
In the domestic game industry over the years, it is not long to say that it is long, and it is not short to say that it is short. So, what are the different things that gamers who have been in the industry for 0 to 20 years do every day? How do they have different perceptions of the industry in which they live? Imagining the future, what ideals and ambitions do they have? Looking back, what did they want to say to their younger selves?
In 2021, in the second season of Tencent's game academy industry documentary "Words of Pleasure", the production team interviewed 26 gamers of different years and asked them to chat about the above topics.
Some of them are the producers of successful game products, such as Yao Yong of "QQ Dance", Gram of "Crossfire", Liang Qiwei of "Rain Blood" and "Shadow Blade"; some of them are deeply involved in the industry, such as Sammi, the dean of Tencent Game Academy, Necromanov, who wrote flagship reviews, Ye Qianluo, who has published many independent games; some are the backbone of the game industry, such as Stephen, producer of "Incredible Crown", Liao Qiukey, producer of "The Great Xiu Xian Simulator". As well as Yu Zhong, who developed the "Girl Frontline" IP series products; some are the sparks of the game industry, such as the young developers of "Painting The Long Hate Song", and even students who are studying in game design...
I hope that the collision of their views can not only bring you joy and thinking, but also bring you strength.
Watch the documentary: