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AOP面向切面的编程,也称面向方面的编程,我更青睐于前面的叫法,将一个大系统切成多个独立的部分,而这个独立的部分又可以方便的插拔在其它领域的系统之中,这种编程的方式我们叫它面向切面,而这些独立的部分,我们很早之前叫它部件,在SOA里,它叫做服务,而我认为叫它模块更加贴切,确实,这些与领域无关的东西,是像是一个个的功能模块。
之前讲过一个日志组件,有兴趣的同学可以查看:第一回 日志记录组件
今天主要说一下缓存组件,就是缓存模块,这些模块可以很方便的为每个方法添加缓存机制,事实上是在方法体执行之前,进行缓存对象的检索,当检索到有缓存,就直接加载缓存对象了,这对于数据高并发情况下,尤其有用,呵呵。
实现缓存的武器:Microsoft.Practices.EnterpriseLibrary.Caching
辅助兵器(IOC):Microsoft.Practices.Unity
实现的效果:根据在配置文件中对要缓存的部分进行配置后,使它减少对数据库的交互,提高程序的相应能力
下面开始我们的Caching之旅
1 使用nuget添加caching和Unity组件,添加好了之后在引用中自己出现
在package.config中有我们的组件的相关说明
<packages>
<package id="Unity" version="3.0.1304.0" targetFramework="net45" />
<package id="Unity.Interception" version="3.0.1304.0" targetFramework="net45" />
<package id="EnterpriseLibrary.Caching" version="5.0.505.0" targetFramework="net45" />
<package id="EnterpriseLibrary.Common" version="5.0.505.0" targetFramework="net45" />
<package id="CommonServiceLocator" version="1.0" targetFramework="net45" />
</packages>
2 在web.config添加相应的unity注入信息和拦截信息的配置
<configSections>
<!-- For more information on Entity Framework configuration, visit http://go.microsoft.com/fwlink/?LinkID=237468 -->
<section name="entityFramework" type="System.Data.Entity.Internal.ConfigFile.EntityFrameworkSection, EntityFramework, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" />
<section name="unity" type="Microsoft.Practices.Unity.Configuration.UnityConfigurationSection, Microsoft.Practices.Unity.Configuration" />
<section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler, log4net" />
<section name="cachingConfiguration" type="Microsoft.Practices.EnterpriseLibrary.Caching.Configuration.CacheManagerSettings, Microsoft.Practices.EnterpriseLibrary.Caching, Version=5.0.505.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35" />
</configSections>
<unity xmlns="http://schemas.microsoft.com/practices/2010/unity">
<sectionExtension type="Microsoft.Practices.Unity.InterceptionExtension.Configuration.InterceptionConfigurationExtension, Microsoft.Practices.Unity.Interception.Configuration" />
<container>
<extension type="Interception" />
<register type="Infrastructure.Caching.ICacheProvider, DDD_AOP_WCF" mapTo="Infrastructure.Caching.EntLibCacheProvider, DDD_AOP_WCF" />
<!--Repository Context & Repositories-->
<register type="DDD_AOP_WCF.Repository.IProductRepository, DDD_AOP_WCF" mapTo="DDD_AOP_WCF.Repository.ProductRepository, DDD_AOP_WCF">
<!-- <interceptor type="VirtualMethodInterceptor" />-->
<interceptor type="InterfaceInterceptor"/>
<interceptionBehavior type="Infrastructure.InterceptionBehaviors.CachingBehavior,DDD_AOP_WCF" />
<interceptionBehavior type="Infrastructure.InterceptionBehaviors.ExceptionLoggingBehavior, DDD_AOP_WCF" />
</register>
</container>
</unity>
下面是缓存组件的配置:
<!--BEGIN: Caching-->
<cachingConfiguration defaultCacheManager="ByteartRetailCacheManager">
<cacheManagers>
<add name="ByteartRetailCacheManager" type="Microsoft.Practices.EnterpriseLibrary.Caching.CacheManager, Microsoft.Practices.EnterpriseLibrary.Caching, Version=5.0.505.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"
expirationPollFrequencyInSeconds="600" maximumElementsInCacheBeforeScavenging="1000"
numberToRemoveWhenScavenging="10" backingStoreName="NullBackingStore" />
</cacheManagers>
<backingStores>
<add type="Microsoft.Practices.EnterpriseLibrary.Caching.BackingStoreImplementations.NullBackingStore, Microsoft.Practices.EnterpriseLibrary.Caching, Version=5.0.505.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35"
name="NullBackingStore" />
</backingStores>
</cachingConfiguration>
<!--END: Caching-->
3 建立一个测试用的IRepository接口和一个个性化操作的接口IProductRepository
public interface IRepository<TEntity> where TEntity : class
{
void Insert(TEntity entity);
string Hello();
IQueryable<TEntity> GetEntities();
}
public interface IProductRepository : IRepository<Product>
{
/// <summary>
/// 获取产品列表
/// </summary>
/// <returns></returns>
[Caching(CachingMethod.Get)]
List<Product> GetProduct();
/// <summary>
/// 建立产品
/// </summary>
[Caching(CachingMethod.Remove, "GetProduct")]
void AddProduct(Product entity);
/// <summary>
/// 修改产品
/// </summary>
[Caching(CachingMethod.Remove, "GetProduct")]
void ModifyProduct(Product entity);
}
对这个接口进行实现,当然,它可以有多个实现版本,这也是IoC出现的原因
4 建立一个本地服务器,它是与IoC实现松耦合的前提,而IoC是我们实现程序代码松耦合的前提,呵呵。

/// <summary>
/// Represents the Service Locator.
/// </summary>
public sealed class ServiceLocator : IServiceProvider
{
#region Private Fields
private readonly IUnityContainer container;
#endregion
#region Private Static Fields
private static readonly ServiceLocator instance = new ServiceLocator();
#endregion
#region Ctor
/// <summary>
/// Initializes a new instance of ServiceLocator class.
/// </summary>
private ServiceLocator()
{
UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity");
container = new UnityContainer();
section.Configure(container);
}
#endregion
#region Public Static Properties
/// <summary>
/// Gets the singleton instance of the ServiceLocator class.
/// </summary>
public static ServiceLocator Instance
{
get { return instance; }
}
#endregion
#region Private Methods
private IEnumerable<ParameterOverride> GetParameterOverrides(object overridedArguments)
{
List<ParameterOverride> overrides = new List<ParameterOverride>();
Type argumentsType = overridedArguments.GetType();
argumentsType.GetProperties(BindingFlags.Public | BindingFlags.Instance)
.ToList()
.ForEach(property =>
{
var propertyValue = property.GetValue(overridedArguments, null);
var propertyName = property.Name;
overrides.Add(new ParameterOverride(propertyName, propertyValue));
});
return overrides;
}
#endregion
#region Public Methods
/// <summary>
/// Gets the service instance with the given type.
/// </summary>
/// <typeparam name="T">The type of the service.</typeparam>
/// <returns>The service instance.</returns>
public T GetService<T>()
{
return container.Resolve<T>();
}
/// <summary>
/// Gets the service instance with the given type by using the overrided arguments.
/// </summary>
/// <typeparam name="T">The type of the service.</typeparam>
/// <param name="overridedArguments">The overrided arguments.</param>
/// <returns>The service instance.</returns>
public T GetService<T>(object overridedArguments)
{
var overrides = GetParameterOverrides(overridedArguments);
return container.Resolve<T>(overrides.ToArray());
}
/// <summary>
/// Gets the service instance with the given type by using the overrided arguments.
/// </summary>
/// <param name="serviceType">The type of the service.</param>
/// <param name="overridedArguments">The overrided arguments.</param>
/// <returns>The service instance.</returns>
public object GetService(Type serviceType, object overridedArguments)
{
var overrides = GetParameterOverrides(overridedArguments);
return container.Resolve(serviceType, overrides.ToArray());
}
#endregion
#region IServiceProvider Members
/// <summary>
/// Gets the service instance with the given type.
/// </summary>
/// <param name="serviceType">The type of the service.</param>
/// <returns>The service instance.</returns>
public object GetService(Type serviceType)
{
return container.Resolve(serviceType);
}
#endregion
}
View Code
5 建立一个缓存拦截器,它是与具体领域没有关系的,我们的拦截器Interception,可以有两个,如缓存拦截,日志拦截,异常拦截等等,我会在后面的文章中进
行介绍

/// <summary>
/// 表示用于方法缓存功能的拦截行为。
/// </summary>
public class CachingBehavior : IInterceptionBehavior
{
#region Private Methods
/// <summary>
/// 根据指定的<see cref="CachingAttribute"/>以及<see cref="IMethodInvocation"/>实例,
/// 获取与某一特定参数值相关的键名。
/// </summary>
/// <param name="cachingAttribute"><see cref="CachingAttribute"/>实例。</param>
/// <param name="input"><see cref="IMethodInvocation"/>实例。</param>
/// <returns>与某一特定参数值相关的键名。</returns>
private string GetValueKey(CachingAttribute cachingAttribute, IMethodInvocation input)
{
switch (cachingAttribute.Method)
{
// 如果是Remove,则不存在特定值键名,所有的以该方法名称相关的缓存都需要清除
case CachingMethod.Remove:
return null;
// 如果是Get或者Put,则需要产生一个针对特定参数值的键名
case CachingMethod.Get:
case CachingMethod.Put:
if (input.Arguments != null &&
input.Arguments.Count > 0)
{
var sb = new StringBuilder();
for (int i = 0; i < input.Arguments.Count; i++)
{
sb.Append(input.Arguments[i].ToString());
if (i != input.Arguments.Count - 1)
sb.Append("_");
}
return sb.ToString();
}
else
return "NULL";
default:
throw new InvalidOperationException("无效的缓存方式。");
}
}
#endregion
#region IInterceptionBehavior Members
/// <summary>
/// 获取当前行为需要拦截的对象类型接口。
/// </summary>
/// <returns>所有需要拦截的对象类型接口。</returns>
public IEnumerable<Type> GetRequiredInterfaces()
{
return Type.EmptyTypes;
}
/// <summary>
/// 通过实现此方法来拦截调用并执行所需的拦截行为。
/// </summary>
/// <param name="input">调用拦截目标时的输入信息。</param>
/// <param name="getNext">通过行为链来获取下一个拦截行为的委托。</param>
/// <returns>从拦截目标获得的返回信息。</returns>
public IMethodReturn Invoke(IMethodInvocation input, GetNextInterceptionBehaviorDelegate getNext)
{
var method = input.MethodBase;
var key = method.Name;
if (method.IsDefined(typeof(CachingAttribute), false))
{
var cachingAttribute = (CachingAttribute)method.GetCustomAttributes(typeof(CachingAttribute), false)[0];
var valKey = GetValueKey(cachingAttribute, input);
switch (cachingAttribute.Method)
{
case CachingMethod.Get:
try
{
if (CacheManager.Instance.Exists(key, valKey))
{
var obj = CacheManager.Instance.Get(key, valKey);
var arguments = new object[input.Arguments.Count];
input.Arguments.CopyTo(arguments, 0);
return new VirtualMethodReturn(input, obj, arguments);
}
else
{
var methodReturn = getNext().Invoke(input, getNext);
CacheManager.Instance.Add(key, valKey, methodReturn.ReturnValue);
return methodReturn;
}
}
catch (Exception ex)
{
return new VirtualMethodReturn(input, ex);
}
case CachingMethod.Put:
try
{
var methodReturn = getNext().Invoke(input, getNext);
if (CacheManager.Instance.Exists(key))
{
if (cachingAttribute.Force)
{
CacheManager.Instance.Remove(key);
CacheManager.Instance.Add(key, valKey, methodReturn.ReturnValue);
}
else
CacheManager.Instance.Put(key, valKey, methodReturn.ReturnValue);
}
else
CacheManager.Instance.Add(key, valKey, methodReturn.ReturnValue);
return methodReturn;
}
catch (Exception ex)
{
return new VirtualMethodReturn(input, ex);
}
case CachingMethod.Remove:
try
{
var removeKeys = cachingAttribute.CorrespondingMethodNames;
foreach (var removeKey in removeKeys)
{
if (CacheManager.Instance.Exists(removeKey))
CacheManager.Instance.Remove(removeKey);
}
var methodReturn = getNext().Invoke(input, getNext);
return methodReturn;
}
catch (Exception ex)
{
return new VirtualMethodReturn(input, ex);
}
default: break;
}
}
return getNext().Invoke(input, getNext);
}
/// <summary>
/// 获取一个<see cref="Boolean"/>值,该值表示当前拦截行为被调用时,是否真的需要执行
/// 某些操作。
/// </summary>
public bool WillExecute
{
get { return true; }
}
#endregion
}
6 下面是前台程序的调用方法
IProductRepository productRepository = ServiceLocator.Instance.GetService<IProductRepository>();
ViewBag.Product = productRepository.GetProduct();
@{var Model = ViewBag.Product as List<学习陈晴阳的DDD_AOP_WCF.Product>; }
@if (Model != null && Model.Count > 0)
{
foreach (var item in Model)
{
<p>@item.ProductName</p>
}
}
好了,当我们为程序加上缓存拦截器之后,当它的数据没有发生变化时,会直接从缓存中读取对象,而不会与数据库发生访问!
作者:仓储大叔,张占岭,
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