1、基本概念
視窗 Stage
-場景 Scene
-布局 stackPane
-控件 Button
2、最小架構代碼
建立指令行應用
package com.company;
import javafx.application.Application;
import javafx.stage.Stage;
public class HelloWorld extends Application {
@Override
public void start(Stage primaryStage) throws Exception {
primaryStage.show();
}
public static void main(String[] args) {
launch(args);
}
}
對就是啥都沒有,空白的窗體

3、控件布局
package com.company;
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
public class Main extends Application {
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage primaryStage) throws Exception {
// 執行個體化按鈕
Button button = new Button("這是按鈕上的文字");
// 建立布局控件
StackPane stackPane = new StackPane();
// 将button添加到布局
stackPane.getChildren().add(button);
// 建立場景 寬=400 高=400
Scene scene = new Scene(stackPane, 400, 400);
// 将場景添加到視窗
primaryStage.setScene(scene);
// 顯示視窗
primaryStage.show();
}
}
4、事件添加
Main.java
package com.company;
import javafx.application.Application;
import javafx.event.EventHandler;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.StackPane;
import javafx.stage.Stage;
public class Main extends Application implements EventHandler<MouseEvent> {
private Button button;
public static void main(String[] args) {
// write your code here
// System.out.println("你好");
launch(args);
}
@Override
public void start(Stage primaryStage) throws Exception {
// 執行個體化按鈕
button = new Button("這是按鈕");
// 1、添加按鈕點選事件, this.handle 處理事件
// button.setOnMouseClicked(this);
// 2、使用單獨實作的類 事件監聽
// button.setOnMouseClicked(new MyMouseEvent());
// 3、使用匿名類添加事件監聽
button.setOnMouseClicked(new EventHandler<MouseEvent>() {
@Override
public void handle(MouseEvent event) {
System.out.println("滑鼠點選按鈕了");
}
});
// 4、jdk 8 使用簡寫執行一條輸出
button.setOnMouseClicked(e -> System.out.println("簡寫的監聽事件"));
// 5、同時輸出多條
button.setOnMouseClicked(e -> {
System.out.println("簡寫的監聽事件1");
System.out.println("簡寫的監聽事件2");
});
// 建立布局控件
StackPane stackPane = new StackPane();
// 将button添加到布局
stackPane.getChildren().add(button);
// 建立場景
Scene scene = new Scene(stackPane, 400, 400);
// 給場景添加事件處理的對象
// scene.setOnMousePressed(this);
scene.setOnMousePressed(new MySceneMouseEvent());
// 将場景添加到視窗
primaryStage.setScene(scene);
// 顯示視窗
primaryStage.show();
}
@Override
public void handle(MouseEvent event) {
// event.getSource() 擷取事件對象
if (event.getSource() == button) {
System.out.println("點選了按鈕");
} else {
System.out.println("點選了場景");
}
}
}
MyMouseEvent.java 處理滑鼠點選事件的類
package com.company;
import javafx.event.EventHandler;
import javafx.scene.input.MouseEvent;
public class MyMouseEvent implements EventHandler<MouseEvent> {
@Override
public void handle(MouseEvent event) {
System.out.println("MyMouseEvent click");
}
}
MySceneMouseEvent.java 處理場景點選事件的類
package com.company;
import javafx.event.EventHandler;
import javafx.scene.input.MouseEvent;
public class MySceneMouseEvent implements EventHandler<MouseEvent> {
@Override
public void handle(MouseEvent event) {
System.out.println("場景滑鼠點選");
}
}
5、場景切換
package com.company;
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.StackPane;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class SceneChange extends Application {
Scene scene1, scene2;
public static void main(String[] args) {
launch(args);
}
@Override
public void start(Stage primaryStage) throws Exception {
// 場景1
Button button1 = new Button("場景1 的button");
// 事件監聽 點選後切換到場景2
button1.setOnMouseClicked(e -> {
primaryStage.setScene(scene2);
});
VBox vBox = new VBox();
vBox.getChildren().add(button1);
scene1 = new Scene(vBox, 400, 400);
// 場景2
Button button2 = new Button("場景2 的button");
// 事件監聽 點選後切換到場景1
button2.setOnMouseClicked(e -> {
primaryStage.setScene(scene1);
});
StackPane stackPane = new StackPane();
stackPane.getChildren().add(button2);
scene2 = new Scene(stackPane, 400, 400);
primaryStage.setScene(scene1);
primaryStage.show();
}
}
6、窗體切換
package com.company;
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class Main extends Application {
private Stage stage;
@Override
public void start(Stage primaryStage) throws Exception {
stage = primaryStage;
// 視窗點選叉号關閉詢問
stage.setOnCloseRequest(event -> {
event.consume(); // 消除預設事件
handleClose();
});
// 布局
Button button = new Button("關閉視窗");
// 滑鼠點選關閉視窗
button.setOnMouseClicked(event -> handleClose());
VBox vBox = new VBox();
vBox.getChildren().add(button);
Scene scene = new Scene(vBox, 400, 400);
stage.setScene(scene);
stage.show();
}
public void handleClose() {
// 接收窗體傳回值
boolean ret = WindowAlert.display("關閉視窗", "是否關閉視窗?");
System.out.println(ret);
if (ret) {
stage.close();
}
}
public static void main(String[] args) {
launch(args);
}
}
WindowAlert.java
package com.company;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.Label;
import javafx.scene.layout.VBox;
import javafx.stage.Modality;
import javafx.stage.Stage;
public class WindowAlert {
public static boolean answer;
/**
* @param title 标題
* @param msg 消息
*/
public static boolean display(String title, String msg) {
// 建立舞台
Stage stage = new Stage();
// 設定顯示模式
stage.initModality(Modality.APPLICATION_MODAL);
stage.setTitle(title);
// 建立控件
Button buttonYes = new Button("是");
buttonYes.setOnMouseClicked(event -> {
answer = true;
stage.close();
});
Button buttonNo = new Button("否");
buttonNo.setOnMouseClicked(event -> {
answer = false;
stage.close();
});
Label label = new Label(msg);
// 建立布局
VBox vBox = new VBox();
vBox.getChildren().addAll(label, buttonYes, buttonNo);
vBox.setAlignment(Pos.CENTER); // 布局居中顯示
// 建立場景
Scene scene = new Scene(vBox, 200, 200);
// 顯示舞台
stage.setScene(scene);
// stage.show();
stage.showAndWait(); // 等待窗體關閉才繼續
// 窗體傳回值
return answer;
}
}