gin架構源碼學習筆記(二)中間件
gin 預設時使用了logger和recovery兩個中間件。
// Default returns an Engine instance with the Logger and Recovery middleware already attached.
func Default() *Engine {
debugPrintWARNINGDefault()
engine := New()
engine.Use(Logger(), Recovery())
return engine
}
Use()接口會将Logger和Recover()的處理函數追加到Handlers的後面
// Logger instances a Logger middleware that will write the logs to gin.DefaultWriter.
// By default gin.DefaultWriter = os.Stdout.
func Logger() HandlerFunc {
return LoggerWithConfig(LoggerConfig{})
}
// Use adds middleware to the group, see example code in GitHub.
func (group *RouterGroup) Use(middleware ...HandlerFunc) IRoutes {
group.Handlers = append(group.Handlers, middleware...)
return group.returnObj()
}
這樣每個方法便有了一條handers鍊 :
假設這是一個Get方法
現在看看日志的處理函數做些什麼
// LoggerWithConfig instance a Logger middleware with config.
return func(c *Context) {
// Start timer
start := time.Now()
path := c.Request.URL.Path
raw := c.Request.URL.RawQuery
// Process request
c.Next()
// Log only when path is not being skipped
if _, ok := skip[path]; !ok {
param := LogFormatterParams{
Request: c.Request,
isTerm: isTerm,
Keys: c.Keys,
}
// Stop timer
param.TimeStamp = time.Now()
param.Latency = param.TimeStamp.Sub(start)
param.ClientIP = c.ClientIP()
param.Method = c.Request.Method
param.StatusCode = c.Writer.Status()
param.ErrorMessage = c.Errors.ByType(ErrorTypePrivate).String()
param.BodySize = c.Writer.Size()
if raw != "" {
path = path + "?" + raw
}
param.Path = path
fmt.Fprint(out, formatter(param))
}
}
可以看到 先是記錄了一個開始時間,然後處理
c.Next()
處理完c.Next() 記錄結束時間然後 計算 該條請求消耗的時間,及一些其他客戶資訊列印到終端 . 那說明c.Next() 會處理我們注冊的處理函數, 看看c.Next()
// Next should be used only inside middleware.
// It executes the pending handlers in the chain inside the calling handler.
// See example in GitHub.
func (c *Context) Next() {
c.index++
for c.index < int8(len(c.handlers)) {
c.handlers[c.index](c)
c.index++
}
}
c.Next()會調用handlers中的其他handler, 我們知道他的下一條handler 是 Recover 的,再看看Recover的handler
return func(c *Context) {
defer func() {
if err := recover(); err != nil {
// Check for a broken connection, as it is not really a
// condition that warrants a panic stack trace.
var brokenPipe bool
if ne, ok := err.(*net.OpError); ok {
if se, ok := ne.Err.(*os.SyscallError); ok {
if strings.Contains(strings.ToLower(se.Error()), "broken pipe") || strings.Contains(strings.ToLower(se.Error()), "connection reset by peer") {
brokenPipe = true
}
}
}
if logger != nil {
stack := stack(3)
httpRequest, _ := httputil.DumpRequest(c.Request, false)
headers := strings.Split(string(httpRequest), "\r\n")
for idx, header := range headers {
current := strings.Split(header, ":")
if current[0] == "Authorization" {
headers[idx] = current[0] + ": *"
}
}
if brokenPipe {
logger.Printf("%s\n%s%s", err, string(httpRequest), reset)
} else if IsDebugging() {
logger.Printf("[Recovery] %s panic recovered:\n%s\n%s\n%s%s",
timeFormat(time.Now()), strings.Join(headers, "\r\n"), err, stack, reset)
} else {
logger.Printf("[Recovery] %s panic recovered:\n%s\n%s%s",
timeFormat(time.Now()), err, stack, reset)
}
}
// If the connection is dead, we can't write a status to it.
if brokenPipe {
c.Error(err.(error)) // nolint: errcheck
c.Abort()
} else {
c.AbortWithStatus(http.StatusInternalServerError)
}
}
}()
c.Next()
}
可以看到有個defer, recover()應該先通過c.Next()處理了使用者的的handler() 如果使用者handler()崩潰了,就進行恢複,不會因為一個請求導緻伺服器挂掉以影響其他請求的處理。
也就是說它最後的調用的順序會是這樣的,
gin架構還是很靈活的,這樣我們也能定制自己的中間件進行擴充了。