MediaPlayer
通常MediaPlayer的调用逻辑是,构造函数-> setDataSource -> SetVideoSurfaceTexture-> prepare/prepareAsync -> start-> stop-> reset-> 析构函数,按照实际需求还会调用pause、isPlaying、getDuration、getCurrentPosition、setLooping、seekTo等方法。
1、 MediaPlayer的状态图
Idle状态
调用new或reset()方法创建MediaPlayer后进入空闲
End状态
调用release()后就结束
Error状态
播放控制操作出错或无效状态下调用播放控制操作
Initialized状态
调用setDataSource之后完成初始化
Prepared状态
同步prepare()或异步prepareAsync()完成准备
Preparing状态
是一种瞬时状态,调用prepareAsync()时会先进入此状态
Started 状态
要开始播放必须调用start()
Paused 状态
调用pause()并成功返回后播放可以被暂停
Stopped状态
调用stop()会停止播放
PlaybackCompleted状态
当播放到达流末端时,播放完成
2、 MediaPlayer实例的获取
用new直接创建
MediaPlayer mp = new MediaPlayer();
用create创建,这种方法不用再调用setDataSource
MediaPlayer mp = MediaPlayer.create(this, R.raw.test);
3、 MediaPlayer和MediaPlayerService
3.1、MediaPlayerService服务
mediaserver 启动后会把media相关一些服务添加到servicemanager中,其中就有mediaPlayerService。这样应用启动前,系统就有了mediaPlayerService这个服务程序。【Main_mediaserver.cpp】

3.2、创建MediaPlayer
Java应用程序中创建MediaPlayer对象 MediaPlayer mediaPlayer = new MediaPlayer();
MediaPlayer的构造函数中比较重要的就是本地的native函数:native_setup ,其对应的函数为
android_media_MediaPlayer_native_setup
构造Native层的MediaPlayer对象的时候【MediaPlayer.cpp】,也会构造其父类的对象。在MediaPlayer的父类IMediaDeathNotifier中有个很重要的方法getMediaPlayerService()来获取MediaPlayerService,其关系到MediaPlayer和MediaPlayerService之间的通信。
3.3、setDataSource设置播放资源
在整个应用程序的进程中,Mediaplayer.cpp 中 setDataSource会从service manager中获得mediaPlayerService 服务,然后通过服务来创建player,这个player就是播放器的真实实例,同时也使MediaPlayer和MediaPlayerService建立了联系。
在java层MediaPlayer.java中的setDataSource最终会调用_setDataSource方法,对应native层MediaPlayer.cpp中的setDataSource方法。
通过 getMediaPlayerService 得到的BpMediaPlayerService类型的service,和mediaPlayerService进程中的BnMediaPlayerService 相对应负责binder通讯。
在create函数中创建了一个MediaPlayerService::Client的实例,是MediaPlayerService的内部类,也就是说MediaPlayerService会为每个client应用进程创建一个相应的MediaPlayerService::Client的实例,来实现播放以及播放过程的控制,向MediaPlayer发事件通知。到这里,在Server端的对象就创建完成了。
然后在MediaPlayer.cpp中就得到了一个sever端的player实例,它和本地其他类的实例没什么用法上的区别,而实际上则是通过binder机制运行在另外一个进程中的。获得此实例后继续player->setDataSource操作。
总结:Java应用程序中使用MediaPlayer.java的setDataSource()会传递到Native层中MediaPlayer.cpp的setDataSource()去执行,而MediaPlayer.cpp又会把这个方法交给MediaPlayerservice去执行。MediaPlayerService则是使用NuPlayer实现的,最后, setDataSource还是交给了NuPlayer去执行了。这个过程把MediaPlayer和MediaPlayerService之间的联系建立起来,同时又把MediaPlayerService和NuPlayer的关系建立了起来。
NuPlayer
NuPlayer由NuPlayerDriver封装,利用了底层的ALooper/AHandler机制来异步地处理请求,ALooper保存消息请求,然后在AHandler中处理。另外,NuPlayer中利用到了Acodec。
1、整体框架图
其中的几个部分:
NuPlayer::Source 解析模块(parser,功能类似FFmpeg的avformat)。其接口与MediaExtractor和
MediaSource组合的接口差不多,同时提供了用于快速定位的seekTo接口。
NuPlayer::Decoder 解码模块(decoder,功能类似FFmpeg的avcodec),封装了用于AVC、AAC解码的接口,
通过ACodec实现解码(包含OMX硬解码和软解码)。
NuPlayer::Render 渲染模块(render,功能类似声卡驱动和显卡驱动),主要用于音视频渲染和同步,与
NativeWindow有关。
NuPlayer 是播放框架中连接Source、Decoder、Renderer的纽带
NuPlayerDriver 作为NuPlayer类的封装,直接调用NuPlayer。
2、ALooper/AHandler机制
NuPlayer本身继承自AHandler类,而ALooper对象保存在NuPlayerDriver中。ALooper/AHandler机制是一种消息循环处理方式,通常有三个主要部分:消息(message,通常包含Handler)、消息队列(queue)、消息处理线程(looperthread)。此机制会将变量封装到一个消息AMessage结构体中,然后放到队列中去,后台专门有一个线程会从这个队列中取出消息然后通过函数onMessageReceived执行。
2.1、AHandler
是消息处理类的父类,基本上只有一个onMessageReceived用于子类继承,deliverMessage用于给类AMessage使用,setID用于给友元类ALooperRoster使用(消息的发送和取出都是调用辅助类ALooperRoster完成的)。
2.2、AMessage
其是消息的载体,在使用AMessage时只需要指定消息类别和要处理该消息的AHandler即可,可以通过构造函数创建,也可以单独调用setWhat和setTarget接口来设置。AMessage构造完成之后,可以调用setXXX设置对应的参数,通过findXXX获取传递的参数。最后通过post即可将消息投递到AHandler的消息队列中。
2.3、ALooper及后台线程
是消息处理循环,其调用逻辑是先创建一个ALooper对象,然后调用setName和start接口,之后调用registerHandler设置一个AHandler,这样就完成了初始化。在析构之前需要调用stop接口。
2.4、例子
2.5、总结
总的来说整个消息的处理过程就是:在ALoop中的ALooper::start接口会启动一个线程LooperThread,并调用ALooper::loop函数来完成消息的实际执行。而消息是由AMessage通过调用ALooper::post接口,将AMessage添加到消息队列中的。ALooper中存在的后台线程线程LooperThread维护着这个消息队列,线程函数不断从这个队列中取出消息执行。其流程如下图所示:
frameworks/av/media/libmediaplayerservice/MediaPlayerService.h
MediaPlayerService 类的继承关系如下:
Client 和 AudioOutput 是 MediaPlayerService的内部类
IMediaPlayerService是对为提供的接口类, 定义如下:
frameworks/av/include/media/IMediaPlayerService.h
class IMediaPlayerService: public IInterface
44{
public:
DECLARE_META_INTERFACE(MediaPlayerService);
virtual sp<IMediaRecorder> createMediaRecorder(const String16 &opPackageName) = ;
virtual sp<IMediaMetadataRetriever> createMetadataRetriever() = ;
virtual sp<IMediaPlayer> create(const sp<IMediaPlayerClient>& client,
audio_session_t audioSessionId = AUDIO_SESSION_ALLOCATE) = ;
virtual sp<IOMX> getOMX() = ;
virtual sp<IHDCP> makeHDCP(bool createEncryptionModule) = ;
virtual sp<IMediaCodecList> getCodecList() const = ;
// Connects to a remote display.
// 'iface' specifies the address of the local interface on which to listen for
// a connection from the remote display as an ip address and port number
// of the form "x.x.x.x:y". The media server should call back into the provided remote
// display client when display connection, disconnection or errors occur.
// The assumption is that at most one remote display will be connected to the
// provided interface at a time.
virtual sp<IRemoteDisplay> listenForRemoteDisplay(const String16 &opPackageName,
const sp<IRemoteDisplayClient>& client, const String8& iface) = ;
// codecs and audio devices usage tracking for the battery app
enum BatteryDataBits {
// tracking audio codec
kBatteryDataTrackAudio = ,
// tracking video codec
kBatteryDataTrackVideo = ,
// codec is started, otherwise codec is paused
kBatteryDataCodecStarted = ,
// tracking decoder (for media player),
// otherwise tracking encoder (for media recorder)
kBatteryDataTrackDecoder = ,
// start to play an audio on an audio device
kBatteryDataAudioFlingerStart = ,
// stop/pause the audio playback
kBatteryDataAudioFlingerStop = ,
// audio is rounted to speaker
kBatteryDataSpeakerOn = ,
// audio is rounted to devices other than speaker
kBatteryDataOtherAudioDeviceOn = ,
};
virtual void addBatteryData(uint32_t params) = ;
virtual status_t pullBatteryData(Parcel* reply) = ;
};
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
- 18
- 19
- 20
- 21
- 22
- 23
- 24
- 25
- 26
- 27
- 28
- 29
- 30
- 31
- 32
- 33
- 34
- 35
- 36
- 37
- 38
- 39
- 40
- 41
- 42
- 43
- 44
- 45
- 46
- 47
- 48
MediaPlayerService 是native系统服务, 通过ServiceManager注册到系统中
frameworks/av/media/mediaserver/main_mediaserver.cpp
.....
sp<ProcessState> proc(ProcessState::self());
sp<IServiceManager> sm(defaultServiceManager());
ALOGI("ServiceManager: %p", sm.get());
InitializeIcuOrDie();
MediaPlayerService::instantiate();
- 1
- 2
- 3
- 4
- 5
- 6
- 7
instantiate() 创建MediaPlayerService并注册到系统服务中
frameworks/av/media/libmediaplayerservice/MediaPlayerService.cpp
void MediaPlayerService::instantiate() {
defaultServiceManager()->addService(
String16("media.player"), new MediaPlayerService());
}
- 1
- 2
- 3
- 4
- 5
MediaPlayerService构造函数如下:
MediaPlayerService::MediaPlayerService()
{
ALOGV("MediaPlayerService created");
mNextConnId = ;
mBatteryAudio.refCount = ;
for (int i = ; i < NUM_AUDIO_DEVICES; i++) {
mBatteryAudio.deviceOn[i] = ;
mBatteryAudio.lastTime[i] = ;
mBatteryAudio.totalTime[i] = ;
}
// speaker is on by default
mBatteryAudio.deviceOn[SPEAKER] = ;
// reset battery stats
// if the mediaserver has crashed, battery stats could be left
// in bad state, reset the state upon service start.
BatteryNotifier::getInstance().noteResetVideo();
//register built-in player
MediaPlayerFactory::registerBuiltinFactories();
}
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
- 18
- 19
- 20
- 21
registerBuiltinFactories() register the NU_PLAYER and TEST_PLAYER
void MediaPlayerFactory::registerBuiltinFactories() {
Mutex::Autolock lock_(&sLock);
if (sInitComplete)
return;
registerFactory_l(new NuPlayerFactory(), NU_PLAYER);
registerFactory_l(new TestPlayerFactory(), TEST_PLAYER);
sInitComplete = true;
}
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
createMediaRecorder() 创建Recorder用于录音
sp<IMediaRecorder> MediaPlayerService::createMediaRecorder(const String16 &opPackageName)
{
pid_t pid = IPCThreadState::self()->getCallingPid();
sp<MediaRecorderClient> recorder = new MediaRecorderClient(this, pid, opPackageName);
wp<MediaRecorderClient> w = recorder;
Mutex::Autolock lock(mLock);
mMediaRecorderClients.add(w);
ALOGV("Create new media recorder client from pid %d", pid);
return recorder;
}
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
创建Client主要用于播放
sp<IMediaPlayer> MediaPlayerService::create(const sp<IMediaPlayerClient>& client,
audio_session_t audioSessionId)
{
pid_t pid = IPCThreadState::self()->getCallingPid();
int32_t connId = android_atomic_inc(&mNextConnId);
sp<Client> c = new Client(
this, pid, connId, client, audioSessionId,
IPCThreadState::self()->getCallingUid());
ALOGV("Create new client(%d) from pid %d, uid %d, ", connId, pid,
IPCThreadState::self()->getCallingUid());
wp<Client> w = c;
{
Mutex::Autolock lock(mLock);
mClients.add(w);
}
return c;
}
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
- 18
- 19
- 20
MediaPlayerService::Client::Client(
const sp<MediaPlayerService>& service, pid_t pid,
int32_t connId, const sp<IMediaPlayerClient>& client,
audio_session_t audioSessionId, uid_t uid)
{
ALOGV("Client(%d) constructor", connId);
mPid = pid;
mConnId = connId;
mService = service;
mClient = client;
mLoop = false;
mStatus = NO_INIT;
mAudioSessionId = audioSessionId;
mUID = uid;
mRetransmitEndpointValid = false;
mAudioAttributes = NULL;
#if CALLBACK_ANTAGONIZER
ALOGD("create Antagonizer");
mAntagonizer = new Antagonizer(notify, this);
#endif
}
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- 16
- 17
- 18
- 19
- 20
- 21
- 22
<link href="https://csdnimg.cn/release/phoenix/mdeditor/markdown_views-258a4616f7.css" target="_blank" rel="external nofollow" rel="stylesheet">
</div>
frameworks/av/media/libmediaplayerservice/MediaPlayerService.h