using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using System.Runtime.Remoting.Messaging;
namespace AsyncCallbackDelegate
{
public delegate int BinaryOp(int x, int y);
class Program
{
static void Main(string[] args)
{
Console.WriteLine("***** AsyncCallbackDelegate Example *****");
Console.WriteLine("Main() invoked on thread {0}.",
Thread.CurrentThread.ManagedThreadId);
BinaryOp b = new BinaryOp(Add);
IAsyncResult iftAR = b.BeginInvoke(10, 10, new AsyncCallback(AddComplete), "Main() thanks you for adding these numbers.");
// Assume other work is performed here...
Console.ReadLine();
}
#region Target for AsyncCallback delegate
// Don't forget to add a 'using' directive for
// System.Runtime.Remoting.Messaging!
static void AddComplete(IAsyncResult itfAR)
{
Console.WriteLine("AddComplete() invoked on thread {0}.",
Thread.CurrentThread.ManagedThreadId);
Console.WriteLine("Your addition is complete");
// Now get the result.
AsyncResult ar = (AsyncResult)itfAR;
BinaryOp b = (BinaryOp)ar.AsyncDelegate;
Console.WriteLine("10 + 10 is {0}.", b.EndInvoke(itfAR));
// Retrieve the informational object and cast it to string
string msg = (string)itfAR.AsyncState;
Console.WriteLine(msg);
}
#endregion
#region Target for BinaryOp delegate
static int Add(int x, int y)
{
Console.WriteLine("Add() invoked on thread {0}.",
Thread.CurrentThread.ManagedThreadId);
Thread.Sleep(5000);
return x + y;
}
#endregion
}
}