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I discovered humanity in the game Evil Inscription

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I can now face loneliness, but a few years ago, I was still troubled by this emotion. At that time, most of my working hours were spent in the screening room above the company's auditorium, soaking alone in the dark. In order to make the night after work a little more colorful, but also to force myself to contact other humans in disguise, I began to play Magic cards in a nearby game store. I have to go several times a week to learn about drafting and deck building, and slowly speaking terms that only an expert knows. Gradually, I became one of the regulars, and gradually, I became less lonely.

While playing cards with these newfound poker players, I found that their words and deeds were strikingly similar. And in the four meditators of Evil Underworld, I saw the same qualities, which was a real surprise to me. Developer Daniel Mullins definitely knows card games and their culture very well, and he engraves this knowledge into every aspect of the game. This extreme attention to detail is one of my favorites.

Before I elaborate, I'd like to state that the next content contains spoilers for Evil Underworld, and it is recommended that readers play through the game before reading this article, but if you don't mind at all, then read on.

I discovered humanity in the game Evil Inscription

In my first few weeks of magic tournaments and draws, I liked to play against players like Lacey, the first "Darkcaster" in Evil. He is a skilled veteran who is very willing to guide the novice and give a few tips, but he will never release water if he is really right.

While waiting for me to play his cards, he was silent and patient, occasionally tapping his fingers on the table, in exactly the same way that time-killing techniques as real players. If this wooden house were a little brighter, I would have seen his smooth playing and shuffling techniques. Lacey knows the rules and can quickly figure out the damage needed for a fatal blow. But no matter how ruthless the table is, players like Lacey don't hesitate to share knowledge and teach a few subtle tactics.

If you sit at the same table as PO3, the meditator, you must be listening to the sound of him counting down this and that. If you sit next to him, your operation will inevitably be pointed out.

I discovered humanity in the game Evil Inscription

This trait was first seen in the early stoat cards, and yes, it was PO3, the robot villain, who was trapped in the cards. He'll take every opportunity to tell you how well he just played the card, and he'll coldly interject as you make your decision, yin and yang weirdly. It doesn't matter if his words are right or wrong, because you are really affected, even if you play a good card, think about it: "Am I playing the right card?"

After PO3 mastered The Evil Underworld, he kicked you into the "soul-filled" adventure he created, and repeatedly stressed in your ear that this version of the Evil Underworld is the best, and the ones you played before are not worth mentioning. However, his self-righteous attitude of knowing everything is rare in card stores, and it is usually found on the other end of the network cable.

While P03 has been selling you the perfect version of Evil Underworld, which is fierce and annoying, there is a point where his ideas for improving the game mechanics do have merit. It's just that like many players (including me), he needs to improve his communication style and express his opinions and opinions peacefully so that others can listen to them and facilitate effective communication.

I discovered humanity in the game Evil Inscription

After the climax of the plot of Evil Underworld, the three Dark Knights, Lacey, Grimora, and Manifico, reappear to enjoy the final game in their favorite game. The game kept crumbling and fading, but they were calm and self-assured, playing their cards non-stop, and finally even the scores displayed on the screen disappeared, but our cards continued. At this point, the victory or defeat is no longer important, and it is enough to play the game again, no matter what it becomes. At the end of the game, each meditator will hold out their hand to you, both as a tribute and as a sign of the spirit of competition.

Like these few card players, almost everyone I met did it with respect for every game and every poker. This is one of the reasons why I insist on playing cards in the offline stores I am familiar with. Compared with the fun and interoperable live card game offline, playing with a digital avatar is really pale and boring. For the past 18 months, I've missed the experience from the bottom of my heart. Last summer, I was lucky enough to play a few rounds with physical cards, but in today's situation, such opportunities are really rare.

I discovered humanity in the game Evil Inscription

Hopefully, in the near future, we'll be able to safely meet regularly and enjoy card games to the fullest.

Translated by 丨 Zhou Xiao

Edited by 丨 Tony

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