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Hearthstone: Can't a tribe win even with a 100% win rate? The analysis of the outer service god is in place!

Hearthstone: Can't a tribe win even with a 100% win rate? The analysis of the outer service god is in place!

Hearthstone designers made good on their promise by publishing an article with detailed data on factional confrontations to share some of the details of factional confrontations with players. As a result, the camp confrontation activities that have been complained about because of the reward problem have been discovered by a big god of external service: the camp confrontation is actually the number of camps, and the winning rate has nothing to do with it.

Factions against the largest slot point

Hearthstone designers mentioned in the article that "the Horde will encounter more opponents from the opposing faction, so they will be able to get more Honor Points in each match." "But this is not the case, the tribal players not only do not have an advantage, but at the beginning because the number gap is too large, it is doomed to failure."

Hearthstone: Can't a tribe win even with a 100% win rate? The analysis of the outer service god is in place!

Tribal players are indeed more likely to meet alliance players, but unless they can always beat their opponents, the probability of both sides receiving honor is the same. Even if the article mentions that the tribal players have a higher winning rate, it is only a slight narrowing of the gap through foreign wars, and the real gap is actually caused by the civil war. Because civil wars can get the same honor regardless of whether they win or lose, for a large number of camps, the number of matches can easily erase the gap in winning rates.

Hearthstone: Can't a tribe win even with a 100% win rate? The analysis of the outer service god is in place!

Specifically, in foreign war matches, the winning faction can get 40 honors, and the losing faction can get 10 honors, and the difference is 30 points. In the civil war game, regardless of whether it wins or loses, the corresponding faction can get 20 + 10 = 30 honors. In this case, even if the tribal players can guarantee a 100% chance of winning the foreign war, each foreign war they play will be erased by the extra part of the league player's one game of civil war, and eventually they will lose because of the small number of general managers. However, a 100% win rate is simply not possible in reality.

Hearthstone: Can't a tribe win even with a 100% win rate? The analysis of the outer service god is in place!

The only way for tribal players to win the faction is to be more livery than the alliance players! Indeed, hearthstone designers mentioned that tribal players had more matches, and eventually 43% of the total number of tribal players also received 45% of the total honors, confirming this.

The follow-up of the faction confrontation

But then again. As mentioned earlier, the issue of rewards for faction confrontations is also a point that has been spat upon by players recently. In this war report article, hearthstone designers also announced the number of players who completed the honor route and obtained orange cards from the opposing faction.

Hearthstone: Can't a tribe win even with a 100% win rate? The analysis of the outer service god is in place!

Only 9.9% of players in the world completed it, and the highest proportion of national uniforms completed, only 11%. According to this ratio, about 50% of the remaining alliance players can not get the orange card of the enemy faction, while about 40% of the tribal players can directly obtain the orange card of the enemy faction, eliminating the process of accumulating honor upgrades. It is no wonder that the league players will be unhappy, obviously they have won the camp confrontation, how can they still suffer losses?

Hearthstone: Can't a tribe win even with a 100% win rate? The analysis of the outer service god is in place!

Also, the article mentions that the Diamond Card Reward will be issued soon, how quickly? According to unreliable intelligence, it is not updated next week, and it is expected that the patch will be released in the next Tuesday. At the same time, this patch will also have ladder card balance, new content of tavern war chess, new content of mercenary war records, and related activities of the Spring Festival, etc., let's look forward to it together

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