命名空間:
using System.Drawing;
using System.Drawing.Imaging;
/// <summary>
/// 生成圖檔縮略檔案
/// </summary>
/// <param name="originalImage">圖檔源檔案</param>
/// <param name="width">縮略圖寬度</param>
/// <param name="height">縮略圖高度</param>
/// <param name="mode">生成縮略圖的方式</param>
/// <returns>縮率處理後圖檔檔案</returns>
public static System.Drawing.Image MakeThumbnail(System.Drawing.Image originalImage, int width, int height, ThumbnailModel mode)
{
int towidth = width;
int toheight = height;
int x = 0;
int y = 0;
int ow = originalImage.Width;
int oh = originalImage.Height;
switch (mode)
{
case ThumbnailModel.HighWidth: //指定高寬縮放(可能變形)
break;
case ThumbnailModel.Width: //指定寬,高按比例
toheight = originalImage.Height * width / originalImage.Width;
break;
case ThumbnailModel.Hight: //指定高,寬按比例
towidth = originalImage.Width * height / originalImage.Height;
break;
case ThumbnailModel.Default: //指定高,寬按比例
if (ow <= towidth && oh <= toheight)
{
x = -(towidth - ow) / 2;
y = -(toheight - oh) / 2;
ow = towidth;
oh = toheight;
}
else
{
if (ow > oh)//寬大于高
{
x = 0;
y = -(ow - oh) / 2;
oh = ow;
}
else//高大于寬
{
y = 0;
x = -(oh - ow) / 2;
ow = oh;
}
}
break;
case ThumbnailModel.Auto:
if (originalImage.Width / originalImage.Height >= width / height)
{
if (originalImage.Width > width)
{
towidth = width;
toheight = (originalImage.Height * width) / originalImage.Width;
}
else
{
towidth = originalImage.Width;
toheight = originalImage.Height;
}
}
else
{
if (originalImage.Height > height)
{
toheight = height;
towidth = (originalImage.Width * height) / originalImage.Height;
}
else
{
towidth = originalImage.Width;
toheight = originalImage.Height;
}
}
break;
case ThumbnailModel.Cut: //指定高寬裁減(不變形)
if ((double)originalImage.Width / (double)originalImage.Height > (double)towidth / (double)toheight)
{
oh = originalImage.Height;
ow = originalImage.Height * towidth / toheight;
y = 0;
x = (originalImage.Width - ow) / 2;
}
else
{
ow = originalImage.Width;
oh = originalImage.Width * height / towidth;
x = 0;
y = (originalImage.Height - oh) / 2;
}
break;
default:
break;
}
//建立一個bmp圖檔
System.Drawing.Image bitmap = new System.Drawing.Bitmap(towidth, toheight);
//建立一個畫闆
System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(bitmap);
//設定高品質插值法
g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
//設定高品質,低速度呈現平滑程度
g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
//清空畫布并以透明背景色填充
g.Clear(System.Drawing.Color.White);
//在指定位置并且按指定大小繪制原圖檔的指定部分
g.DrawImage(originalImage, new System.Drawing.Rectangle(0, 0, towidth, toheight),
new System.Drawing.Rectangle(x, y, ow, oh),
System.Drawing.GraphicsUnit.Pixel);
return bitmap;
}
/// <summary>
/// 縮率圖處理模式
/// </summary>
public enum ThumbnailModel
{
/// <summary>
/// 指定高寬縮放(可能變形)
/// </summary>
HighWidth,
/// <summary>
/// 指定寬,高按比例
/// </summary>
Width,
/// <summary>
/// 預設 全圖不變形
/// </summary>
Default,
/// <summary>
/// 指定高,寬按比例
/// </summary>
Hight,
/// <summary>
/// 指定高寬裁減(不變形)??指定裁剪區域
/// </summary>
Cut,
/// <summary>
/// 自動 原始圖檔按比例縮放
/// </summary>
Auto
}