前序周遊
根-左兒子-右兒子
/**
* Definition for binary tree
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
void preorder(TreeNode *root, vector<int> &v) {
if (root == NULL) return;
v.push_back(root->val);
preorder(root->left,v);
preorder(root->right,v);
}
非遞歸周遊時就是模拟棧,注意入棧順序即可
void preorder(TreeNode *root, vector<int> &v) {
if (root == NULL) return;
stack<TreeNode*> s;
s.push(root);
while (!s.empty()) {
TreeNode *p = s.top();
s.pop();
if (p == NULL) continue;
v.push_back(p->val);
s.push(p->right);
s.push(p->left);
}
}
中序周遊
左二子-根-右兒子
void inorder(TreeNode *root, vector<int> &v) {
if (root == NULL) return;
inorder(root->left, v);
v.push_back(root->val);
inorder(root->right,v);
}
非遞歸周遊時要保證通路根節點前已經通路完左二子
void inorder(TreeNode *root, vector<int> &v) {
if (root == NULL) return;
stack<TreeNode*> s;
TreeNode* p = root;
while (p || !s.empty()) {
while (p) {
s.push(p);
p = p->left;
}
if (!s.empty()) {
p = s.top();
v.push_back(p->val);
s.pop();
p = p->right; //這裡利用right為空或者非空來避開p重複進while
}
}
}
後序周遊
左兒子-右兒子-根
void postorder(TreeNode *root, vector<int> &v) {
if (root == NULL) return;
postorder(root->left, v);
postorder(root->right, v);
v.push_back(root->val);
}
後序周遊要保證兒子們都周遊完了才通路根。用一個輔助節點pre記錄上次通路的節點,則輸出該節點時隻有該節點為葉子節點或者pre為其兒子。否則把其兒子加入棧
void postorder(TreeNode *root, vector<int> &v) {
if (root == NULL) return;
stack<TreeNode*> s;
TreeNode* cur = root;
TreeNode* pre = NULL;
s.push(root);
while (!s.empty()) {
cur = s.top();
if ((cur->left == NULL && cur->right == NULL)||((pre)&&(pre == cur->left || pre == cur->right))){
v.push_back(cur->val);
pre = cur;
s.pop();
}
else { //入棧和通路節點是不同循環的。因為已經通路了該節點說明其兒子節點已經被通路過了,不能再入棧
if(cur->right) s.push(cur->right);
if(cur->left) s.push(cur->left);
}
}
}