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RecyclerView分析

概要

RecyclerView能够在有限的视图中展示大量的数据,RecyclerView只会和ViewHolder进行接触,而Adapter的工作就是将Data转换为RecyclerView认识的ViewHolder,因此RecyclerView就间接地认识了Data。而LayoutManager负责完成布局的具体工作,而Recycler负责对 View进行管理,而ItemAnimator负责与View相关的动画;

RecyclerView.onMeasure()

@Override
protected void onMeasure(int widthSpec, int heightSpec) {
  //mLayout指的是LayoutManager,如果为空,则走RecyclerView的Measure过程(defaultOnMeasure)
    if (mLayout == null) {
        defaultOnMeasure(widthSpec, heightSpec);
        return;
    }
  //对于LinearLayoutManager来说mAutoMeasure会被默认设置为ture;
  //而GridLayoutManager是继承自LinearLayoutManager,因此默认也是 ture;
    if (mLayout.mAutoMeasure) {
        final int widthMode = MeasureSpec.getMode(widthSpec);
        final int heightMode = MeasureSpec.getMode(heightSpec);
        final boolean skipMeasure = widthMode == MeasureSpec.EXACTLY && heightMode == MeasureSpec.EXACTLY;
      //这里最终还是走RecyclerView的Measure过程(defaultOnMeasure)
        mLayout.onMeasure(mRecycler, mState, widthSpec, heightSpec);
      //如果宽高都是EXACTLY(确定的)或者没设置 Adapter,则结束测量
        if (skipMeasure || mAdapter == null) {
            return;
        }

      // RecyclerView.State ,这个类封装了当前RecyclerView的诸多信息,包括焦点,滚动,资源 id.....;
      //State的一个变量mLayoutStep表示了RecyclerView当前的布局状态,包括STEP_START、STEP_LAYOUT 、 STEP_ANIMATIONS三个;

      //RecyclerView的布局过程也分为三步,step1负责记录状态,step2负责布局,step3则与step1进行比较,根据变化来触发动画。

      //第一步:设置一些 Viewr的基本信息,如果有动画遍历当前所有子 View,拿到 ViewHolder与ItemHolderInfo(animationInfo),
      //然后将ItemHolderInfo信息赋值给InfoRecord的preInfo变量。
      //最后标记InfoRecord的flags为FLAG_PRE,并将ViewHolder、InfoRecord二者放入mViewInfoStore的mLayoutHolderMap中

       //测量第一步,移步dispatchLayoutStep1()方法
        if (mState.mLayoutStep == State.STEP_START) {
            dispatchLayoutStep1();
        }

        mLayout.setMeasureSpecs(widthSpec, heightSpec);
        mState.mIsMeasuring = true;

       //测量第二步,移步dispatchLayoutStep2()方法
        dispatchLayoutStep2();
    } else {
     //********************************省略*********************************
    }
}
           

RecyclerView.dispatchLayoutStep1()

private void dispatchLayoutStep1() {
        mState.assertLayoutStep(State.STEP_START);
        mState.mIsMeasuring = false;
        //通过加减计数的方式,判断是否需要忽略来自child 的 requestLayout的调用
        eatRequestLayout();

        //mViewInfoStore主要存储了些跟动画有关的信息
        mViewInfoStore.clear();

        //通过计数来标记当前是否处于 Layout或 Scroll 状态,处于这两个状态时,一些动作是不允许的(比如更新  adapter 这个动作)
        //这里是加
        onEnterLayoutOrScroll();

        //决定是否跑动画以及跑何种动画
        processAdapterUpdatesAndSetAnimationFlags();

        //找到当前焦点在那个Child View上
        saveFocusInfo();

        mState.mTrackOldChangeHolders = mState.mRunSimpleAnimations && mItemsChanged;
        mItemsAddedOrRemoved = mItemsChanged = false;
        mState.mInPreLayout = mState.mRunPredictiveAnimations;
        mState.mItemCount = mAdapter.getItemCount();
        //找到当前屏幕中完全显示的Child View 的最大最小位置,存入mMinMaxLayoutPositions中
        //ps:以参数作为返回值也是醉了
        findMinMaxChildLayoutPositions(mMinMaxLayoutPositions);

        if (mState.mRunSimpleAnimations) {
            //这里会遍历所有item,然后找到所有没有被移除的 item
            int count = mChildHelper.getChildCount();
            for (int i = ; i < count; ++i) {
                final ViewHolder holder = getChildViewHolderInt(mChildHelper.getChildAt(i));
                if (holder.shouldIgnore() || (holder.isInvalid() && !mAdapter.hasStableIds())) {
                    continue;
                }
                //ItemHolderInfo记录着 item 的边界坐标信息(left、top、right、bottom)这些信息用来跑动画
                final ItemHolderInfo animationInfo = mItemAnimator.recordPreLayoutInformation(mState, holder,
                                ItemAnimator.buildAdapterChangeFlagsForAnimations(holder),holder.getUnmodifiedPayloads());
                 //将ViewHolder以及与ItemHolderInfo一一对应,记录下来             
                mViewInfoStore.addToPreLayout(holder, animationInfo);
                if (mState.mTrackOldChangeHolders && holder.isUpdated() && !holder.isRemoved()&& !holder.shouldIgnore() && !holder.isInvalid()) {
                    long key = getChangedHolderKey(holder);
                    mViewInfoStore.addToOldChangeHolders(key, holder);
                }
            }
        }
        if (mState.mRunPredictiveAnimations) {
             //这里会遍历所有item,然后进行预布局

            // 保存 item 的旧位置,然后LayoutManager可以进行布局映射
            saveOldPositions();
            final boolean didStructureChange = mState.mStructureChanged;
            mState.mStructureChanged = false;
            // temporarily disable flag because we are asking for previous layout
            mLayout.onLayoutChildren(mRecycler, mState);
            mState.mStructureChanged = didStructureChange;

            for (int i = ; i < mChildHelper.getChildCount(); ++i) {
                final View child = mChildHelper.getChildAt(i);
                final ViewHolder viewHolder = getChildViewHolderInt(child);
                if (viewHolder.shouldIgnore()) {
                    continue;
                }
                if (!mViewInfoStore.isInPreLayout(viewHolder)) {
                    int flags = ItemAnimator.buildAdapterChangeFlagsForAnimations(viewHolder);
                    boolean wasHidden = viewHolder
                            .hasAnyOfTheFlags(ViewHolder.FLAG_BOUNCED_FROM_HIDDEN_LIST);
                    if (!wasHidden) {
                        flags |= ItemAnimator.FLAG_APPEARED_IN_PRE_LAYOUT;
                    }
                    final ItemHolderInfo animationInfo = mItemAnimator.recordPreLayoutInformation(
                            mState, viewHolder, flags, viewHolder.getUnmodifiedPayloads());
                    if (wasHidden) {
                        recordAnimationInfoIfBouncedHiddenView(viewHolder, animationInfo);
                    } else {
                        mViewInfoStore.addToAppearedInPreLayoutHolders(viewHolder, animationInfo);
                    }
                }
            }
            // we don't process disappearing list because they may re-appear in post layout pass.
            clearOldPositions();
        } else {
            clearOldPositions();
        }

         //通过计数来标记当前是否处于 Layout或 Scroll 状态,处于这两个状态时,一些动作是不允许的(比如更新  adapter 这个动作)
        //这里是减,与上面对应
        onExitLayoutOrScroll();
        resumeRequestLayout(false);
        //更新 Layout 状态,进入下一步 Layout
        mState.mLayoutStep = State.STEP_LAYOUT;
    }
           

总结下dispatchLayoutStep1()做的事情:

1. 处理 adapter 更新;

2. 决定是否需要跑动画;

3. 进行预布局;

接着看onMeasure()中的dispatchLayoutStep2()

RecyclerView.dispatchLayoutStep2()

private void dispatchLayoutStep2() {
   //********************************省略*********************************
   mState.assertLayoutStep(State.STEP_LAYOUT | State.STEP_ANIMATIONS);
   //重点:以LinearLayoutManager为例
    mLayout.onLayoutChildren(mRecycler, mState);
   //********************************省略*********************************
    mState.mLayoutStep = State.STEP_ANIMATIONS;
}
           

layout的第二步主要就是真正的去布局View了,RecyclerView的布局是由LayoutManager负责的,所以第二步的主要工作也都在LayoutManager中,由于每种布局的方式不一样,这里我们以常见的LinearLayoutManager为例:

LinearLayoutManage.onLayoutChildren()

@Override
    public void onLayoutChildren(RecyclerView.Recycler recycler, RecyclerView.State state) {
        //********************************省略*********************************
        mAnchorInfo.reset();
        mAnchorInfo.mLayoutFromEnd = mShouldReverseLayout ^ mStackFromEnd;
        // 寻找anchor
       //首先寻找被focus的child,找到的话以此child作为anchor,否则根据布局的方向寻找最合适的child来作为anchor,
       //如果找到则将child的信息赋值给anchorInfo,其实anchorInfo主要记录的信息就是view的物理位置与在adapter中的位置。
       //一般是 child 的第一个或最后一个。
        updateAnchorInfoForLayout(recycler, state, mAnchorInfo);
        //********************************省略*********************************
        if (mAnchorInfo.mLayoutFromEnd) {
            firstLayoutDirection = mShouldReverseLayout ? LayoutState.ITEM_DIRECTION_TAIL :
                    LayoutState.ITEM_DIRECTION_HEAD;
        } else {
            firstLayoutDirection = mShouldReverseLayout ? LayoutState.ITEM_DIRECTION_HEAD :
                    LayoutState.ITEM_DIRECTION_TAIL;
        }

        onAnchorReady(recycler, state, mAnchorInfo, firstLayoutDirection);
        detachAndScrapAttachedViews(recycler);
        mLayoutState.mInfinite = mOrientationHelper.getMode() == View.MeasureSpec.UNSPECIFIED;
        mLayoutState.mIsPreLayout = state.isPreLayout();
      //从后往前布局
        if (mAnchorInfo.mLayoutFromEnd) {
            //********************************省略*********************************
            fill(recycler, mLayoutState, state, false);
            //********************************省略*********************************
        } 
      //从前往后布局
      else {
        //********************************省略*********************************

        //无论从上到下还是从下到上布局,都调用的是fill方法,fill中有两个关键的方法:
        //一是layoutChunk(),负责添加add view 到RecyclerView中.
        //layoutChunk获取View的方法是通过调用RecyclerView.getViewForPosition()来获取相应的View(取缓存或新建);
        //二是recycleByLayoutState(),负责回收已经逃离出屏幕的View,recycleByLayoutState最终会调用Recycler。
        //recycleViewHolderInternal()对View进行回收;
            fill(recycler, mLayoutState, state, false);

        //********************************省略*********************************
        }
    }
           

dispatchLayoutStep2大致过程:

  1. 找到anchor点
  2. 根据anchor一直向前布局,直至填充满anchor点前面的所有区域
  3. 根据anchor一直向后布局,直至填充满anchor点后面的所有区域
  4. anchor点的寻找是由updateAnchorInfoForLayout函数负责的:

    接着看上面调用的那个fill(…)方法:

LinearLayoutManage.fill( )

int fill(RecyclerView.Recycler recycler, LayoutState layoutState, RecyclerView.State state, boolean stopOnFocusable) {
        final int start = layoutState.mAvailable;
      //********************************省略*********************************
        int remainingSpace = layoutState.mAvailable + layoutState.mExtra;
        LayoutChunkResult layoutChunkResult = mLayoutChunkResult;
        while ((layoutState.mInfinite || remainingSpace > ) && layoutState.hasMore(state)) {
            layoutChunkResult.resetInternal();
            //对子 View进行布局
            layoutChunk(recycler, state, layoutState, layoutChunkResult);
            if (layoutChunkResult.mFinished) {
                break;
            }
    //********************************省略*********************************
            if (layoutState.mScrollingOffset != LayoutState.SCROLLING_OFFSET_NaN) {
                layoutState.mScrollingOffset += layoutChunkResult.mConsumed;
                if (layoutState.mAvailable < ) {
                    layoutState.mScrollingOffset += layoutState.mAvailable;
                }
                //对 View进行回收
                recycleByLayoutState(recycler, layoutState);
            }
            if (stopOnFocusable && layoutChunkResult.mFocusable) {
                break;
            }
        }

        return start - layoutState.mAvailable;
    }
           

fill中有两个关键的方法:一是layoutChunk(),负责添加add view 到RecyclerView中。二是recycleByLayoutState(),负责回收已经逃离出屏幕的View。

先来看layoutChunk():

LinearLayoutManage.layoutChunk()

void layoutChunk(RecyclerView.Recycler recycler, RecyclerView.State state,
            LayoutState layoutState, LayoutChunkResult result) {
        //获取childView,这个与复用缓存有关,回头再看
        View view = layoutState.next(recycler);
        if (view == null) {
             //********************************省略*********************************
            return;
        }
        LayoutParams params = (LayoutParams) view.getLayoutParams();

        //********************************省略*********************************

        //这时会去测量childView的宽高,它会把 Margin以及ItemDecor考虑进去
        measureChildWithMargins(view, , );
        result.mConsumed = mOrientationHelper.getDecoratedMeasurement(view);
        int left, top, right, bottom;
        //垂直方向布局
        if (mOrientation == VERTICAL) {
        //从右往左的布局,这里其实是根据布局方向以及ItemDecor计算childView 的四个顶点位置
            if (isLayoutRTL()) {
                right = getWidth() - getPaddingRight();
                left = right - mOrientationHelper.getDecoratedMeasurementInOther(view);
            } else {
                left = getPaddingLeft();
                right = left + mOrientationHelper.getDecoratedMeasurementInOther(view);
            }
            if (layoutState.mLayoutDirection == LayoutState.LAYOUT_START) {
                bottom = layoutState.mOffset;
                top = layoutState.mOffset - result.mConsumed;
            } else {
                top = layoutState.mOffset;
                bottom = layoutState.mOffset + result.mConsumed;
            }
        } 
        //水平方向布局,类似
        else {
            top = getPaddingTop();
            bottom = top + mOrientationHelper.getDecoratedMeasurementInOther(view);

            if (layoutState.mLayoutDirection == LayoutState.LAYOUT_START) {
                right = layoutState.mOffset;
                left = layoutState.mOffset - result.mConsumed;
            } else {
                left = layoutState.mOffset;
                right = layoutState.mOffset + result.mConsumed;
            }
        }
        //对childView 进行布局,会调用childView.layout(...)
        layoutDecorated(view, left + params.leftMargin, top + params.topMargin,right - params.rightMargin, bottom - params.bottomMargin);
        //********************************省略*********************************
        if (params.isItemRemoved() || params.isItemChanged()) {
            result.mIgnoreConsumed = true;
        }
        result.mFocusable = view.isFocusable();
    }
           

接着看fill中第二个方法recycleByLayoutState:

LinearLayoutManager.recycleByLayoutState()

private void recycleByLayoutState(RecyclerView.Recycler recycler, LayoutState layoutState) {
        if (!layoutState.mRecycle) {
            return;
        }
        //RecyclerView向 position=0 滑动, 回收position=N
        if (layoutState.mLayoutDirection == LayoutState.LAYOUT_START) {
            recycleViewsFromEnd(recycler, layoutState.mScrollingOffset);
        }
        //RecyclerView向 position=N 滑动, 回收position=0
        else {
            recycleViewsFromStart(recycler, layoutState.mScrollingOffset);
        }
    }
           

recycleViewsFromEnd与recycleViewsFromStart两个方向实现类似,最后都是通过recycleChildren方法来回收 child,以recycleViewsFromEnd为例:

LinearLayoutManager.recycleViewsFromEnd()

private void recycleViewsFromEnd(RecyclerView.Recycler recycler, int dt) {
        final int childCount = getChildCount();
       //********************************省略*********************************
        final int limit = mOrientationHelper.getEnd() - dt;
        //布局是否翻转,还记得构造 LinearLayoutManager 传入的 boolean 值嘛?
        if (mShouldReverseLayout) {
            for (int i = ; i < childCount; i++) {
                View child = getChildAt(i);
                if (mOrientationHelper.getDecoratedStart(child) < limit) {// stop here
                    recycleChildren(recycler, , i);
                    return;
                }
            }
        } else {
            for (int i = childCount - ; i >= ; i--) {
                View child = getChildAt(i);
                if (mOrientationHelper.getDecoratedStart(child) < limit) {// stop here
                    recycleChildren(recycler, childCount - , i);
                    return;
                }
            }
        }

    }
           

recycleViewsFromEnd判断了childView是否在 RecyclerView边界之外了,如果是就调用recycleChildren();

LinearLayoutManager.recycleChildren()

private void recycleChildren(RecyclerView.Recycler recycler, int startIndex, int endIndex) {
        if (startIndex == endIndex) {
            return;
        }

        //  startIndex与endIndex代表着回收区间, 仅仅是回收顺序不同 ,取决于mShouldReverseLayout
        if (endIndex > startIndex) {
            for (int i = endIndex - ; i >= startIndex; i--) {
                removeAndRecycleViewAt(i, recycler);
            }
        } else {
            for (int i = startIndex; i > endIndex; i--) {
                removeAndRecycleViewAt(i, recycler);
            }
        }
    }
           

在回收区间内,对每个 View调用removeAndRecycleViewAt();

LinearLayoutManager.removeAndRecycleViewAt()

public void removeAndRecycleViewAt(int index, Recycler recycler) {
            final View view = getChildAt(index);
            //这里会从 RecyclerVeiw中移除 childVeiw
            removeViewAt(index);
            //回收childView
            recycler.recycleView(view);
        }
           

看 View 是如何被回收的

Recycler.recycleView()

public void recycleView(View view) {
            ViewHolder holder = getChildViewHolderInt(view);
            //********************************省略*********************************
            recycleViewHolderInternal(holder);
        }
           

直接看recycleViewHolderInternal()的实现:

Recycler.recycleViewHolderInternal()

void recycleViewHolderInternal(ViewHolder holder) {
             //********************************省略*********************************
            final boolean transientStatePreventsRecycling = holder.doesTransientStatePreventRecycling();
            final boolean forceRecycle = mAdapter != null && transientStatePreventsRecycling&& mAdapter.onFailedToRecycleView(holder);
            boolean cached = false;
            boolean recycled = false;

            if (forceRecycle || holder.isRecyclable()) {
                if (!holder.hasAnyOfTheFlags(ViewHolder.FLAG_INVALID | ViewHolder.FLAG_REMOVED| ViewHolder.FLAG_UPDATE)) {
                 // mCachedViews是用来缓存ViewHolder的一个 list
                    final int cachedViewSize = mCachedViews.size();
                  // mCachedViews的大小是否达到了上限值,mViewCacheMax默认大小是2
                    if (cachedViewSize == mViewCacheMax && cachedViewSize > ) {
                    //达到上限
                        recycleCachedViewAt();
                    }
                    //如果没有达到上限值,直接将 holder加入 mCachedViews中,上面recycleCachedViewAt()中有个移除操作,这时应该是没达到上限的
                    if (cachedViewSize < mViewCacheMax) {
                        mCachedViews.add(holder);
                        cached = true;
                    }
                }
            mViewInfoStore.removeViewHolder(holder);
            if (!cached && !recycled && transientStatePreventsRecycling) {
                holder.mOwnerRecyclerView = null;
            }
        }

    }
           

如果mCachedViews这个 List的 size 没有达到上限(默认2),那么就很简单了,直接将要回收的 ViewHolder加入到mCachedViews中就完事了,

下面看看达到上限的情况,达到上限时,调用的是recycleCachedViewAt(),并传入了参数0:

Recycler.recycleCachedViewAt()

void recycleCachedViewAt(int cachedViewIndex) {
          //刚刚cachedViewIndex传入的是0,其实就是取出了最早放入mCachedViews中的那个 ViewHolder
            ViewHolder viewHolder = mCachedViews.get(cachedViewIndex);
            //加入 ViewHolder Pool 中
            addViewHolderToRecycledViewPool(viewHolder);
            //从mCachedViews中移除ViewHolder
            mCachedViews.remove(cachedViewIndex);
        }
           

recycleCachedViewAt()做的就是在mCachedViews数量超过上限时将旧的 ViewHolder 加到 Pool中并从mCachedViews中移除,以保证新的 ViewHoler 能加入到mCachedViews中去。

那么看看旧的 ViewHolder 是如何加入到 Pool中去的。

Recycler.addViewHolderToRecycledViewPool()

void addViewHolderToRecycledViewPool(ViewHolder holder) {
            ViewCompat.setAccessibilityDelegate(holder.itemView, null);
            //如果回收监听器RecyclerListener不为空,这里会调用RecyclerListener的onViewRecycled()方法
            dispatchViewRecycled(holder
            //将 ViewHoder RecyclerView指向置空
            holder.mOwnerRecyclerView = null;
            //getRecycledViewPool()会获取当前 RecyclerView对象所对应的RecycledViewPool对象
            getRecycledViewPool().putRecycledView(holder);
        }
           

RecycledViewPool干什么了?

public void putRecycledView(ViewHolder scrap) {
            final int viewType = scrap.getItemViewType();
            final ArrayList scrapHeap = getScrapHeapForType(viewType);
            //如果此种 type缓存的ViewHolder 数量超过上限就不再缓存了
            if (mMaxScrap.get(viewType) <= scrapHeap.size()) {
                return;
            }
            scrap.resetInternal();
            scrapHeap.add(scrap);
        }

    //根据 viewType 获取对应viewType的ArrayList<ViewHolder> 
      private ArrayList<ViewHolder> getScrapHeapForType(int viewType) {
      //mScrap是一个SparseArray<ArrayList<ViewHolder>> 对象,其实就是一个viewType与ArrayList<ViewHolder>一一对应的 Map;
            ArrayList<ViewHolder> scrap = mScrap.get(viewType);
            if (scrap == null) {
                scrap = new ArrayList<ViewHolder>();
                mScrap.put(viewType, scrap);
                //mMaxScrap是一个SparseIntArray对象,它保存了每种viewType对应的缓存ViewHolder的上限数量(默认是5)
                if (mMaxScrap.indexOfKey(viewType) < ) {
                    mMaxScrap.put(viewType, DEFAULT_MAX_SCRAP);
                }
            }
            return scrap;
        }
           

到此RecylerView的回收机制算是分析完了,其实 RecyclerView 的回收机制有点像”二级缓存”,首先是mCachedViews(ArrayList),如果mCachedViews满了(上限为2+1(SDK>=21)),会把mCachedViews中的最前面的 ViewHolder 根据 type放入对应 Pool中,每种 type 对应的 Pool容量上限默认为5,超过了就不再缓存了,将超出的放入 Pool中后,最新待回收的 ViewHolder 会放入mCachedViews中。那么mCachedViews与Pool最大的区别在那呢?其实最大的区别就是复用时的原则,mCachedViews是根据 Position进行复用的,而 Pool是根据 type 进行复用的。

分析完了缓存策略,那么来简单的看看是如何取用的。还记得上面在讲 LinearLayoutManage.layoutChunk() 时调用的一个方法嘛?

void layoutChunk(RecyclerView.Recycler recycler, RecyclerView.State state,LayoutState layoutState, LayoutChunkResult result) {
        //获取childView
        View view = layoutState.next(recycler);
       //********************************省略*********************************
    }
           

就是这个next方法,LayoutState为LinearLayoutManage的一个静态内部类:

LayoutState.next()

View next(RecyclerView.Recycler recycler) {
  //如果mScrapList不为空,则从mScrapList中找,通过 Position匹配
  //所有正在与 RecyclerView 分离(正在跑 removed动画)的 ViewHolder都会在mScrapList中
  //eg:例如第10个 item 正在与RecyclerView分离,你又回到了第10个 item,那么就会从mScrapList中取,它们的位置是对应的
            if (mScrapList != null) {
                return nextViewFromScrapList();
            }
            final View view = recycler.getViewForPosition(mCurrentPosition);

            mCurrentPosition += mItemDirection;
            return view;
        }
           

Recycler

public View getViewForPosition(int position) {
            return getViewForPosition(position, false);
        }

View getViewForPosition(int position, boolean dryRun) {
            //FOREVER_NS:永不超时
            return tryGetViewHolderForPositionByDeadline(position, dryRun, FOREVER_NS).itemView;
        }

  @Nullable
        ViewHolder tryGetViewHolderForPositionByDeadline(int position, boolean dryRun, long deadlineNs) {
            if (position <  || position >= mState.getItemCount()) {
                throw new IndexOutOfBoundsException("Invalid item position " + position + "(" + position + "). Item count:" + mState.getItemCount());
            }
            boolean fromScrapOrHiddenOrCache = false;
            ViewHolder holder = null;
            // 1. 从mChangedScrap找合适的 ViewHolder
            if (mState.isPreLayout()) {
                holder = getChangedScrapViewForPosition(position);
                fromScrapOrHiddenOrCache = holder != null;
            }
            // 2. 根据 Position从mAttachedScrap或 mHiddenViews 或 mCachedViews 中找ViewHolder
            if (holder == null) {
                holder = getScrapOrHiddenOrCachedHolderForPosition(position, dryRun);
                if (holder != null) {
                    if (!validateViewHolderForOffsetPosition(holder)) {
                        // recycle holder (and unscrap if relevant) since it can't be used
                        if (!dryRun) {
                            holder.addFlags(ViewHolder.FLAG_INVALID);
                            if (holder.isScrap()) {
                                removeDetachedView(holder.itemView, false);
                                holder.unScrap();
                            } else if (holder.wasReturnedFromScrap()) {
                                holder.clearReturnedFromScrapFlag();
                            }
                            recycleViewHolderInternal(holder);
                        }
                        holder = null;
                    } else {
                        fromScrapOrHiddenOrCache = true;
                    }
                }
            }
            if (holder == null) {
                final int offsetPosition = mAdapterHelper.findPositionOffset(position);
                if (offsetPosition <  || offsetPosition >= mAdapter.getItemCount()) {
                    throw new IndexOutOfBoundsException("Inconsistency detected. Invalid item "+ "position " + position + "(offset:" + offsetPosition + ")."+ "state:" + mState.getItemCount());
                }

                final int type = mAdapter.getItemViewType(offsetPosition);
                // 3. 根据id从mAttachedScrap或  mCachedViews 中找ViewHolder,mAdapter.hasStableIds()默认返回 false
                if (mAdapter.hasStableIds()) {
                    holder = getScrapOrCachedViewForId(mAdapter.getItemId(offsetPosition),type, dryRun);
                    if (holder != null) {
                        holder.mPosition = offsetPosition;
                        fromScrapOrHiddenOrCache = true;
                    }
                }
                //4. 从mViewCacheExtension中获取中找ViewHolder,但mViewCacheExtension默认为 null
                //你可以实现ViewCacheExtensionrm抽象类,然后自定义些缓存策略,但基本不用。
                //但是 RecyclerView缓存时不会把 View放到这里,需要自己实现
                if (holder == null && mViewCacheExtension != null) {
                    final View view = mViewCacheExtension.getViewForPositionAndType(this, position, type);
                    if (view != null) {
                        holder = getChildViewHolder(view);
                        if (holder == null) {
                            throw new IllegalArgumentException("getViewForPositionAndType returned  a view which does not have a ViewHolder");
                        } else if (holder.shouldIgnore()) {
                            throw new IllegalArgumentException("getViewForPositionAndType returned" + " a view that is ignored. You must call stopIgnoring before  returning this view.");
                        }
                    }
                }
                //5. 根据type从mRecyclerPool中获取ViewHolder
                if (holder == null) {
                    holder = getRecycledViewPool().getRecycledView(type);
                    if (holder != null) {
                        holder.resetInternal();
                        if (FORCE_INVALIDATE_DISPLAY_LIST) {
                            invalidateDisplayListInt(holder);
                        }
                    }
                }

                if (holder == null) {
                    long start = getNanoTime();
                    if (deadlineNs != FOREVER_NS&& !mRecyclerPool.willCreateInTime(type, start, deadlineNs)) {
                       //如果超时直接返回 null
                        return null;
                    }
                    //6. 我们熟悉的createViewHolder()方法
                    holder = mAdapter.createViewHolder(RecyclerView.this, type);
                }
            }

          //**************************省略********************
          //下面主要是设置itemView的LayoutParams
            boolean bound = false;
            if (mState.isPreLayout() && holder.isBound()) {
                holder.mPreLayoutPosition = position;
            } else if (!holder.isBound() || holder.needsUpdate() || holder.isInvalid()) {
                if (DEBUG && holder.isRemoved()) {
                    throw new IllegalStateException("Removed holder should be bound and it should" + " come here only in pre-layout. Holder: " + holder);
                }
                final int offsetPosition = mAdapterHelper.findPositionOffset(position);
                bound = tryBindViewHolderByDeadline(holder, offsetPosition, position, deadlineNs);
            }

            final ViewGroup.LayoutParams lp = holder.itemView.getLayoutParams();
            final LayoutParams rvLayoutParams;
            if (lp == null) {
                rvLayoutParams = (LayoutParams) generateDefaultLayoutParams();
                holder.itemView.setLayoutParams(rvLayoutParams);
            } else if (!checkLayoutParams(lp)) {
                rvLayoutParams = (LayoutParams) generateLayoutParams(lp);
                holder.itemView.setLayoutParams(rvLayoutParams);
            } else {
                rvLayoutParams = (LayoutParams) lp;
            }
            rvLayoutParams.mViewHolder = holder;
            rvLayoutParams.mPendingInvalidate = fromScrapOrHiddenOrCache && bound;
            return holder;
        }
           

获取ViewHolder 的流程如下:

1. 从mChangedScrap找合适的 ViewHolder;

2. 根据 Position从mAttachedScrap或 mHiddenViews 或 mCachedViews 中找ViewHolder;

3. 如果mAdapter.hasStableIds(),根据id从mAttachedScrap或 mCachedViews 中找ViewHolder;

4. 从mViewCacheExtension中获取中找ViewHolder,但mViewCacheExtension默认为 null;

5. 根据type从mRecyclerPool中获取ViewHolder;

6. 创建新的 ViewHolder,createViewHolder();

至此,dispatchLayoutStep2()终于讲完了,但这里留下几个问题。

1. mAttachedScrap是什么?(这是一个过度状态的 ViewHolder,多次 Measure)

2. mChangedScrap是什么?(这是在过度状态的被改变的VeiwHolder)

3. StableIds是什么?

dispatchLayoutStep2()结束了,那么 onMeasure()也结束了,下面看onLayout():

Recycler.onLayout()

TraceCompat.beginSection(TRACE_ON_LAYOUT_TAG);
        dispatchLayout();
        TraceCompat.endSection();
        mFirstLayoutComplete = true;
           

Recycler.dispatchLayout()

void dispatchLayout() {
        if (mAdapter == null) {
            Log.e(TAG, "No adapter attached; skipping layout");
            return;
        }
        if (mLayout == null) {
            Log.e(TAG, "No layout manager attached; skipping layout");
            return;
        }
        mState.mIsMeasuring = false;
        //onMeasure时中dispatchLayoutStep2跑完之后mState.mLayoutStep的状态已经成了State.STEP_ANIMATIONS
        if (mState.mLayoutStep == State.STEP_START) {
            dispatchLayoutStep1();
            mLayout.setExactMeasureSpecsFrom(this);
            dispatchLayoutStep2();
        } 
        //如果在 onMeasure 之后 View的尺寸有变化,则重新测量
        else if (mAdapterHelper.hasUpdates() || mLayout.getWidth() != getWidth() ||mLayout.getHeight()!= getHeight()) {
            mLayout.setExactMeasureSpecsFrom(this);
            dispatchLayoutStep2();
        } else {
            mLayout.setExactMeasureSpecsFrom(this);
        }
        dispatchLayoutStep3();
    }
           

Recycler.dispatchLayoutStep3()

private void dispatchLayoutStep3() {
   //********************************省略*********************************
    if (mState.mRunSimpleAnimations) {
        //找出当前需要改变的 ViewHolder,处理过渡动画
        for (int i = mChildHelper.getChildCount() - ; i >= ; i--) {
            ViewHolder holder = getChildViewHolderInt(mChildHelper.getChildAt(i));
            if (holder.shouldIgnore()) {
                continue;
            }
            long key = getChangedHolderKey(holder);
            final ItemHolderInfo animationInfo = mItemAnimator.recordPostLayoutInformation(mState,holder);
            ViewHolder oldChangeViewHolder = mViewInfoStore.getFromOldChangeHolders(key);
            if (oldChangeViewHolder != null && !oldChangeViewHolder.shouldIgnore()) {
                // run  过渡动画
                final boolean oldDisappearing = mViewInfoStore.isDisappearing(oldChangeViewHolder);
                final boolean newDisappearing = mViewInfoStore.isDisappearing(holder);
                if (oldDisappearing && oldChangeViewHolder == holder) {
                   // run disappear animation instead of change
                    mViewInfoStore.addToPostLayout(holder, animationInfo);
                } else {
                    final ItemHolderInfo preInfo = mViewInfoStore.popFromPreLayout(oldChangeViewHolder);
                    // we add and remove so that any post info is merged.
                    mViewInfoStore.addToPostLayout(holder, animationInfo);
                    ItemHolderInfo postInfo = mViewInfoStore.popFromPostLayout(holder);
                    if (preInfo == null) {
                        handleMissingPreInfoForChangeError(key, holder, oldChangeViewHolder);
                    } else {
                        animateChange(oldChangeViewHolder, holder, preInfo, postInfo,oldDisappearing, newDisappearing);
                    }
                }
            } else {
                mViewInfoStore.addToPostLayout(holder, animationInfo);
            }
        }

        // 开始循环跑动画
        mViewInfoStore.process(mViewInfoProcessCallback);
    }
    //********************************省略*********************************
}
           

这一步是与dispatchLayoutStep1呼应的,此时由于子View都已完成布局,所以子View的信息都发生了变化。dispatchLayoutStep1出现的mItemAnimator 和mViewInfoStore再次登场,这次mItemAnimator调用的是 recordPostLayoutInformation,dispatchLayoutStep1调用的是recordPreLayoutInformation方法。

而mViewInfoStore调用的是addToPostLayout方法,dispatchLayoutStep1调用的是addToPreLayout方法,也就是真正布局之前的状态,而现在要记录布局之后的状态,addToPostLayout和第一步的addToPreLayout类似,不过这次info信息被赋值给了record的postInfo变量,这样,一个InfoRecord中就包含了布局前后(postInfo&preInfo)view的状态。

最后,mViewInfoStore调用了process方法,这个方法就是根据mViewInfoStore中的View信息,来执行动画逻辑。

接下来看 onDraw():

RecyclerView.onDraw()

@Override
    public void onDraw(Canvas c) {
        super.onDraw(c);
        final int count = mItemDecorations.size();
        for (int i = ; i < count; i++) {
            mItemDecorations.get(i).onDraw(c, this, mState);
        }
    }
           

RecyclerView的 onDraw方法比较简单,主要是画ItemDecoration,至于childView的Draw都交给了 child 自己的 onDraw()。

可以看看在上面的layoutChunk()方法中调用了layoutDecoratedWithMargins方法:

public void layoutDecoratedWithMargins(View child, int left, int top, int right,
                int bottom) {
            final LayoutParams lp = (LayoutParams) child.getLayoutParams();
            final Rect insets = lp.mDecorInsets;
            //child 在 layout时,去掉了ItemDecoration的区域,只负责自己本身的 layout
            child.layout(left + insets.left + lp.leftMargin, top + insets.top + lp.topMargin,right - insets.right - lp.rightMargin, bottom - insets.bottom - lp.bottomMargin);
        }
           

关于ItemDecoration

  1. getItemOffsets中为outRect设置的4个方向的值,将被计算进所有 decoration的尺寸中,而这个尺寸,会被计入了RecyclerView每个item view的padding中;
  2. 在onDraw为divider设置绘制范围,并绘制到canvas上,而这个绘制范围可以超出在getItemOffsets中设置的范围,但由于decoration是绘制在child view的底下,所以并不可见,但是会存在 overdraw;
  3. decoration的onDraw,child view的onDraw,decoration的onDrawOver,这三者是依次发生的,onDrawOver是绘制在最上层的,所以它的绘制位置并不受限制;

继续阅读