local join_girl = sp.SkeletonAnimation:create("girl.json", "girl.atlas",0.8)以後,
出現Unknown attachment type: skinnedmesh,
隻需要修改你導出的骨骼檔案的json檔案,将type為skinnedmesh的修改成mesh就可以了
local join_girl = sp.SkeletonAnimation:create("girl.json", "girl.atlas",0.8)以後,
出現Unknown attachment type: skinnedmesh,
隻需要修改你導出的骨骼檔案的json檔案,将type為skinnedmesh的修改成mesh就可以了