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iOS 自定義UIImagePickerController

系統自帶UIImagePickerController的用法

調用方式

UIImagePickerControllerSourceType sourceType = UIImagePickerControllerSourceTypeCamera;
//sourceType = UIImagePickerControllerSourceTypeCamera; //照相機
//sourceType = UIImagePickerControllerSourceTypePhotoLibrary; //圖檔庫
//sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum; //儲存的相片
if(self.picker == nil){
    self.picker = [[UIImagePickerController alloc] init];//初始化
    self.picker.delegate = self;
    self.picker.allowsEditing = NO;//設定可編輯
    self.picker.sourceType = sourceType;
}
   
[self presentViewController:self.picker animated:true completion:nil];           

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回調

//當選擇一張圖檔後進入這裡
-(void)imagePickerController:(UIImagePickerController*)picker didFinishPickingMediaWithInfo:(NSDictionary *)info{
    
    NSString *type = [info objectForKey:UIImagePickerControllerMediaType];
    
    //當選擇的類型是圖檔
    if ([type isEqualToString:@"public.image"]){
        //先把圖檔轉成NSData
        UIImage* image = [info objectForKey:@"UIImagePickerControllerOriginalImage"];
        image = [self fixOrientation:image];
        NSData *data;
        
        data = UIImageJPEGRepresentation(image, 0.5);
        
        NSString * md5Str = [data MD5HexDigest];
        
        //圖檔儲存的路徑
        //這裡将圖檔放在沙盒的documents檔案夾中
        NSString * DocumentsPath = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents"];
        NSString * fileName = [NSString stringWithFormat:@"%@.jpg",md5Str];
        //得到選擇後沙盒中圖檔的完整路徑
        _filePath = [[NSString alloc]initWithFormat:@"%@/%@",DocumentsPath,fileName];
        //檔案管理器
        NSFileManager *fileManager = [NSFileManager defaultManager];
        
        //把剛剛圖檔轉換的data對象拷貝至沙盒中 并儲存為image.jpg
        [fileManager createDirectoryAtPath:DocumentsPath withIntermediateDirectories:YES attributes:nil error:nil];
        [fileManager createFileAtPath:_filePath contents:data attributes:nil];
        NSLog(@"檔案的路徑為:%@",_filePath);
    } 
    
}
- (void)imagePickerControllerDidCancel:(UIImagePickerController *)picker
{
    NSLog(@"您取消了選擇圖檔");
    [self.picker dismissViewControllerAnimated:true completion:^{
        
    }];
}           

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拍照後的圖檔90度旋轉的解決方法

-(UIImage *)fixOrientation:(UIImage *)aImage {
    // No-op if the orientation is already correct
    if (aImage.imageOrientation == UIImageOrientationUp)
        return aImage;
    // We need to calculate the proper transformation to make the image upright.
    // We do it in 2 steps: Rotate if Left/Right/Down, and then flip if Mirrored.
    CGAffineTransform transform = CGAffineTransformIdentity;
    switch (aImage.imageOrientation) {
        case UIImageOrientationDown:
        case UIImageOrientationDownMirrored:
            transform = CGAffineTransformTranslate(transform, aImage.size.width, aImage.size.height);
            transform = CGAffineTransformRotate(transform, M_PI);
            break;
        case UIImageOrientationLeft:
        case UIImageOrientationLeftMirrored:
            transform = CGAffineTransformTranslate(transform, aImage.size.width, 0);
            transform = CGAffineTransformRotate(transform, M_PI_2);
            break;
        case UIImageOrientationRight:
        case UIImageOrientationRightMirrored:
            transform = CGAffineTransformTranslate(transform, 0, aImage.size.height);
            transform = CGAffineTransformRotate(transform, -M_PI_2);
            break;
        default:
            break;
    }
    switch (aImage.imageOrientation) {
        case UIImageOrientationUpMirrored:
        case UIImageOrientationDownMirrored:
            transform = CGAffineTransformTranslate(transform, aImage.size.width, 0);
            transform = CGAffineTransformScale(transform, -1, 1);
            break;
        case UIImageOrientationLeftMirrored:
        case UIImageOrientationRightMirrored:
            transform = CGAffineTransformTranslate(transform, aImage.size.height, 0);
            transform = CGAffineTransformScale(transform, -1, 1);
            break;
        default:
            break;
    }
    
    // Now we draw the underlying CGImage into a new context, applying the transform
    // calculated above.
    CGContextRef ctx = CGBitmapContextCreate(NULL, aImage.size.width, aImage.size.height,
                                             CGImageGetBitsPerComponent(aImage.CGImage), 0,
                                             CGImageGetColorSpace(aImage.CGImage),
                                             CGImageGetBitmapInfo(aImage.CGImage));
    CGContextConcatCTM(ctx, transform);
    switch (aImage.imageOrientation) {
        case UIImageOrientationLeft:
        case UIImageOrientationLeftMirrored:
        case UIImageOrientationRight:
        case UIImageOrientationRightMirrored:
            CGContextDrawImage(ctx, CGRectMake(0,0,aImage.size.height,aImage.size.width), aImage.CGImage);
            break;
        default:
            CGContextDrawImage(ctx, CGRectMake(0,0,aImage.size.width,aImage.size.height), aImage.CGImage);
            break;
    }
    
    // And now we just create a new UIImage from the drawing context
    CGImageRef cgimg = CGBitmapContextCreateImage(ctx);
    UIImage *img = [UIImage imageWithCGImage:cgimg];
    CGContextRelease(ctx);
    CGImageRelease(cgimg);
    return img;
}           

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自定義相機拍照視圖

定義變量

//捕獲裝置,通常是前置攝像頭,後置攝像頭,麥克風(音頻輸入)
@property (nonatomic, strong) AVCaptureDevice *device;

//AVCaptureDeviceInput 代表輸入裝置,他使用AVCaptureDevice 來初始化
@property (nonatomic, strong) AVCaptureDeviceInput *input;

//輸出圖檔
@property (nonatomic ,strong) AVCaptureStillImageOutput *imageOutput;

//session:由他把輸入輸出結合在一起,并開始啟動捕獲裝置(攝像頭)
@property (nonatomic, strong) AVCaptureSession *session;

//圖像預覽層,實時顯示捕獲的圖像
@property (nonatomic ,strong) AVCaptureVideoPreviewLayer *previewLayer;

@property (weak, nonatomic) IBOutlet UIView *previewView;
@property (weak, nonatomic) IBOutlet UIImageView *showImageView;           

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設定相機

- (void)cameraDistrict{
    //    AVCaptureDevicePositionBack  後置攝像頭
    //    AVCaptureDevicePositionFront 前置攝像頭
    self.device = [self cameraWithPosition:AVCaptureDevicePositionBack];
    self.input = [[AVCaptureDeviceInput alloc] initWithDevice:self.device error:nil];
    
    self.imageOutput = [[AVCaptureStillImageOutput alloc] init];
    
    self.session = [[AVCaptureSession alloc] init];
    //     拿到的圖像的大小可以自行設定
    //    AVCaptureSessionPreset320x240
    //    AVCaptureSessionPreset352x288
    //    AVCaptureSessionPreset640x480
    //    AVCaptureSessionPreset960x540
    //    AVCaptureSessionPreset1280x720
    //    AVCaptureSessionPreset1920x1080
    //    AVCaptureSessionPreset3840x2160
    self.session.sessionPreset = AVCaptureSessionPreset640x480;
    //輸入輸出裝置結合
    if ([self.session canAddInput:self.input]) {
        [self.session addInput:self.input];
    }
    if ([self.session canAddOutput:self.imageOutput]) {
        [self.session addOutput:self.imageOutput];
    }
    //預覽層的生成
    self.previewLayer = [[AVCaptureVideoPreviewLayer alloc] initWithSession:self.session];
    self.previewLayer.frame = self.previewView.frame;
    self.previewLayer.videoGravity = AVLayerVideoGravityResizeAspectFill;
    [self.previewView.layer addSublayer:self.previewLayer];
    //裝置取景開始
    [self.session startRunning];
    if ([_device lockForConfiguration:nil]) {
        //自動閃光燈,
        if ([_device isFlashModeSupported:AVCaptureFlashModeAuto]) {
            [_device setFlashMode:AVCaptureFlashModeAuto];
        }
        //自動白平衡,但是好像一直都進不去
        if ([_device isWhiteBalanceModeSupported:AVCaptureWhiteBalanceModeAutoWhiteBalance]) {
            [_device setWhiteBalanceMode:AVCaptureWhiteBalanceModeAutoWhiteBalance];
        }
        [_device unlockForConfiguration];
    }
    
}

- (AVCaptureDevice *)cameraWithPosition:(AVCaptureDevicePosition)position{
    NSArray *devices = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo];
    for ( AVCaptureDevice *device in devices )
        if ( device.position == position ){
            return device;
        }
    return nil;
}           

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擷取相機圖檔

- (void)photoBtnDidClick{
    AVCaptureConnection *conntion = [self.imageOutput connectionWithMediaType:AVMediaTypeVideo];
    if (!conntion) {
        NSLog(@"拍照失敗!");
        return;
    }
    [self.imageOutput captureStillImageAsynchronouslyFromConnection:conntion completionHandler:^(CMSampleBufferRef imageDataSampleBuffer, NSError *error) {
        if (imageDataSampleBuffer == nil) {
            return ;
        }
        NSData *imageData = [AVCaptureStillImageOutput jpegStillImageNSDataRepresentation:imageDataSampleBuffer];
        self.showImageView.image = [UIImage imageWithData:imageData];
        self.showImageView.hidden = false;
        [self.session stopRunning];
    }];
}           

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儲存照片到相冊

#pragma - 儲存至相冊
- (void)saveImageToPhotoAlbum:(UIImage*)savedImage{
    UIImageWriteToSavedPhotosAlbum(savedImage, self, @selector(image:didFinishSavingWithError:contextInfo:), NULL);
    
}
 // 指定回調方法
- (void)image: (UIImage *) image didFinishSavingWithError: (NSError *) error contextInfo: (void *) contextInfo{
    NSString *msg = nil ;
    if(error != NULL){
        msg = @"儲存圖檔失敗" ;
    }else{
        msg = @"儲存圖檔成功" ;
    }
    UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"儲存圖檔結果提示"
                                                    message:msg
                                                   delegate:self
                                          cancelButtonTitle:@"确定"
                                          otherButtonTitles:nil];
    [alert show];
}           

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前後置攝像頭的切換

- (void)changeCamera{
     NSUInteger cameraCount = [[AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo] count];
     if (cameraCount > 1) {
         NSError *error;
         //給攝像頭的切換添加翻轉動畫
         CATransition *animation = [CATransition animation];
         animation.duration = .5f;
         animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut];
         animation.type = @"oglFlip";
         
         AVCaptureDevice *newCamera = nil;
         AVCaptureDeviceInput *newInput = nil;
         //拿到另外一個攝像頭位置
         AVCaptureDevicePosition position = [[_input device] position];
         if (position == AVCaptureDevicePositionFront){
             newCamera = [self cameraWithPosition:AVCaptureDevicePositionBack];
             animation.subtype = kCATransitionFromLeft;//動畫翻轉方向
         }
         else {
             newCamera = [self cameraWithPosition:AVCaptureDevicePositionFront];
             animation.subtype = kCATransitionFromRight;//動畫翻轉方向
         }
         //生成新的輸入
         newInput = [AVCaptureDeviceInput deviceInputWithDevice:newCamera error:nil];
         [self.previewLayer addAnimation:animation forKey:nil];
         if (newInput != nil) {
             [self.session beginConfiguration];
             [self.session removeInput:self.input];
             if ([self.session canAddInput:newInput]) {
                 [self.session addInput:newInput];
                 self.input = newInput;
                 
             } else {
                 [self.session addInput:self.input];
             }
             [self.session commitConfiguration];
             
         } else if (error) {
             NSLog(@"toggle carema failed, error = %@", error);
         }
     }
 }           

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對焦設定

//AVCaptureFlashMode  閃光燈
//AVCaptureFocusMode  對焦
//AVCaptureExposureMode  曝光
//AVCaptureWhiteBalanceMode  白平衡
//閃光燈和白平衡可以在生成相機時候設定
//曝光要根據對焦點的光線狀況而決定,是以和對焦一塊寫
//point為點選的位置
- (void)focusAtPoint:(CGPoint)point{
 CGSize size = self.view.bounds.size;
 CGPoint focusPoint = CGPointMake( point.y /size.height ,1-point.x/size.width );
 NSError *error;
 if ([self.device lockForConfiguration:&error]) {
     //對焦模式和對焦點
     if ([self.device isFocusModeSupported:AVCaptureFocusModeAutoFocus]) {
         [self.device setFocusPointOfInterest:focusPoint];
         [self.device setFocusMode:AVCaptureFocusModeAutoFocus];
     }
     //曝光模式和曝光點
     if ([self.device isExposureModeSupported:AVCaptureExposureModeAutoExpose ]) {
         [self.device setExposurePointOfInterest:focusPoint];
         [self.device setExposureMode:AVCaptureExposureModeAutoExpose];
     }
     
     [self.device unlockForConfiguration];
         //設定對焦動畫
//         _focusView.center = point;
//         _focusView.hidden = NO;
//         [UIView animateWithDuration:0.3 animations:^{
//             _focusView.transform = CGAffineTransformMakeScale(1.25, 1.25);
//         }completion:^(BOOL finished) {
//             [UIView animateWithDuration:0.5 animations:^{
//                 _focusView.transform = CGAffineTransformIdentity;
//             } completion:^(BOOL finished) {
//                 _focusView.hidden = YES;
//             }];
//         }];
     }
}           

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遇到的一些坑和解決辦法

前後置攝像頭的切換

  前後值不能切換,各種嘗試找了半天沒找到有原因。後來發現我在設定圖檔尺寸的時候設定為1080P

[self.session canSetSessionPreset: AVCaptureSessionPreset1920x1080]

,前置攝像頭并不支援這麼大的尺寸,是以就不能切換前置攝像頭。

  我驗證了下 前置攝像頭最高支援720P,720P以内可自由切換。

當然也可以在前後置攝像頭切換的時候,根據前後攝像頭來設定不同的尺寸,這裡不在贅述。

焦點位置

CGPoint focusPoint = CGPointMake( point.y /size.height ,1-point.x/size.width );           

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setExposurePointOfInterest:focusPoint

函數後面Point取值範圍是取景框左上角(0,0)到取景框右下角(1,1)之間。官方是這麼寫的:

The value of this property is a CGPoint that determines the receiver's focus point of interest, if it has one. A value of (0,0) indicates that the camera should focus on the top left corner of the image, while a value of (1,1) indicates that it should focus on the bottom right. The default value is (0.5,0.5).           

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我也試了按這個來但位置就是不對,隻能按上面的寫法才可以。前面是點選位置的y/PreviewLayer的高度,後面是1-點選位置的x/PreviewLayer的寬度           

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對焦和曝光

我在設定

對焦

是 先設定了模式setFocusMode,後設定對焦位置,就會導緻很奇怪的現象,對焦位置是你上次點選的位置。是以一定要先設定位置,再設定對焦模式。

曝光

同上