opencascade中的幾種類型轉換
- 将Geom_BSplineSurface轉化成TopoDS_Face:
- 将TopoDS_Face 轉化為Geom_Surface
- 普通曲線轉化為NURBS曲線
- Geom_Surface 轉 Geom_BsplineSurface
- 點雲轉 Geom_BsplineSurface
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原文連結:https://blog.csdn.net/shlkl99/article/details/8175206
将Geom_BSplineSurface轉化成TopoDS_Face:
Handle_Geom_BSplineSurface BSurface;
BRep_Builder builder;
TopoDS_Face Face;
builder.MakeFace(Face,BSurface,Tolerance);
将TopoDS_Face 轉化為Geom_Surface
Handle_Geom_Surface currentSur;
TopExp_Explorer Ex;
Ex.Init(shape,TopAbs_FACE);
TopoDS_Face currentVt = TopoDS::Face(Ex.Current());
currentSur = BRep_Tool::Surface(currentVt);
普通曲線轉化為NURBS曲線
Handle(Geom_Curve) ResCurve ;
Handle(Geom_TrimmedCurve) myTrimmed = new Geom_TrimmedCurve(ResCurve, 0, 1);
NurbsCurve = GeomConvert::CurveToBSplineCurve(myTrimmed); //必須指定曲線的類型如Geom_TrimmedCurve
OCC的說明如下:
– Purpose : This function converts a non infinite curve from
– Geom into a B-spline curve.C must be an ellipse or a
– circle or a trimmed conic or a trimmed line or a Bezier
– curve or a trimmed Bezier curve or a BSpline curve or a
– trimmed BSpline curve or an OffsetCurve. The returned B-spline is
– not periodic except if C is a Circle or an Ellipse.
Geom_Surface 轉 Geom_BsplineSurface
其中surface必須為Geom_Surface 中的某一具體類型
OCC的說明如下:
— Purpose : This algorithm converts a non infinite surface from Geom
– into a B-spline surface.
– S must be a trimmed plane or a trimmed cylinder or a trimmed cone
– or a trimmed sphere or a trimmed torus or a sphere or a torus or
– a Bezier surface of a trimmed Bezier surface or a trimmed swept
–surface with a corresponding basis curve which can be turned into
– a B-spline curve
點雲轉 Geom_BsplineSurface
Handle_Geom_BSplineSurface CMiniCADTool::BuildSurface(const TColgp_SequenceOfXYZ& seqOfXYZ)
{
// Build the surface:
// points are projected on plane z = 0
// the projection vector for each point is computed
// These data give the input constraints loaded into plate algorithm
const Standard_Integer nbPnt = seqOfXYZ.Length();
Standard_Integer i;
//Filling plate
Plate_Plate myPlate;
for (i=1; i<= nbPnt; i += 4) {
gp_Vec aVec(0., 0., seqOfXYZ.Value(i).Z());
gp_XY pntXY(seqOfXYZ.Value(i).X(),seqOfXYZ.Value(i).Y());
Plate_PinpointConstraint PCst( pntXY,aVec.XYZ() );
myPlate.Load(PCst); // Load a pinpoint constraint
}
myPlate.SolveTI(2, 1.); // Solving plate equations
if (!myPlate.IsDone()) {
return Handle(Geom_BSplineSurface)();
}
// Computation of plate surface
gp_Pnt Or(0,0,0.);
gp_Dir Norm(0., 0., 1.);
Handle(Geom_Plane) myPlane = new Geom_Plane(Or, Norm);// Plane of normal Oz
Handle(GeomPlate_Surface) myPlateSurf = new GeomPlate_Surface(myPlane, myPlate);//plate surface
GeomPlate_MakeApprox aMKS(myPlateSurf, Precision::Approximation(), 4, 7, 0.001, 0);//bspline surface
return aMKS.Surface();
}