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Legend of Blood: Legendary mobile game, Taoist vs Mage, who is better?

The legend has now been around for twenty years, and all three classes are loved by many players, Taoists, mages, and warriors, all of whom have their own strengths and play their own colorful games. Among them, the skills of the Daoist and mages are both ranged to attack that way, so in the legendary world, the Daoist camp and the mage camp have been arguing and chattering about the strength and weakness of these two. Some players think that since these two classes take the route of long-range attacks, then the decision to determine their strength depends on the explosiveness of both sides, so the mage with high explosiveness is naturally better than the Daoist, and the mage's skill burst range is wider than the Daoist's spell.

Legend of Blood: Legendary mobile game, Taoist vs Mage, who is better?

Taoist players do not agree so much with this statement, because when PK in the wild, it depends on whose duration is long, if it is impossible to win or lose for a while and a half, then the two sides will start to fight a protracted war, and the Daoist's endurance ability will be reflected, because the Daoist can milk himself, he can also be invisible, plus the Daoist can also manipulate various spells, can be a stand-in attack, and can also summon the divine beast, the divine beast can also block one side, after all, everyone collects firewood and the flame is high, and so can the spells. Although the mage has a high-damage explosiveness and a wide range of skill bursts, PK will consume the player's own physical strength for a long time, and if the blood is lost, it cannot use the skill to help him return the blood.

Legend of Blood: Legendary mobile game, Taoist vs Mage, who is better?

Therefore, someone took four accounts to experiment, the level 20 Daoist against the 20-level mage, the 40-level Daoist to the 40-level mage, and all the factors outside of them were adjusted to an equal state. The first thing to do is the level 20 Daoist mage duel, at this time the Daoist can not summon the divine beast, in addition to the auxiliary spells, only summoning the skeleton can bring damage, the skeleton in the early stage of the damage is also decent, but the skeleton's health bar is too low. At this time, the twenty-level mage has mastered the skill of thunder and lightning, the damage of lightning is high and the range of bursting is very wide, a lightning bolt can carry out three attacks, at this time, the skeleton of the Daoist is completely inferior, and there are no rounds to divide the victory and defeat, the mage wins, and the Daoist loses.

Legend of Blood: Legendary mobile game, Taoist vs Mage, who is better?

Then there is the forty-level Daoist and the forty-level mage to carry out wild PK, the forty-level Daoist is already able to summon the divine beast at this time, the damage of the divine beast is high, and the blood bar is also thick, the mage's two sets of skills are consumed, the divine beast's blood bar is still very optimistic, a large number of skill consumption has led to the mage blue amount appearing red warning, the mage can only carry out ordinary attacks on the Daoist, and the Daoist blue amount is optimistic, the divine beast is alive, plus the consumption of other spells, the mage can not resist. Therefore, the level 40 Daoist won the 40-level mage, which shows that the Daoist really plays the late stage.

Legend of Blood: Legendary mobile game, Taoist vs Mage, who is better?

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Legend of Blood: Legendary mobile game, Taoist vs Mage, who is better?

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