Destiny Sister tried and made mistakes for the wild friends
Fought for a day and a night at the isolated island base
Finally summed up from the battle on the front line
A complete set of "Lonely Island Shelter Guide"
The wild friends quickly wrote it down in the little head melon
Don't step on these pits
Hot points Opponents are numerous
At the beginning of the game, the wild friends must first gain a foothold
Try not to directly select the popular resource area at the landing point
For example, the Valley of the Fallen Cherry Blossoms, surrounded by mountain peaks
Opponents are most likely ambushed at the top of the valley
Wait for the opportunity to sneak up on the "lamb" passing by from the bottom of the mountain
(Due to image size limitations, this image quality does not represent the image quality of the game)
Wild friends can start from the points on the opposite side
Avoid fighting with your opponent as soon as you land
Wait until the initial materials are sufficient before going to the brushing point
Transfer according to the team's combat strategy
The open terrain is full of dangers
In the case of insufficient supplies and props
Don't venture into areas with open terrain
Otherwise, it is easy to fall into an embattled situation
It is extremely difficult to avoid the threat of tactical bombing terminals
Deserters want to safely pass through open areas
It is best to carry the bunker generator and healing force field with you
and plenty of coin plating
Even if your teammates are unlucky enough to get out in the middle of a game
There will be opportunities to return to the field in the future
Also, high points in the open terrain
It also requires a little more vigilance from the deserters
Many opponents will use glider wings to make surprise attacks
Don't let cunning opponents take the lead
Complex buildings fall into their hands
The buildings at the isolated island base are structurally complex
The wild friends arrived in the middle of the game
Do not choose buildings with more exits and windows
Prevent being caught between the opponents in the room
For example, in the Twin Towers, it is a very typical "trap building"
If you find that there is a large warehouse in the point
Destiny Sister suggested using it as a temporary cover stronghold
Deserters can flexibly set up traps according to the terrain
Suppress fire on opponents trying to attack
The material collection point is the sheep into the tiger's mouth
Many deserters are going to the exchange station
and when collecting supplies in supply boxes
Get used to plunging your brain into the supply point
Such an operation actually takes a great risk
It is easy to let the opponents who are hiding around have an opportunity to take advantage of it
Wild friends can first arrange a "Ecstasy Array"
Block your opponent's field of vision with smoke grenades
The opponent is not clear about our precise position
There will be no hasty shooting to expose the position
But if there is an opponent forcing an attack
Desert friends must evacuate quickly
All in all, when the deserters went to the isolated island base
But be careful to "carve into dna"
If you are unfortunate enough to step on a mine, you don't have to be upset
Eating a trench can grow a wisdom
Tears flowed at the isolated island base
Just turn it into a fist and throw it out
Star check
Points replenishment