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Fun Network: Qiannu Ghost Mobile Game Taiyi Dou Soul Altar Analysis Of various occupations are recommended

Qiannu Ghost Mobile Game Taiyi Dou Soul Altar Analysis, Xiaobian brings you qiannu Ghost Mobile Game Taiyi Dou Soul Altar Analysis, each profession is recommended. Hope to help you friends.

Fun Network: Qiannu Ghost Mobile Game Taiyi Dou Soul Altar Analysis Of various occupations are recommended

Win or lose judgment

· Destroying the enemy within the specified time is counted as victory

· When it is exceeded, it is sorted by the amount of damage, and the higher side wins (does not count the number of kills)

Product function

· As the basis for ranking after the group stage, the knockout round

· The top 16 points rankings advance to the knockout round on January 22

· The integrals are the same

(1) Take the winning or losing situation of the participating teams in the group stage: If the opponent wins in the group stage, the winning side wins

(2) Comparing the average combat effectiveness of the players of these teams, the higher side wins

State of medicine

· When playing a tournament, try to eat a good status medicine, which can be crafted with life skills, or purchased in the player shop

· The state pill lasts for 1800 seconds, and the state disappears after death

· Introduction to optional state drugs (here directly skip the lower level)

White Phoenix Cream - Adds 100 physical attacks

Two Charms - Adds 100 spell attacks

Winter Cream - Adds 60 physical defenses

Milk Bean Paste - Adds 60 spell defenses

Sydney Cream - Adds 60 physical dodge

Spring Snow Cream - Adds 60 spell dodges

Wolf Poison Balm - Adds 20 spell hits

Ginseng Cream - Adds 20 physical hits

Crane Lookout Golden Bridge - Adds 30 bones

Eagle Tiger Vision - Increases strength by 30

Phoenix Stew Peony - Increases Intelligence by 30

Red Cloud Snow Shadow - Increases agility by 30

Osmanthus Scallops - Increases all base attribute points by 20

Round 1 (Singles)

1 point for winning a game

Teammates who have competed in singles are not allowed to participate in wheel wars

= Referral Career =

► Charmer

· The ability to single-handedly cannot be underestimated, and through control skills combined with high-attack spirit beasts, it can win against opponents

· Usually use the swing rope (talent sound slow) + mixed luoyi, swing rope (talent sound slow) + dream order to control the opponent, the spirit beast uses foxtrot virtual sound, drunken flower yin control

· You can also use Ru Meng Ling + Mixed Luo Yi + Yellow Crane around the Bishu, the chaos time is more than 3 seconds, and it is easy to drop the opponent in seconds

· Note that the Spirit Beast will automatically stop attacking during sleep

► Knife maker

· As a half-control, half-output class, it is suitable for heads-up, paying attention to the release of traps, and luring opponents into traps

· Use the Cunning Rabbit Three Caves to interfere with your opponent's target, throw a stun trap, and then get on the Inner Demon

► Koshi

· The blood defense is high, and the main intention is to consume the opponent to death

· Approach your opponent with a cross-lock tackle and a tiger punch, which has a chance to stun, give your opponent's boss a strange trap, and reduce the attack. If the opponent's Spirit Beast attack is higher, give it a previous one

· Most of the time, the knight kills the undead, mainly interfering with the opponent's attack rhythm, using his own spirit beast and counter-injury to win with the amount of damage

· It is best to pile up the control resistance to reduce the time of being charged

= Electable Occupation =

► Alchemist

· Dodging the Stream Alchemist, combined with the high-level Belly Mantra, can maximize the elemental damage

► Physician

· Violent flow evades doctors, and there are few doctors on this route, but the molded pop milk heads-up is very powerful

► Precautions

· Teammates who have participated in 1v1 duels are not allowed to participate in wheel wars

· It is recommended to line up the weaker players in the team, and the team game will accumulate 5 points and the wheel war will accumulate 3 points

· Even if you win 3 games in a single game, you will accumulate 3 points, which will also affect the wheel war behind

Round 2 (Team)

3 points for winning

· 5 players from 6-10 players are selected to participate

· After the selection is completed, the remaining team members can select 1 to participate as a supporter

· Support team members need to be set up before the game

· After the team battle starts, the captain of the team will have a help skill button, which can be clicked to allow the support team member to join the battle field to replace the assisted object

· The captain clicks on the rescue as the highest priority, and the supporting team member can replace the old member at any time

· System auto-rescue is a secondary priority, and when one of the team members dies, the system will automatically replace the team member with it

· The aid is irreversible, and after the support team members play, the old team members can no longer play

= Recommend Career Match =

· A. Medicine These two auxiliary occupational suggestions are brought

· The charmer suggests that the premise is that the control should be forced, otherwise it will not only be unable to control the other party, but also reduce our output ability

· The knifeman can control and output, but most of the time it is mainly control, stuning the target and giving the target a heart demon

· When with a shooter, it is recommended to match the chivalrous guest, which has the effect of 1+1 greater than 2, the ambition skill aura buff can make the shooter's arrow tower powerful, and the sky can pull the arrow tower that cannot be moved to the right position

· The Alchemist can be used as a separate main output belt

· Inhumans usually interfere with blind targets during competitions

· If you can't find a knight, consider bringing 2 doctors

= Selection of support team members =

· The Knights are usually the last to fall (if you think who in the party is most likely to die, then choose the same type of support to replace the player)

· It is recommended to choose a doctor as a nurse, usually the competition likes to collect fire doctors, after the fall there is no blood, resurrection endurance

· If you are more confident in your doctor and can guarantee that you can only die once (the soul can often be resurrected), then you can change the support team member into a chivalrous or export profession

= Match example =

· A, medicine, square, knife, charm + aid doctor

· A, Doctor, Hero, Shooting, Charm + Aid Doctor

· A, Healer, Fang, Shoot, Charm + Rescue Hero

· A, Medicine, Shooting, Alien, Hero + Rescue Party

= Main Battle Fighting Road =

· Jia Shi: Output the boss strange sleep to the opponent, and the tiger punch and the cross rope intercept interference output

· Physician: Protect the heart and gallbladder, hang the pot to relieve the bad state, and add blood to the target of the other party's fire

· Charmer: Strong enough control can control the opposing doctor to prevent the release of blood. If the doctor is more difficult to control, you can mainly control the output interference. Of course, the powerful charm doctor and output can be controlled together

· Output occupation: According to the situation of the fire target, one is the fire doctor mainly, the other is the other side of the doctor to receive interference, consider the set fire crispy occupation mainly (output or auxiliary), to be able to kill, otherwise the effect is not good

The battle idea is not known, everyone can play freely and win by surprise

Third Round (Wheel War)

· Teammates who have competed in singles are not allowed to participate in wheel wars

· Only one team member can be on the team and the opposite PK at a time

· Wheel Wars prohibits the use of items that restore qi and blood

· The amount of treatment is reduced, and the degree of reduction is similar to that of the sect challenge

= Pairing Thought Road =

· It is recommended to put it in the first place, and the blood is thick and high

· The charmer and the knifeman are recommended to be placed in the last position, which has the effect of counter-killing

· When there are no knights, charmers, or swordsmen, the alchemist, archer, and inhuman can put one of the high dodges

· Physicians are not recommended to join, and the degree of treatment here is greatly reduced unless it is a violent physician

= Battle Battle Road =

· The way of fighting is similar to single-player competition

· The release of some skills and stunts is the key, and skills with a long cooldown may not be released in the next round

When you encounter a good opponent, consider keeping important skills with longer cooldowns

When encountering a difficult opponent, release the important skills first

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