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Final vow: We blew up for two days and cut the promised compensation in half

Final vow: We blew up for two days and cut the promised compensation in half

The new game fried costume is not the first time, but such a blow-up costume may really be the first.

At 11:00 on December 9, NetDragon developed a new game "Final Oath" released by the exclusive agent of Bilibili Games, which was officially tested, but not long after the server was opened, most players found that they could not enter the server.

Final vow: We blew up for two days and cut the promised compensation in half

The official response will soon be on the issue, with 1,000 Roland Diamonds (in-game paid currency) compensated for each additional hour before the issue is over.

Then, unregistered players were blocked outside the game server and could not enter until 14:00, the official issued a second apology announcement, announcing that there would be a temporary shutdown maintenance of the full service, the compensation before this announcement remained unchanged, and then the compensation became 1500 Roland diamonds per hour, and there was an additional compensation gift.

Final vow: We blew up for two days and cut the promised compensation in half

However, after announcing the temporary shutdown of the full service, some users found that there were still players who broadcast the game live on Station B, and the level had reached more than 20 levels. In other words, the suspension maintenance is only for players who have not entered the game, and players who have already entered are not affected.

As a game with PVP elements, the gap between the levels is very obvious, so players have a lot of opinions about it.

Final vow: We blew up for two days and cut the promised compensation in half

Since then, the official has responded to this and is gradually withdrawing players from the server.

After this apology announcement, there was no official voice. However, it was not until 21:25 that the official issued a new announcement, announcing that the additional compensation content was confirmed as hero recruitment coupons*20 (in-game card draw items).

At this point, there are already big opinions among players, due to the long maintenance time, if it cannot be repaired tonight, then the login reward for the first day of service will be lost.

The official finally issued an announcement at 1:22 a.m., announcing that the game start time was 12:00 on December 10, and announced the final compensation plan.

Final vow: We blew up for two days and cut the promised compensation in half

However, the compensation plan is not an increase of 1500 Roland diamonds per hour as described in the previous announcement, but a total of 20000 Roland diamonds + hero recruitment coupons*20. (As described in the previous announcement, 36,000 Roland Diamond + Hero Recruitment Vouchers*20 should be issued.) )

Final vow: We blew up for two days and cut the promised compensation in half

At this time, the player who had been waiting for a long time found that the compensation they deserved was suddenly cut by 16,000 Roland diamonds, and the accumulated resentment finally exploded, and a large number of bad reviews poured into TapTap.

The TapTap rating for The Last Oath has dropped to 4.9 (not 4.5 at the moment), but because the ratio of negative reviews to positive reviews is inconsistent, it is highly likely that TapTap locked in the rating.

Final vow: We blew up for two days and cut the promised compensation in half

At 12:00 on December 10, players still could not enter the game, and finally vowed to issue an apology announcement again, indicating that the specific service time will continue to be postponed, and new game compensation will be issued.

Final vow: We blew up for two days and cut the promised compensation in half

Many games have similar problems when they are opened, but there are not many games that have been maintained for such a long time, even if the "Shanhai Mirror Flower" that was hot out of the circle because of the explosion was also intermittently fried for 12 hours.

As of the time of the game value theory, the game is still in a state of maintenance, from yesterday's 11 o'clock test on maintenance, has been maintained for nearly 36 hours, which may be another record that the current game circle can be ranked in the top 10.

In addition to the explosion of the service, what makes the player more dissatisfied is that the "Final Oath" has reversed, and while the opening time has been delayed again and again, the original incentive measures have also shrunk significantly.

Although most of the games that maintain compensation will eventually decline sharply due to problems such as operating rhythms and other issues, after all, the compensation plan promised by "Final Vow" itself has repented, and it is no wonder that it has aroused the anger of players.

Final vow: We blew up for two days and cut the promised compensation in half
Final vow: We blew up for two days and cut the promised compensation in half

How to balance the gap between players and players is a problem that all manufacturers should think about, but before that, the integrity that should be observed still needs to be observed.

After all, the problem of blowing up clothes that has been maintained for so long is itself caused by the manufacturer's own problems.

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