使用场景
在以下两种场景下可以使用媒体扩展信息:
- 借用媒体链路传递时间戳,用于自己计算端到端网络延迟,或者跟自身其他业务做数据同步。
- 传递位控制信息,目前可以传递 8Byte 数据,共 64 位,每一位或者每几位数据可以表示一些控制信息,可以用于自身业务上的指令传输。
示例代码
以下代码均以时间戳为例。
- iOS
-
- 发送:
NSTimeInterval now = [[NSDate dateWithTimeIntervalSinceNow:0] timeIntervalSince1970];
long long lNow = CFSwapInt64BigToHost((long long)(now * 1000));
NSData * timeData = [NSData dataWithBytes:&lNow length:sizeof(lNow)];
[self.engine sendMediaExtensionMsg:timeData repeatCount:5];
-
- 接收:
- (void)onMediaExtensionMsgReceived:(NSString *)uid message:(NSData *)data {
long long receivedLongLongValue = 0;
[data getBytes:&receivedLongLongValue length:8];
long long sentTime = CFSwapInt64BigToHost(receivedLongLongValue);
NSTimeInterval now = [[NSDate dateWithTimeIntervalSinceNow:0] timeIntervalSince1970];
long long nowTime = (long long)(now * 1000);
NSLog(@"%@", [NSString stringWithFormat:@"uid: %@, now: %lld, sent: %lld, 差值: %lld", uid, nowTime, sentTime, (nowTime-sentTime)];)}
- Mac
NSTimeInterval now = [[NSDate dateWithTimeIntervalSinceNow:0] timeIntervalSince1970];
long long lNow = CFSwapInt64BigToHost((long long)(now * 1000));
NSData * timeData = [NSData dataWithBytes:&lNow length:sizeof(lNow)];
[self.engine sendMediaExtensionMsg:timeData repeatCount:5];
- (void)onMediaExtensionMsgReceived:(NSString *)uid message:(NSData *)data {
long long receivedLongLongValue = 0;
[data getBytes:&receivedLongLongValue length:8];
long long sentTime = CFSwapInt64BigToHost(receivedLongLongValue);
NSTimeInterval now = [[NSDate dateWithTimeIntervalSinceNow:0] timeIntervalSince1970];
long long nowTime = (long long)(now * 1000);
NSLog(@"%@", [NSString stringWithFormat:@"uid: %@, now: %lld, sent: %lld, 差值: %lld", uid, nowTime, sentTime, (nowTime-sentTime)];)
- Android
long lNow = System.currentTimeMillis();
byte b[] = new byte[8];
ByteBuffer buf = ByteBuffer.wrap(b);
buf.putLong(l);
buf.flip();
mAliRtcEngine.sendMediaExtensionMsg(buf.array(), 5);
public void onMediaExtensionMsgReceived(String uid, byte[] message) {
super.onMediaExtensionMsgReceived(uid, message);
ByteBuffer buffer = ByteBuffer.allocate(8);
buffer.put(message, 0, message.length);
buffer.flip();
long sentTime = buffer.getLong();
}
- Windows
char* long2charArr(long long num)
{
char* arr = new char[8];
int x = 56;
for (int i = 7; i >= 0; i--)
{
long long temp = num << x;
arr[i] = temp >> 56;
x -= 8;
}
return arr;
}
SYSTEMTIME tmSys;
GetLocalTime(&tmSys);
CTime ctmNow(tmSys);
long long lNow = __int64(ctmNow.GetTime()) * 1000 + tmSys.wMilliseconds;
char* cNow = long2charArr(lNow);
mpEngine->sendMediaExtensionMsg((unsigned char*)cNow, 8, 5);
delete cNow;
long long charArr2long(char* p)
{
long long value = 0;
value = (((long long)p[0] << 56 & 0xFF00000000000000L) |
((long long)p[1] << 48 & 0xFF000000000000L) |
((long long)p[2] << 40 & 0xFF0000000000L) |
((long long)p[3] << 32 & 0xFF00000000L) |
((long long)p[4] << 24 & 0xFF000000L) |
((long long)p[5] << 16 & 0xFF0000L) |
((long long)p[6] << 8 & 0xFF00L) |
((long long)p[7] & 0xFFL));
return value;
}
void CTutorialDlg::onMediaExtensionMsgReceived(const AliRtc::String &uid, unsigned char* message, int size)
{
long long sentTime = charArr2long((char*)message);
}
各个端使用注意点
因为复用音视频数据通道,必须控制自定义消息的发送频率和消息数据长度,使用限制如下:
- 为了不影响媒体数据的传输质量,自定义消息体长度限制为 8Byte,可以用来传输时间戳,位控制信息等。
- 每秒最多发送 30 条消息。
- repeatCount 为自定义消息冗余度,若大于 1,则会发送多次,防止网络丢包导致的消息丢失。
- 若 repeatCount 大于 1,房间里的其他人也会收到多次相同的消息,需要去重。
- 发送的自定义消息,在旁路直播时,房间里的订阅者也一样会收到。
- 目前 H5 不支持发送和接收。
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