"I am disguised as you, and I will show you the world that you have been pursuing all your life." - Wendy
As a starter, the first character to impress was Wendy. Wendy appears frequently in the early days of the original plot, and at the beginning he is a mysterious person, as mysterious as the unexplored continent of Tivat. As the plot progresses, the traveler knows: this is the man who shapes the fate of the Monds, one of the central characters in the power system of the continent of Tivat.
He was a bard.
He feels kind, humorous, and approachable. It was a very fortunate thing to know him. He is a cute boy and a quirky figure. When I saw that he was taken away by the "lady" of the "heart of God", I was very distressed...
Worried, he arrived at the windy ground and found that he was still alive and jumping. Well, I thought he was badly injured, anxious and afraid, after all, no one wanted to see such a likable boy hurt.
Thankfully he was fine.
With mixed feelings, I began to seriously post some pictures about the original gods in the headlines, documenting my journey on the continent of Tivat.
Wendy gave me poetry and opened the door to a fairytale world for me. In my opinion, the continent of Tivat is a fairytale world.
Wendy is a five-star character with wind attributes. The first character of the original god up pool "Cup of Poetry" gold card. His image is deeply engraved in the heart of every traveler...
There is a past story about Wendy's image.
Wendy was originally an elemental sprite, similar to the "Mini Fairy" of the pet companion carried by travelers.
The human teenager, born within the wind wall of Old Mond, who had never seen a bird, died in the war in the pursuit of "freedom". After the elf Wendy was promoted to the wind god Barbatos, he immediately reshaped himself in the form of a teenager.
"He would also like to live in a place like this."
Since then, Wendy has been doing her best to protect Mond.
Although players often complain that he is a wind god who "does not do the right thing", who knows how difficult it is to "protect Mond"?
It is necessary to give the people of Monde freedom and to protect the safety of the city of Mond. But without mastering the power of the group, without concentrating power and army, and defending a city with its own strength, how long can even the powerful wind god persist?
So he could only travel the world as a bard to guide the minds of the Monds, to protect themselves and master their freedom.
It's a tough road.
His poetry has inspired the world and left people with countless goodies.
Wendy once said that he was the weakest of the seven gods.
But players don't think so. Wendy almost chose the most difficult path to practice her faith as God.
As mortals, who wouldn't want to be guarded by such a pure deity?