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Fantasy Journey to the West: The business ghost only opened and sold rune stones alone, with a starting capital of 18 million, and became 80 million in two days

Anyone who has been exposed to the game Fantasy Journey to the West should be aware that players can not only play a variety of tasks in the game, but also may be able to earn money while experiencing the game. Fantasy money making is a variety of ways to play, there is nothing you can't think of, I'm afraid you can't do it. Whether it is a single person or a five-open, there are relative channels to make money. The money channels for single players are mainly to resell items, such as being a merchant, receiving and selling goods to earn the difference. For example, a ghost player described below, a single character reselled runes, the starting capital was only 18 million, and it took only three days to become more than 80 million, how did he do it? Let's take a look.

Runes are a hard currency in Fantasy Journey to the West, and all equipment needs to be inlaid with runes to improve the character's attributes. At present, runes are divided into one, two or three levels, and like gems, they also need to be synthesized step by step to reach the highest level. In addition, the attributes of the three-level runes are random, and the runes of different attributes have different values, that is, they give the merchants the opportunity to sell the runes to make money.

Fantasy Journey to the West: The business ghost only opened and sold rune stones alone, with a starting capital of 18 million, and became 80 million in two days

Here first give you a brief introduction to the money-making model of runes, the system produces only level 1 runes, in order to get the second or third level runes, then you must go through synthesis. However, there is a chance that the synthesis will fail, and the attributes are random. For convenience, players can only purchase the runes they want directly from the merchant stalls. The merchant synthesizes the runes themselves and determines the sale price of various types of runes through cost calculation, thereby earning the intermediate price difference. The server where this player is located is the new district 2020, before the map to make money, and later found that the single opening map is too tired to turn to the reselling runes. As can be seen from the above figure, the Grade 1 runes in the 2020 New Area have been sold to 230,000, and the runes refreshed by the gem merchants have been robbed as soon as they come out.

Fantasy Journey to the West: The business ghost only opened and sold rune stones alone, with a starting capital of 18 million, and became 80 million in two days

It is understood that the player's starting capital is only 18 million, or through the drawing of the accumulation. The cost is not much, but he makes a lot of money by reselling runes, and his daily sales are tens of millions of game coins. On the first day, due to the limited cost, the sales volume on the day was only more than 6 million, and the next day was more and more cattle, and the runes in the new area could be described as in short supply.

Fantasy Journey to the West: The business ghost only opened and sold rune stones alone, with a starting capital of 18 million, and became 80 million in two days

At present, the first-level runes of the 2020 server are about 210,000, the second-level runes are sold for 750,000, and the blue damage is sold to 800,000. Most of the merchants can still make money at present, but the black-faced may lose money, at least forty stalls a day to sell rune stones, the inner volume is too powerful, now everyone is happy, it is difficult to say in the later stage.

Fantasy Journey to the West: The business ghost only opened and sold rune stones alone, with a starting capital of 18 million, and became 80 million in two days

Reselling runes is actually dealing with the system odds, and every time you synthesize runes, you are playing with the odds. Three first-level runes combined with a second-level rune have a chance of failure, and luck may fail several times in a row. Here to reveal a little trick to you, it is best not to use the same color to synthesize the second-level rune, failure twice requires a change of number. Two secondary plus a scroll combined with a third-level rune, failure only disappears the scroll, the color of the combination is random, and the current white magic wound and black solid wound are the most valuable.

Fantasy Journey to the West: The business ghost only opened and sold rune stones alone, with a starting capital of 18 million, and became 80 million in two days

The above figure is the player's sales volume on the second day of reselling runes, a total of 80.89 million runes were sold, the starting capital was 18 million, and in just two days it became more than 80 million, with an average of 30 million per day, deducting point cards and other expenses, and making at least 25 million net profits per day.

The new district is indeed very profitable, but the old district is not. The old district gem merchant level 1 rune stone 80,000, the second level rune merchant pendulum 320,000, their own to meet sometimes the face black is always a failure. On average, 4 1 levels combined with a 2 level, the cost is 320,000, 20 points of physical strength, but also to grab 80,000 runes every 10 minutes, buy the 6th one is 85,000, so resell the runes to choose the newly opened area, preferably the new area within the year.

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