to the rhythm of the attack
ᄂ Summons a large red chaser to move slowly. But it will not be like the explosion second person in the old otherworld, this time the damage is not high, can be ignored.
ᄂ Summons a G-detector (laser robot) above the character's head, and fires a laser to attack the character when he runs, unleashes skills, and attacks. Walk slowly and wait for it to disappear.
ᄂ The four corners of the map summon four factories, and after a period of time generate a highly harassing storm robot, it is recommended to clear them in time during the factory stage.
ᄂ Summons two rows of large red and green pursuers. Characters need to find the green chaser. After some time, the green chaser generates a safe chanting mask, and the red chaser launches a high-damage explosion.