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DNF: Reverse Ghost Warlord? Male Roaming Graduation Myth Selection Analysis

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Epic road activities have been more than half, this activity in the case of full attendance will be out of the designated myth, many players want to get their own strongest myth in the activity, this article for everyone to fully analyze the male roaming current version of the graduation myth choice.

【Mythological Classification】

Under the premise of self-selection, for male roaming, my personal recommendation is only these 6 myths:

DNF: Reverse Ghost Warlord? Male Roaming Graduation Myth Selection Analysis

[The Great Ghost Top, Reversal, and Time Needle] can be defined as the myth of the group, or the myth of the outbreak. [The God of War, the Spirit Treasure, and the Phantom] can be defined as the myth of a single brush, or the myth of endurance.

This division is not absolutely fixed, not that if you choose the single brush myth, you can't wear it to play the group. Rather, we need to combine the actual needs of individuals to make the most suitable choice for ourselves in two types of myths. Mainly playing the group, the demand is to grab a higher DPS in the group, and give priority to the three on the left. Mainly single brush, the demand is to get a better operation experience when brushing, give priority to the right three.

【Outbreak Myth】

DNF: Reverse Ghost Warlord? Male Roaming Graduation Myth Selection Analysis

In the three outbreak myths, the clichéd problem is the trade-off between the big ghost top and the reversal, and the gap between the two paired in a set of skill explosions or 20 seconds of piling is not large, and the gap will be further narrowed according to the different configurations of the individual evil jade. There is a difference between the two combinations, one is the focus of damage improvement, and the other is the feel speed.

DNF: Reverse Ghost Warlord? Male Roaming Graduation Myth Selection Analysis

In terms of improving the distribution, the Specialization bonus of the Great Ghost to the second and third senses is extremely high. The reverse of the second and third sense damage is relatively weak, the second sense is actually not much difference, but the three senses of the single body gap will be relatively large. Correspondingly, reversed non-awakening damage is generally stronger than that of the Great Ghost, and the distribution is more balanced than that of the Great Ghost. Based on this distribution, we can imagine three output cases:

(1) The group configuration is very high, you play two or three sleeps, the monster is almost time to account, at most two or three skills. In this environment, the promotion distribution of the Big Ghost Top is relatively more advantageous.

(2) A set of skills just reaches the killing line, except for the second and third senses, the rest of the skills also need to be released. In this case, the reversal is actually similar to the Big Ghost Top, but considering the hit efficiency of the roaming non-awakening skill, it is closely related to the three speeds, so in this case, I personally feel that the advantage of the reversal is greater.

(3) After a set of skills, it still needs to be polished, this situation should not be said more, whether from the damage distribution, or the speed of the feel, the reversal is more advantageous.

If you are not very clear about what kind of output environment you are in, there is a relatively simple and direct selection criterion: for the Big Ghost Jacket, as long as the second or third sense hits, the damage can be at least 60%, and the other skills are slightly empty, and the damage loss will be relatively small. For reversals, to take advantage of its damage distribution, the requirements for non-awakened hits are higher. So, if you're not very confident in your operation, choosing the Big Ghost Top, which guarantees a relatively higher efficiency of hitting the damage of the Awakening Skill, is a good choice. Conversely, if you can easily deal with various adversities when playing a group, accurately hit each skill, and consider the damage and speed, reversal is a better choice.

DNF: Reverse Ghost Warlord? Male Roaming Graduation Myth Selection Analysis

Let's talk about the myth of the timephase: in fact, according to the paper data, between the timephase and the reversal, there are several myths that can be listed, and the reason why they are recommended is because of its reset effect. The probability of a timephase reset is related to the frequency of attacks, and the higher the frequency of attacks, the higher the chance of triggering a reset.

Roaming has a high frequency, high damage, short performance, and cooldown can also be pressed within 40 seconds of the skill, that is, CP Storm. In the case of a timeclip and a hand-held blast, it is highly likely that the cooling of the gale will be reset during the performance of the gale, achieving a high outbreak of the opening double gale.

Here is also a small question, for the 3332 outbreak collocation, whether it is a big ghost or a reversal, or other, you can switch the output shoe through the opening misguided shoe to achieve two CP storms within 20 seconds. However, for the matching of the time needle, under the playing style of the cut-off shoes, if the wind is reset, it is possible to hit 3 shots. So no matter what kind of play, as long as the time needle resets the blast, it will definitely be able to do one more blast of wind damage than other outbreaks.

The proportion of damage caused by the wind is about 6% under the combination of the outbreak, that is to say, under the condition that the time hand resets the wind, its damage can theoretically surpass the big ghost jacket and reverse under the same conditions. However, resetting a skill is itself a probabilistic trigger effect, and while theoretically having a higher upper limit, it is also lacking in terms of stability. So, between the timeclip and the big ghost reversal, whether you choose the timephase or not really depends only on your personal interests.

【Endurance Myth】

DNF: Reverse Ghost Warlord? Male Roaming Graduation Myth Selection Analysis

First of all, it is not to say that the 533 myth cannot go out of the way. But because of the current version, the 533 outbreak armor is basically a nightmare set, and the side effects of roaming for the nightmare set are very limited. In addition, there is a more suitable for outbreaks, no side effects of the 3332 optional, so personally do not recommend using 533 myth to walk the outbreak.

The three myths of the god of war, the spirit treasure, and the phantom are actually very clear in the strength of the single brush endurance. Mainly affected by the fit with the weapon roulette, the junshor's paper data advantage is higher than the other two, in such a gap, it is theoretically recommended that everyone single brush preferentially choose the jungod earrings, and there is no problem of movement speed when roaming. But Lingbao and Phantom do have their own characteristics, let's analyze it a little.

DNF: Reverse Ghost Warlord? Male Roaming Graduation Myth Selection Analysis

Lingbao has 22% more attack speed than the God of War, and the feel will be one level higher. And there are also two-stage jump and anti-beating functions that are conducive to long-term operation. However, under the roaming weapon template and damage distribution, the damage gap between it and the god of war is still a bit large. If it is not the pursuit of happiness to the point of being uncontrollable, it is still more recommended to choose the god of war.

DNF: Reverse Ghost Warlord? Male Roaming Graduation Myth Selection Analysis

Phantom From the perspective of a single brush, the room for improvement is actually very large. Even in the 20-second ratio, the Phantom set of collocation, it can be adjusted through details, more than the God of War to fight one more shot of obliteration and random shooting, theoretically speaking, you can counter the damage of the God of War by plugging bullets, and this damage counter-override is also in line with the damage needs of single brushes. But the problem is still in terms of functional effects, first of all, the Phantom set of equipment does not have three speeds at all, the attack speed is 15% less than the God of War, and the movement speed is 30% less. After passing through the gods of war and then wearing the phantom, you will feel like a turtle crawling. Then there is the effect of the phantom jumping behind the body, which is very disturbing in actual combat, and I myself am currently wearing the phantom, and I have suffered a lot of losses on this issue. Considering the damage and feel performance, for the single brush needs of roaming, I personally believe that the phantom can only become the lower replacement of the god of war.

【Summary】

The mythary choice of roaming is analyzed here, because the analysis environment is the mythological self-selection activity of the epic road, so it only tells 6 more representative myths, and everyone can combine their own actual situation and refer to it appropriately. In addition, 105 new equipment has been partially exposed, the collocation mode is pure loose, the myth of level 100 of its own excellent attributes can participate in the collocation in the form of a single piece, and the Hanbok planner said that it will fine-tune the attributes of some myths. Therefore, if you have superfluous myths, it is recommended to save them all, and then you can have more choices.

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