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MFC 完整的五子棋

本人做的MFC的第一个项目,从五子棋开始,上学那会也没写过。

// GobangDlg.cpp : 实现文件

//

#include "stdafx.h"
#include "Gobang.h"
#include "GobangDlg.h"
#include "afxdialogex.h"
#include <Mmsystem.h>
#pragma comment(lib, "Winmm.lib")

#include <WinSock2.h>
#include <ws2tcpip.h>
#pragma comment(lib,"ws2_32.lib")


#ifdef _DEBUG
#define new DEBUG_NEW
#endif

CGobangDlg::CGobangDlg(CWnd* pParent /*=NULL*/)
	: CDialogEx(IDD_GOBANG_DIALOG, pParent),m_nClickcount(1), m_nxSrc(0),
	  m_cnt(1),m_nColor(0)
{
	WSADATA wsaData;
	WSAStartup(MAKEWORD(1, 1), &wsaData);

	m_state[16][16] = { 0 };
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

CGobangDlg::~CGobangDlg()
{
	WSACleanup();
}

void CGobangDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialogEx::DoDataExchange(pDX);
	DDX_Control(pDX, IDC_COMBO1, m_comboBox);
}

BEGIN_MESSAGE_MAP(CGobangDlg, CDialogEx)
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_LBUTTONDOWN()
	ON_WM_LBUTTONUP()
	ON_WM_CREATE()
	ON_WM_ERASEBKGND()
	ON_CBN_SELCHANGE(IDC_COMBO1, &CGobangDlg::OnCbnSelchangeCombo)
END_MESSAGE_MAP()

BOOL CGobangDlg::OnInitDialog()
{
	CDialogEx::OnInitDialog();

	// 将“关于...”菜单项添加到系统菜单中。

	// IDM_ABOUTBOX 必须在系统命令范围内。
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		BOOL bNameValid;
		CString strAboutMenu;
		bNameValid = strAboutMenu.LoadString(IDS_ABOUTBOX);
		ASSERT(bNameValid);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}
	// 设置此对话框的图标。  当应用程序主窗口不是对话框时,框架将自动
	//  执行此操作
	SetIcon(m_hIcon, TRUE);			// 设置大图标
	SetIcon(m_hIcon, FALSE);		// 设置小图标

	// TODO: 在此添加额外的初始化代码
	return TRUE;  // 除非将焦点设置到控件,否则返回 TRUE
}

int CGobangDlg::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
	if (CDialogEx::OnCreate(lpCreateStruct) == -1)
		return -1;
	m_bmpBackground.LoadBitmap(IDB_BITMAP1);    //载入资源中图片
	m_bmpBackground.GetBitmap(&m_bmBackground);

	m_bmpBlack.LoadBitmap(IDB_BITMAP2);
	m_bmpBlack.GetBitmap(&m_bmBlack);

	m_bmpWhite.LoadBitmap(IDB_BITMAP3);
	m_bmpWhite.GetBitmap(&m_bmWhite);

	SetWindowPos(NULL, 0, 0, m_bmBackground.bmWidth + 180, m_bmBackground.bmHeight + 80, SWP_NOMOVE);

	return 0;
}

void CGobangDlg::OnPaint()
{
	if (IsIconic())
	{
		CPaintDC dc(this); // 用于绘制的设备上下文

		SendMessage(WM_ICONERASEBKGND, reinterpret_cast<WPARAM>(dc.GetSafeHdc()), 0);

		// 使图标在工作区矩形中居中
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int m_nCol = (rect.Width() - cxIcon + 1) / 2;
		int m_nRow = (rect.Height() - cyIcon + 1) / 2;

		// 绘制图标
		dc.DrawIcon(m_nCol, m_nRow, m_hIcon);
	}
	else
	{
		/*CDialogEx::OnPaint();*/
		CPaintDC   dc(this);
		//加载按钮图
		CDC dcMemoryblack, dcMemorywhite;
		dcMemoryblack.CreateCompatibleDC(&dc);
		dcMemorywhite.CreateCompatibleDC(&dc);

		CBitmap *pbmpOldbalck = dcMemoryblack.SelectObject(&m_bmpBlack);
		CBitmap *pbmpOldwhite = dcMemorywhite.SelectObject(&m_bmpWhite);

		if (m_nCol >= 0 && m_nCol < 16 && m_nRow >= 0 && m_nRow < 16 && m_state[m_nCol][m_nRow] == 0)
		{
			if (m_nColor == 1)
			{
				//加载黑色
				m_nxSrc = m_bmBlack.bmWidth / 4;
				dc.BitBlt(m_nCol * 53, m_nRow * 53, m_bmBlack.bmWidth / 4, m_bmBlack.bmHeight, &dcMemoryblack, m_nxSrc, 0, SRCCOPY);
				m_state[m_nCol][m_nRow] = 1;
			}
			 if (m_nColor == -1)
			{
				//加载白色
				m_nxSrc = m_bmWhite.bmWidth / 4;
				dc.BitBlt(m_nCol * 53, m_nRow * 53, m_bmWhite.bmWidth / 4, m_bmWhite.bmHeight, &dcMemorywhite, m_nxSrc, 0, SRCCOPY);
				m_state[m_nCol][m_nRow] = -1;
			}
		}
	}
}
           

//当用户拖动最小化窗口时系统调用此函数取得光标

//显示。

HCURSOR CGobangDlg::OnQueryDragIcon()
{
	return static_cast<HCURSOR>(m_hIcon);
}

void CGobangDlg::OnLButtonDown(UINT nFlags, CPoint point)
{
	// TODO: 在此添加消息处理程序代码和/或调用默认值
	GetCursorPos(&point);//获取当前指针的坐标
	GetWindowRect(&m_rcRect);//获取客户区的位置  
	m_nCol = (point.x - m_rcRect.left) / 53;//通过变换的到客户区的坐标  
	m_nRow = (point.y - m_rcRect.top - 25) / 53;
	m_nClickcount++;
	if (m_state[m_nCol][m_nRow] != 0)
	{
		MessageBox(_T("不能放啦"));
		--m_nClickcount;
	}
	if (m_nClickcount % 2 == 0 && m_nClickcount > 1)
	{
		m_nColor = 1;
		PlaySound(TEXT("F:\\xingbao black.wav"), NULL, SND_FILENAME | SND_ASYNC );
	}
	else if (m_nClickcount % 2 == 1 && m_nClickcount > 1)
	{
		m_nColor = -1;
		PlaySound(TEXT("F:\\xingbao white.wav"), NULL, SND_FILENAME | SND_ASYNC ); 
	}
	else
	{
		m_nColor = 0;
	}
	Invalidate(FALSE);
	CDialogEx::OnLButtonDown(nFlags, point);
}

void CGobangDlg::OnLButtonUp(UINT nFlags, CPoint point)
{
	// TODO: 在此添加消息处理程序代码和/或调用默认值
	//重置
	int m;
	if (m_bmBlack.bmWidth / 4 == m_nxSrc)
	{
		m_nxSrc = 0;
	}
	else if (m_bmWhite.bmWidth / 4 == m_nxSrc)
	{
		m_nxSrc = 0;
	}
	else
	{
		m_nxSrc = 0;
	}
	if (m_cnt<5)
	{
		m_cnt = 1;
		for (m = 1; m <5 && m_state[m_nCol + m][m_nRow] == m_nColor; m++)
			m_cnt++;
		for (m = 1; m<5 && m_state[m_nCol - m][m_nRow] == m_nColor; m++)
			m_cnt++;
	}
	if (m_cnt<5)
	{
		m_cnt = 1;
		for (m = 1; m<5 && m_state[m_nCol][m_nRow + m] == m_nColor; m++)
			m_cnt++;
		for (m = 1; m<5 && m_state[m_nCol][m_nRow - m] == m_nColor; m++)
			m_cnt++;
	}
	if (m_cnt<5)
	{
		m_cnt = 1;
		for (m = 1; m<5 && m_state[m_nCol + m][m_nRow + m] == m_nColor; m++)
			m_cnt++;
		for (m = 1; m<5 && m_state[m_nCol - m][m_nRow - m] == m_nColor; m++)
			m_cnt++;
	}
	//左上到右下的判断
	if (m_cnt<5)
	{
		m_cnt = 1;
		for (m = 1; m<5 && m_state[m_nCol - m][m_nRow + m] == m_nColor; m++)
			m_cnt++;
		for (m = 1; m<5 && m_state[m_nCol + m][m_nRow - m] == m_nColor; m++)
			m_cnt++;
	}
	if (m_cnt >= 5)
	{
		if (m_nColor == 1)
		{
			MessageBox(_T("黑棋胜利"), _T("结束"), MB_OK);
			PlaySound(NULL, NULL, SND_FILENAME | SND_ASYNC);
			Invalidate();
			OnPaint();
			m_cnt = 1;
			memset(m_state, 0, sizeof(m_state));
		}
		if (m_nColor == -1)
		{
			MessageBox(_T("白棋胜利"), _T("结束"), MB_OK);
			PlaySound(NULL, NULL, SND_FILENAME | SND_ASYNC);
			Invalidate();
			OnPaint();
			m_cnt = 1;
			memset(m_state, 0, sizeof(m_state));
		}
	}
	CDialogEx::OnLButtonUp(nFlags, point);

}

BOOL CGobangDlg::OnEraseBkgnd(CDC* pDC)
{
	CDC   dcBmp;             //定义并创建一个内存设备环境
	dcBmp.CreateCompatibleDC(pDC);             //创建兼容性DC
	CBitmap  *pbmpOld = dcBmp.SelectObject(&m_bmpBackground);
	//调用函数显示图片StretchBlt显示形状可变
	pDC->BitBlt(25, 25, m_bmBackground.bmWidth, m_bmBackground.bmHeight, &dcBmp, 0, 0, SRCCOPY);
	return TRUE;// CDialogEx::OnEraseBkgnd(pDC);
}


void CGobangDlg::OnCbnSelchangeCombo()
{		
}
项目中,.h文件我就不贴了,都是申请的一些变量和声明的几个函数,看着.cpp就直接能添加上。本人已运行完毕。
           
MFC 完整的五子棋

如图所示,项目已经能完整的运行下来。