laitimes

Glory of the King: The low-end bureau wants to take the heart of the dragon, the master of the dragon is fine, the tyrant is really difficult to say

author:Total by esports

One is the reduction of economy and experience, the other is that the tyrant buff time is too short, once dead, the other party can completely consume with you, the dominant dragon dies once it is gone, 10 minutes ago there is really no impulse to fight.

Glory of the King: The low-end bureau wants to take the heart of the dragon, the master of the dragon is fine, the tyrant is really difficult to say

Third, the risk is too high, the benefits and risks are not proportional, the high-end game teammates will help to do the vision together to fight the dragon is good, the low-end game is either to fight the wild in the kailong teammates in the forcing the group, or to fight the wild in the kailong opponent came the teammates still slowly clear the troops on the line.

Fourth, even if you control a lot of dragons, the economy crushes the opposite 5000, teammates still like to single machine, like to send heads, will not grasp the advantage to take advantage of the victory to chase, 15 minutes of innings more and more, more and more innings that are overturned.

Fifth, even if you control a lot of dragons and a lot of wilds, your teammates can still send the advantage back to the opposite side. If so why not kill more people, at least have fun.

First of all, the dragon is very important, especially in the current version, all kinds of minus speed plus double resistance, etc., the attributes are very valuable, and the dominant vanguard also increases the effect of the minus speed, which is of great help to expand the advantage. If a wave doesn't work, the dragon will definitely take it.

It is generally believed that the tower > the wild area opposite the dragon >. A wave of regimental battles was won. If there is a rhythm to advance, it must be promoted first. However, dragons are neutral resources after all, and in the early stage, they are generally > dragons in the opposite wild area, and give priority to controlling each other's red and blue buffs.

Therefore, conclusion one: the regiment is victorious, you can push the tower, generally delay the dragon, first press the line, the dragon is more stable. Of course, in special cases, for example, victories in a battle streak, depending on the resurrection of the opponent, it is possible to reverse the rhythm of the dragon.

Glory of the King: The low-end bureau wants to take the heart of the dragon, the master of the dragon is fine, the tyrant is really difficult to say

The next problem is that owning a dragon is so important. Always see the new players, after learning the word "control dragon", it is not happy to use it, and the headwind throws the dragon out of the wild player will not "control the dragon", which is actually very unreasonable. According to my understanding of the game, whether or not to open the dragon depends on the situation. Successfully capture wild players and slaughter enemies. At this time, there is an advantage in numbers, and the dragon can naturally open that branch point. This is called controlling dragons. However, if the players on the sideline are killed online, even if they fight a road and a dragon on the opposite side and in the field, the middle route will not be able to take it. Without a dragon, it cannot be said that it is a pot that knocks on the field. After hitting the field, you can change dragons. Then, you can try to take it. However, if both of the above are successful, I will play wild ball on C.

This is called dominance control dragon. Obviously, it's not just a matter of playing wildball, whether there are advantages depends on the actions of online players.

In addition to this, there are dragons that strike a balance. In general, the position of the opposing military line is not good. For example, if our wired hero pushes the line out to support near the dragon pit, the enemy will not force the force to force the strong team with the normal line.

So the second conclusion: controlling the dragon is not a completely one-man affair, but is operated according to the condition of the team.

And, what is the difference between Wild Fight and Online Heroes? It's just a matter of punishment, it's just that the damage of many wild knives and dragons is very high. If our shooting auxiliary hits the opposite shooting auxiliary home, Zhongdan also has the right to wire. With a wide field of view, you can make your own dragons. I'm playing shooter. I always have singles in the stipend. The Thirty-Two System is a common advantage method in the early stages. Compared with Noda at that time, the economy at that time was collapsing. Because of the frequent correspondence, it may not have an effect.

Glory of the King: The low-end bureau wants to take the heart of the dragon, the master of the dragon is fine, the tyrant is really difficult to say

To put it bluntly, in addition to choosing some meat to fight the wild, blue-collar, otherwise the wild is also a core, is the need for teammates to help, we often say wild dad, because of the early rhythm of a game, to a large extent to the wild so will not collapse. Wild nuclei in the team, mastering the economy is also the existence of output bits.

So, online heroes must also understand in addition to being aware of the Shouno area.

Fighting dragons is not a coaxing person! Please do not get beaten yourself or go back to the castle. I'm still messing around there and can't control it.

Going back to the problem, winning the team always goes back to using their own field. Unless the blue is not enough, it is really inappropriate. Whether it is anti-wild dragons, it is a better choice. On the issue of arresting people, see what can be done after arresting people. The head of the people is also a wave of money less than the line of troops, fighting the group to win, having an advantage, in order to catch people and the enemy entangled a bit. Resurrect the enemy's other heroes.

Glory of the King: The low-end bureau wants to take the heart of the dragon, the master of the dragon is fine, the tyrant is really difficult to say

Clinging to the head is a big taboo. In order to replace the attack and the blood of the enemy, and then play the red line that the wild ball cannot touch, once the wild ball is dead, there is nothing that can be done during a vacuum period, and the delay of the Moye delay in the renewal of the Lower Wave Field area means that the rhythm is thus dropped. In contrast, online heroes only need to clean the line, not dragon points, and it doesn't matter if they die in a wave.

Read on