四、為mysql準備編譯環境
此處以linux下編譯為例,你需要将mysql/include的所有頭檔案複制到unrealircd/include/mysql-inc下面來,否則編譯時會出現大量的錯誤資訊。
請編輯Makefile檔案中的如下行, 加入mysql的連接配接類庫
IRCDLIBS=-lcrypt -lnsl -lmysqlclient -ldl -L/home/ircd/Unreal3.2/extras/regexp/lib -ltre -lcares
然後,請打開unrealircd/src/Makefile檔案,修改如下行:
OBJS=timesynch.o res.o s_bsd.o auth.o aln.o channel.o cloak.o crule.o dbuf.o \
events.o fdlist.o hash.o help.o ircd.o ircsprintf.o list.o lusers.o \
match.o modules.o packet.o parse.o s_auth.o \
s_conf.o s_debug.o s_err.o s_extra.o s_kline.o \
s_misc.o s_numeric.o s_serv.o s_svs.o $(STRTOUL) socket.o \
ssl.o s_user.o charsys.o scache.o send.o support.o umodes.o \
version.o whowas.o zip.o cidr.o random.o extcmodes.o mysql.o \
extbans.o md5.o api-isupport.o api-command.o $(URL)
INCLUDES = ../include/auth.h ../include/badwords.h ../include/channel.h \
../include/class.h ../include/common.h ../include/config.h ../include/dbuf.h \
../include/dynconf.h ../include/events.h ../include/fdlist.h ../include/h.h \
../include/hash.h ../include/inet.h ../include/ircsprintf.h \
../include/license.h ../include/macros.h ../include/md5.h \
../include/modules.h ../include/modversion.h ../include/msg.h ../include/nameser.h \
../include/numeric.h ../include/proto.h \
../include/resource.h ../include/setup.h ../include/sjoin.h \
../include/sock.h ../include/ssl.h ../include/struct.h ../include/sys.h \
../include/threads.h ../include/types.h ../include/url.h \
../include/version.h ../include/whowas.h ../include/zip.h ../include/mysql-inc/mysql.h
url.o: url.c $(INCLUDES)
$(CC) $(CFLAGS) -c url.c
mysql.o: mysql.c $(INCLUDES)
$(CC) $(CFLAGS) -c mysql.c
# DO NOT DELETE THIS LINE -- make depend depends on it.
注:上面紅色文字為自已添加的部分。
本文轉自 OldHawk 部落格園部落格,原文連結:http://www.cnblogs.com/taobataoma/archive/2007/04/14/713427.html,如需轉載請自行聯系原作者