//DEMO21
//功能:加入雪花效果
#include <osgDB/ReadFile>
#include <osgViewer/Viewer>
#include <osgParticle/PrecipitationEffect>
#include <osg/Node>
void main()
{
osgViewer::Viewer viewer;
//設定雪花類
osg::ref_ptr<osgParticle::PrecipitationEffect>precipitationEffect = new osgParticle::PrecipitationEffect;
//設定雪花濃度
precipitationEffect->snow(0.5);
//設定雪花顔色
precipitationEffect->setParticleColor(osg::Vec4(1,1,1,1));
//設定風向
precipitationEffect->setWind(osg::Vec3(2,0,0));
osg::Group* root = new osg::Group();
//把雪花加入到場景節點
root->addChild(precipitationEffect.get());
osg::Node* ceep = osgDB::readNodeFile("ceep.ive");
root->addChild(ceep);
viewer.setSceneData(root);
viewer.realize();
viewer.run();
}