天天看点

Lighting Explorer 光照浏览器 光照系列3

Lighting Explorer 光照浏览器

本文档主要是对Unity官方手册的个人理解与总结(其实以翻译记录为主:>)

仅作为个人学习使用,不得作为商业用途,欢迎转载,并请注明出处。

文章中涉及到的操作都是基于Unity2018.3版本

参考链接:https://docs.unity3d.com/Manual/LightingExplorer.html

The Light Explorer allows you to select and edit light sources. To open the Light Explorer from the menu, navigate to Window > Rendering > Light Explorer.

Lighting Explorer 光照浏览器 光照系列3

Use the four tabs at the top of the panel to view settings for the Lights, Reflection Probes, Light Probes, and Static Emissives in the current Scene. The editable parameters are the most commonly-used fields for each component type.

分四页签:光源,反射探头,光照探头,静态发光。可编辑参数是每个类型常用属性。

Use the search field to filter each table for names. You can also select the lights you want to work on, then tick the Lock Selection checkbox. Only the lights that were selected when the checkbox was ticked remain listed in the Light Explorer, even if you select a different Light in the Scene.

使用搜索字段筛选每个表的名称。您还可以选择您想要工作的灯光,然后勾选锁选择复选框。即使您在场景中选择了不同的灯光,只有选中复选框时选中的灯光仍然列在灯光资源管理器中。

继续阅读