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Why should CFHD planning reduce image quality? Mainly to take care of veteran players crossing the line of fire

If you start playing this game from the crossfire HD internal test, you know one thing, that is, the picture quality of the CFHD internal test is completely incomparable with the current picture quality, and even many places were originally dynamic screens, but since the public beta, we will find that the picture quality of the game has begun to be greatly reduced, not only the picture quality is greatly discounted, but also a lot of dynamics have been changed to static pictures.

Why should CFHD planning reduce image quality? Mainly to take care of veteran players crossing the line of fire

This makes many old players like me feel a look of doubt, it is reasonable to say that this picture quality shrinkage is not the style of Ubisoft next door? Their All Territories Blockade is that netizens complained that it was "All Territories Shrinkage" How now Tencent has also begun to learn from people Ubisoft, engaged in what CF shrinkage HD, is it that cross-fire has also begun to decline? This is obviously a ghost of CFHD planning, so the question is, why does CFHD planning reduce the picture quality?

Why should CFHD planning reduce image quality? Mainly to take care of veteran players crossing the line of fire

To make this situation clear, we have to say cfHD players, since the CFHD public beta, what do players complain about the most? Not the problem of game content, but many players can not afford to run this game, to the planning of the most feedback, but also this problem, you know, planning in order to take care of players, must find a way to deal with this matter, but because of the problem of the game engine, optimization also means to drastic reform.

Why should CFHD planning reduce image quality? Mainly to take care of veteran players crossing the line of fire

But if drastic reform, this will cause a problem, that is, the cost of modification is too high, the planning is not stupid, if they really do this, it is a serious gain, although the planning is a little, but it will not be stupid to that point, and at this time, there is only one way left, that is, to reduce the quality of the game, the benefits of this are obvious, that is, to take care of most of the players.

Why should CFHD planning reduce image quality? Mainly to take care of veteran players crossing the line of fire

In fact, more, also to take care of cf's old players, yes, you heard it right, what type of old player is crossing the line of fire? Many people may not know that Crossfire is actually a game with extremely low configuration requirements, but any graphics card with a normal point can completely run the game, but this result has led to the trouble of CFHD, because most of the players who play CFHD are old players who cross the Line of Fire.

Why should CFHD planning reduce image quality? Mainly to take care of veteran players crossing the line of fire

Among this group of players, there are quite a few people who are very low-configuration players, since this is the case, in order to take care of this group of people, CFHD's planning to reduce the picture quality is not difficult to understand, however, the price of reducing the picture quality is to sacrifice the first batch of players who played this game, I think this wave of care is very offensive, after all, you call CFHD is a high-definition competitive region, but also engaged in reducing the quality of this wave of operations, it is really a bit unreasonable!

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