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flash as3打造双向链表

数据结构中的双向链表,用AS3写成了类,很有用的东西,可能有些非程序出身的flasher 并不了解的数据结构。如果把数组理解为把数据排成队,那么链表就是手拉手的排队,不过每个人只知道自己,还有自己的前面与后面,如果用类的思想来理解就是:有三个数据属性的对象:1、自己 2、自己后面的人 3、自己前面的人 和对这些属性进行操作的方法。希望对大家有用 这样的结构在频繁 删除和插入数据时效率会比数组高很多。

package {

    public class DoubleNode {

        //双向链表, double list node

        private var _data:*;

        private var _prev:DoubleNode;

        private var _next:DoubleNode;

        //标志是否已在链表中

        private var _hasIN:Boolean=false;

        //@initData:结点初始值, the node’ data;

        public function DoubleNode(initData:*) {

            _data = initData;

            _prev = _next = null;

        }

        //this node has in link

        public function get hasIN():Boolean {

            return _hasIN;

        }

        public function set hasIN(boolean:Boolean):void {

            _hasIN=boolean;

        }

        //后继节点

        public function get next():DoubleNode {

            return _next;

        }

        //前驱节点

        public function get prev():DoubleNode {

            return _prev;

        }

        //设定后继

        public function set next(newNode:DoubleNode):void {

            _next = newNode;

        }

        //设定前驱

        public function set prev(newNode:DoubleNode):void {

  _prev = newNode;

        }

        //取得当前结点数据, return the node’s data

        public function get nodeData():* {

            return _data;

        }

        //设置当前结点数据, set the node‘s data

        public function set nodeData(newData:*):void {

            _data = newData;

        }

        //在当前节点后插入结点, append a new node after current node

        public function addAfter(newNode:DoubleNode):void {

            newNode.next = _next;

            newNode.prev = this;

            if (_next!=null) {

                _next.prev = newNode;

            }

            _next = newNode;

            newNode.hasIN=true;

        }

        //在当前节点前插入结点, append a new node before current node

        public function addBefore(newNode:DoubleNode):void {

            newNode.next = this;

            newNode.prev = _prev;

            if (_prev!=null) {

                _prev.next = newNode;

            }

            _prev = newNode;

            newNode.hasIN=true;

        }

        //返回当前数组长度, get the length of the node

        public function get nodeLength():uint {

            var cursor:DoubleNode;

            var length:uint = 1;

            for (cursor = _prev; cursor != null; cursor = cursor.prev) {

                length++;

            }

            return length;

        }

        //从双向链表中脱离。 get out of link to the double-node

        public function unlink():void {

            if (_prev!=null) {

                _prev.next = _next;

            }

            if (_next!=null) {

                _next.prev = _prev;

            }

            _next = _prev = null;

_hasIN=false;

        }

        //描述当前double-node, rerurn a string represent the double-node

        public function toString():String {

            return "[DoubleNode, data=" + _data + "]";

        }

    }

}

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