var wallSp = Laya.Loader.getRes("res/LayaScene_GameScene/Conventional/Wall.lh")
var wall = _scene.addChild(wallSp);
wall.transform.position = new Laya.Vector3(0, 1.6, 15);
wall.addComponent(CardCtrl).Init(_scene,stones);
wall.meshRenderer.material.albedoColor = new Laya.Vector4(255/255, 165/255, 0/255,1);
//關閉材質的高光
this.road0.meshRenderer.material.specularColor = new Laya.Vector3(0,0,0);
1、材質是Unlit不受光材質,可以貼上不同顔色;
2、材質BlinnPhong