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VTK系列70_VTK對MHD格式檔案單張切片的滑鼠滑動提取顯示執行個體11:基于VTK對MHD格式檔案單張切片的滑鼠滑動提取顯示

執行個體11:基于VTK對MHD格式檔案單張切片的滑鼠滑動提取顯示

#include "vtkAutoInit.h" 
VTK_MODULE_INIT(vtkRenderingOpenGL2);
VTK_MODULE_INIT(vtkInteractionStyle);

#include <vtkSmartPointer.h>
#include <vtkImageReader2.h>
#include <vtkMatrix4x4.h>
#include <vtkImageReslice.h>
#include <vtkLookupTable.h>
#include <vtkImageMapToColors.h>
#include <vtkImageActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>
#include <vtkCommand.h>
#include <vtkImageData.h>
#include <vtkMetaImageReader.h>
#include <vtkImageCast.h>

class vtkImageInteractionCallback : public vtkCommand
{
public:
    static vtkImageInteractionCallback* New()
    {
        return new vtkImageInteractionCallback;
    }

    vtkImageInteractionCallback()
    {
        this->Slicing = 0;
        this->ImageReslice = 0;
        this->Interactor = 0;
    }

    void SetImageReslice(vtkImageReslice* reslice)
    {
        this->ImageReslice = reslice;
    }

    void SetImageMapToColors(vtkImageMapToColors* mapToColors)
    {
        this->mapToColors = mapToColors;
    }

    vtkImageReslice* GetImageReslice()
    {
        return this->ImageReslice;
    }

    void SetInteractor(vtkRenderWindowInteractor* interactor)
    {
        this->Interactor = interactor;
    }

    vtkRenderWindowInteractor* GetInteractor()
    {
        return this->Interactor;
    }

    virtual void Execute(vtkObject*, unsigned long event, void*)
    {
        vtkRenderWindowInteractor* interactor = this->GetInteractor();

        int lastPos[2];
        interactor->GetLastEventPosition(lastPos);
        int currPos[2];
        interactor->GetEventPosition(currPos);

        if (event == vtkCommand::LeftButtonPressEvent)
        {
            this->Slicing = 1;
        }
        else if (event == vtkCommand::LeftButtonReleaseEvent)
        {
            this->Slicing = 0;
        }
        else if (event == vtkCommand::MouseMoveEvent)
        {
            if (this->Slicing)
            {
                vtkImageReslice* reslice = this->ImageReslice;

                // Increment slice position by deltaY of mouse
                int deltaY = lastPos[1] - currPos[1];

                reslice->Update();
                double sliceSpacing = reslice->GetOutput()->GetSpacing()[2];
                vtkMatrix4x4* matrix = reslice->GetResliceAxes();
                // move the center point that we are slicing through
                double point[4];
                double center[4];
                point[0] = 0.0;
                point[1] = 0.0;
                point[2] = sliceSpacing * deltaY;
                point[3] = 1.0;
                matrix->MultiplyPoint(point, center);
                matrix->SetElement(0, 3, center[0]);
                matrix->SetElement(1, 3, center[1]);
                matrix->SetElement(2, 3, center[2]);
                mapToColors->Update();
                interactor->Render();
            }
            else
            {
                vtkInteractorStyle* style = vtkInteractorStyle::SafeDownCast(
                    interactor->GetInteractorStyle());
                if (style)
                {
                    style->OnMouseMove();
                }
            }
        }
    }

private:
    int Slicing;
    vtkImageReslice* ImageReslice;
    vtkRenderWindowInteractor* Interactor;
    vtkImageMapToColors* mapToColors;
};

int main()
{
    vtkSmartPointer<vtkMetaImageReader> reader =
        vtkSmartPointer<vtkMetaImageReader>::New();
    reader->SetFileName("brain.mhd");
    reader->Update();

    int extent[6];
    double spacing[3];
    double origin[3];

    reader->GetOutput()->GetExtent(extent);
    reader->GetOutput()->GetSpacing(spacing);
    reader->GetOutput()->GetOrigin(origin);

    double center[3];
    center[0] = origin[0] + spacing[0] * 0.5 * (extent[0] + extent[1]);
    center[1] = origin[1] + spacing[1] * 0.5 * (extent[2] + extent[3]);
    center[2] = origin[2] + spacing[2] * 0.5 * (extent[4] + extent[5]);

    static double axialElements[16] = {
        1, 0, 0, 0,
        0, 1, 0, 0,
        0, 0, 1, 0,
        0, 0, 0, 1
    };

    vtkSmartPointer<vtkMatrix4x4> resliceAxes =
        vtkSmartPointer<vtkMatrix4x4>::New();
    resliceAxes->DeepCopy(axialElements);

    resliceAxes->SetElement(0, 3, center[0]);
    resliceAxes->SetElement(1, 3, center[1]);
    resliceAxes->SetElement(2, 3, center[2]);

    vtkSmartPointer<vtkImageReslice> reslice =
        vtkSmartPointer<vtkImageReslice>::New();
    reslice->SetInputConnection(reader->GetOutputPort());
    reslice->SetOutputDimensionality(2);
    reslice->SetResliceAxes(resliceAxes);
    reslice->SetInterpolationModeToLinear();

    vtkSmartPointer<vtkLookupTable> colorTable =
        vtkSmartPointer<vtkLookupTable>::New();
    colorTable->SetRange(0, 1000);
    colorTable->SetValueRange(0.0, 1.0);
    colorTable->SetSaturationRange(0.0, 0.0);
    colorTable->SetRampToLinear();
    colorTable->Build();

    vtkSmartPointer<vtkImageMapToColors> colorMap =
        vtkSmartPointer<vtkImageMapToColors>::New();
    colorMap->SetLookupTable(colorTable);
    colorMap->SetInputConnection(reslice->GetOutputPort());
    colorMap->Update();

    vtkSmartPointer<vtkImageActor> imgActor =
        vtkSmartPointer<vtkImageActor>::New();
    imgActor->SetInputData(colorMap->GetOutput());

    vtkSmartPointer<vtkRenderer> renderer =
        vtkSmartPointer<vtkRenderer>::New();
    renderer->AddActor(imgActor);
    renderer->SetBackground(1, 1, 1);

    vtkSmartPointer<vtkRenderWindow> renderWindow =
        vtkSmartPointer<vtkRenderWindow>::New();
    renderWindow->SetSize(500, 500);
    renderWindow->AddRenderer(renderer);

    vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
        vtkSmartPointer<vtkRenderWindowInteractor>::New();
    vtkSmartPointer<vtkInteractorStyleImage> imagestyle =
        vtkSmartPointer<vtkInteractorStyleImage>::New();

    renderWindowInteractor->SetInteractorStyle(imagestyle);
    renderWindowInteractor->SetRenderWindow(renderWindow);
    renderWindowInteractor->Initialize();

    vtkSmartPointer<vtkImageInteractionCallback> callback =
        vtkSmartPointer<vtkImageInteractionCallback>::New();
    callback->SetImageReslice(reslice);
    callback->SetInteractor(renderWindowInteractor);
    callback->SetImageMapToColors(colorMap);

    imagestyle->AddObserver(vtkCommand::MouseMoveEvent, callback);
    imagestyle->AddObserver(vtkCommand::LeftButtonPressEvent, callback);
    imagestyle->AddObserver(vtkCommand::LeftButtonReleaseEvent, callback);

    renderWindowInteractor->Start();
    return EXIT_SUCCESS;
}
           

用到的MHD檔案:

VTK系列70_VTK對MHD格式檔案單張切片的滑鼠滑動提取顯示執行個體11:基于VTK對MHD格式檔案單張切片的滑鼠滑動提取顯示

 效果(滑鼠在切片區域左鍵一直按住右或左拖動(或上下拖動),即可更換不同切片顯示):

VTK系列70_VTK對MHD格式檔案單張切片的滑鼠滑動提取顯示執行個體11:基于VTK對MHD格式檔案單張切片的滑鼠滑動提取顯示
VTK系列70_VTK對MHD格式檔案單張切片的滑鼠滑動提取顯示執行個體11:基于VTK對MHD格式檔案單張切片的滑鼠滑動提取顯示
VTK系列70_VTK對MHD格式檔案單張切片的滑鼠滑動提取顯示執行個體11:基于VTK對MHD格式檔案單張切片的滑鼠滑動提取顯示

注:此例程MHA和NII格式檔案同樣适用。

本例程配套素材見源碼整理文章下載下傳(點選進入)

VTK系列目錄:

1 VTK基本概念

2 VTK圖像處理

3 VTK圖形處理

4 VTK體繪制