天天看点

IOCP完成端口模型Client——》Server

///Server

////////////////////////////////////////

// IOCP.h文件

#ifndef __IOCP_H__

#define __IOCP_H__

#include <winsock2.h>

#include <windows.h>

#include <Mswsock.h>

#define BUFFER_SIZE 1024*4 // I/O请求的缓冲区大小

#define MAX_THREAD 2 // I/O服务线程的数量

// 这是per-I/O数据。它包含了在套节字上处理I/O操作的必要信息

struct CIOCPBuffer

{

WSAOVERLAPPED ol;

SOCKET sClient; // AcceptEx接收的客户方套节字

char *buff; // I/O操作使用的缓冲区

int nLen; // buff缓冲区(使用的)大小

ULONG nSequenceNumber; // 此I/O的序列号

int nOperation; // 操作类型

#define OP_ACCEPT 1

#define OP_WRITE 2

#define OP_READ 3

CIOCPBuffer *pNext;

};

// 这是per-Handle数据。它包含了一个套节字的信息

struct CIOCPContext

SOCKET s; // 套节字句柄

SOCKADDR_IN addrLocal; // 连接的本地地址

SOCKADDR_IN addrRemote; // 连接的远程地址

BOOL bClosing; // 套节字是否关闭

int nOutstandingRecv; // 此套节字上抛出的重叠操作的数量

int nOutstandingSend;

ULONG nReadSequence; // 安排给接收的下一个序列号

ULONG nCurrentReadSequence; // 当前要读的序列号

CIOCPBuffer *pOutOfOrderReads; // 记录没有按顺序完成的读I/O

CRITICAL_SECTION Lock; // 保护这个结构

CIOCPContext *pNext;

class CIOCPServer // 处理线程

public:

CIOCPServer();

~CIOCPServer();

// 开始服务

BOOL Start(int nPort = 4567, int nMaxConnections = 2000,

int nMaxFreeBuffers = 200, int nMaxFreeContexts = 100, int nInitialReads = 4);

// 停止服务

void Shutdown();

// 关闭一个连接和关闭所有连接

void CloseAConnection(CIOCPContext *pContext);

void CloseAllConnections();

// 取得当前的连接数量

ULONG GetCurrentConnection() { return m_nCurrentConnection; }

// 向指定客户发送文本

BOOL SendText(CIOCPContext *pContext, char *pszText, int nLen);

protected:

// 申请和释放缓冲区对象

CIOCPBuffer *AllocateBuffer(int nLen);

void ReleaseBuffer(CIOCPBuffer *pBuffer);

// 申请和释放套节字上下文

CIOCPContext *AllocateContext(SOCKET s);

void ReleaseContext(CIOCPContext *pContext);

// 释放空闲缓冲区对象列表和空闲上下文对象列表

void FreeBuffers();

void FreeContexts();

// 向连接列表中添加一个连接

BOOL AddAConnection(CIOCPContext *pContext);

// 插入和移除未决的接受请求

BOOL InsertPendingAccept(CIOCPBuffer *pBuffer);

BOOL RemovePendingAccept(CIOCPBuffer *pBuffer);

// 取得下一个要读取的

CIOCPBuffer *GetNextReadBuffer(CIOCPContext *pContext, CIOCPBuffer *pBuffer);

// 投递接受I/O、发送I/O、接收I/O

BOOL PostAccept(CIOCPBuffer *pBuffer);

BOOL PostSend(CIOCPContext *pContext, CIOCPBuffer *pBuffer);

BOOL PostRecv(CIOCPContext *pContext, CIOCPBuffer *pBuffer);

void HandleIO(DWORD dwKey, CIOCPBuffer *pBuffer, DWORD dwTrans, int nError);

// 事件通知函数

// 建立了一个新的连接

virtual void OnConnectionEstablished(CIOCPContext *pContext, CIOCPBuffer *pBuffer);

// 一个连接关闭

virtual void OnConnectionClosing(CIOCPContext *pContext, CIOCPBuffer *pBuffer);

// 在一个连接上发生了错误

virtual void OnConnectionError(CIOCPContext *pContext, CIOCPBuffer *pBuffer, int nError);

// 一个连接上的读操作完成

virtual void OnReadCompleted(CIOCPContext *pContext, CIOCPBuffer *pBuffer);

// 一个连接上的写操作完成

virtual void OnWriteCompleted(CIOCPContext *pContext, CIOCPBuffer *pBuffer);

// 记录空闲结构信息

CIOCPBuffer *m_pFreeBufferList;

CIOCPContext *m_pFreeContextList;

int m_nFreeBufferCount;

int m_nFreeContextCount;

CRITICAL_SECTION m_FreeBufferListLock;

CRITICAL_SECTION m_FreeContextListLock;

// 记录抛出的Accept请求

CIOCPBuffer *m_pPendingAccepts; // 抛出请求列表。

long m_nPendingAcceptCount;

CRITICAL_SECTION m_PendingAcceptsLock;

// 记录连接列表

CIOCPContext *m_pConnectionList;

int m_nCurrentConnection;

CRITICAL_SECTION m_ConnectionListLock;

// 用于投递Accept请求

HANDLE m_hAcceptEvent;

HANDLE m_hRepostEvent;

LONG m_nRepostCount;

int m_nPort; // 服务器监听的端口

int m_nInitialAccepts;

int m_nInitialReads;

int m_nMaxAccepts;

int m_nMaxSends;

int m_nMaxFreeBuffers;

int m_nMaxFreeContexts;

int m_nMaxConnections;

HANDLE m_hListenThread; // 监听线程

HANDLE m_hCompletion; // 完成端口句柄

SOCKET m_sListen; // 监听套节字句柄

LPFN_ACCEPTEX m_lpfnAcceptEx; // AcceptEx函数地址

LPFN_GETACCEPTEXSOCKADDRS m_lpfnGetAcceptExSockaddrs; // GetAcceptExSockaddrs函数地址

BOOL m_bShutDown; // 用于通知监听线程退出

BOOL m_bServerStarted; // 记录服务是否启动

private: // 线程函数

static DWORD WINAPI _ListenThreadProc(LPVOID lpParam);

static DWORD WINAPI _WorkerThreadProc(LPVOID lpParam);

#endif // __IOCP_H__

//////////////////////////////////////////////////

// IOCP.cpp文件

#include "iocp.h"

#pragma comment(lib, "WS2_32.lib")

#include <stdio.h>

CIOCPServer::CIOCPServer()

// 列表

m_pFreeBufferList = NULL;

m_pFreeContextList = NULL;

m_pPendingAccepts = NULL;

m_pConnectionList = NULL;

m_nFreeBufferCount = 0;

m_nFreeContextCount = 0;

m_nPendingAcceptCount = 0;

m_nCurrentConnection = 0;

::InitializeCriticalSection(&m_FreeBufferListLock);

::InitializeCriticalSection(&m_FreeContextListLock);

::InitializeCriticalSection(&m_PendingAcceptsLock);

::InitializeCriticalSection(&m_ConnectionListLock);

// Accept请求

m_hAcceptEvent = ::CreateEvent(NULL, FALSE, FALSE, NULL);

m_hRepostEvent = ::CreateEvent(NULL, FALSE, FALSE, NULL);

m_nRepostCount = 0;

m_nPort = 4567;

m_nInitialAccepts = 10;

m_nInitialReads = 4;

m_nMaxAccepts = 100;

m_nMaxSends = 20;

m_nMaxFreeBuffers = 200;

m_nMaxFreeContexts = 100;

m_nMaxConnections = 2000;

m_hListenThread = NULL;

m_hCompletion = NULL;

m_sListen = INVALID_SOCKET;

m_lpfnAcceptEx = NULL;

m_lpfnGetAcceptExSockaddrs = NULL;

m_bShutDown = FALSE;

m_bServerStarted = FALSE;

// 初始化WS2_32.dll

WSADATA wsaData;

WORD sockVersion = MAKEWORD(2, 2);

::WSAStartup(sockVersion, &wsaData);

}

CIOCPServer::~CIOCPServer()

Shutdown();

if(m_sListen != INVALID_SOCKET)

::closesocket(m_sListen);

if(m_hListenThread != NULL)

::CloseHandle(m_hListenThread);

::CloseHandle(m_hRepostEvent);

::CloseHandle(m_hAcceptEvent);

::DeleteCriticalSection(&m_FreeBufferListLock);

::DeleteCriticalSection(&m_FreeContextListLock);

::DeleteCriticalSection(&m_PendingAcceptsLock);

::DeleteCriticalSection(&m_ConnectionListLock);

::WSACleanup();

///////////////////////////////////

// 自定义帮助函数

CIOCPBuffer *CIOCPServer::AllocateBuffer(int nLen)

CIOCPBuffer *pBuffer = NULL;

if(nLen > BUFFER_SIZE)

return NULL;

// 为缓冲区对象申请内存

::EnterCriticalSection(&m_FreeBufferListLock);

if(m_pFreeBufferList == NULL) // 内存池为空,申请新的内存

pBuffer = (CIOCPBuffer *)::HeapAlloc(GetProcessHeap(),

HEAP_ZERO_MEMORY, sizeof(CIOCPBuffer) + BUFFER_SIZE);

else // 从内存池中取一块来使用

pBuffer = m_pFreeBufferList;

m_pFreeBufferList = m_pFreeBufferList->pNext;

pBuffer->pNext = NULL;

m_nFreeBufferCount --;

::LeaveCriticalSection(&m_FreeBufferListLock);

// 初始化新的缓冲区对象

if(pBuffer != NULL)

pBuffer->buff = (char*)(pBuffer + 1);

pBuffer->nLen = nLen;

return pBuffer;

void CIOCPServer::ReleaseBuffer(CIOCPBuffer *pBuffer)

if(m_nFreeBufferCount <= m_nMaxFreeBuffers) // 将要释放的内存添加到空闲列表中

memset(pBuffer, 0, sizeof(CIOCPBuffer) + BUFFER_SIZE);

pBuffer->pNext = m_pFreeBufferList;

m_pFreeBufferList = pBuffer;

m_nFreeBufferCount ++ ;

else // 已经达到最大值,真正的释放内存

::HeapFree(::GetProcessHeap(), 0, pBuffer);

CIOCPContext *CIOCPServer::AllocateContext(SOCKET s)

CIOCPContext *pContext;

// 申请一个CIOCPContext对象

::EnterCriticalSection(&m_FreeContextListLock);

if(m_pFreeContextList == NULL)

pContext = (CIOCPContext *)

::HeapAlloc(::GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(CIOCPContext));

::InitializeCriticalSection(&pContext->Lock);

else

// 在空闲列表中申请

pContext = m_pFreeContextList;

m_pFreeContextList = m_pFreeContextList->pNext;

pContext->pNext = NULL;

::LeaveCriticalSection(&m_FreeContextListLock);

// 初始化对象成员

if(pContext != NULL)

pContext->s = s;

return pContext;

void CIOCPServer::ReleaseContext(CIOCPContext *pContext)

if(pContext->s != INVALID_SOCKET)

::closesocket(pContext->s);

// 首先释放(如果有的话)此套节字上的没有按顺序完成的读I/O的缓冲区

while(pContext->pOutOfOrderReads != NULL)

pNext = pContext->pOutOfOrderReads->pNext;

ReleaseBuffer(pContext->pOutOfOrderReads);

pContext->pOutOfOrderReads = pNext;

if(m_nFreeContextCount <= m_nMaxFreeContexts) // 添加到空闲列表

// 先将关键代码段变量保存到一个临时变量中

CRITICAL_SECTION cstmp = pContext->Lock;

// 将要释放的上下文对象初始化为0

memset(pContext, 0, sizeof(CIOCPContext));

// 再放会关键代码段变量,将要释放的上下文对象添加到空闲列表的表头

pContext->Lock = cstmp;

pContext->pNext = m_pFreeContextList;

m_pFreeContextList = pContext;

// 更新计数

m_nFreeContextCount ++;

::DeleteCriticalSection(&pContext->Lock);

::HeapFree(::GetProcessHeap(), 0, pContext);

void CIOCPServer::FreeBuffers()

// 遍历m_pFreeBufferList空闲列表,释放缓冲区池内存

CIOCPBuffer *pFreeBuffer = m_pFreeBufferList;

CIOCPBuffer *pNextBuffer;

while(pFreeBuffer != NULL)

pNextBuffer = pFreeBuffer->pNext;

if(!::HeapFree(::GetProcessHeap(), 0, pFreeBuffer))

#ifdef _DEBUG

::OutputDebugString(" FreeBuffers释放内存出错!");

#endif // _DEBUG

break;

pFreeBuffer = pNextBuffer;

void CIOCPServer::FreeContexts()

// 遍历m_pFreeContextList空闲列表,释放缓冲区池内存

CIOCPContext *pFreeContext = m_pFreeContextList;

CIOCPContext *pNextContext;

while(pFreeContext != NULL)

pNextContext = pFreeContext->pNext;

::DeleteCriticalSection(&pFreeContext->Lock);

if(!::HeapFree(::GetProcessHeap(), 0, pFreeContext))

pFreeContext = pNextContext;

BOOL CIOCPServer::AddAConnection(CIOCPContext *pContext)

// 向客户连接列表添加一个CIOCPContext对象

::EnterCriticalSection(&m_ConnectionListLock);

if(m_nCurrentConnection <= m_nMaxConnections)

// 添加到表头

pContext->pNext = m_pConnectionList;

m_pConnectionList = pContext;

m_nCurrentConnection ++;

::LeaveCriticalSection(&m_ConnectionListLock);

return TRUE;

return FALSE;

void CIOCPServer::CloseAConnection(CIOCPContext *pContext)

// 首先从列表中移除要关闭的连接

CIOCPContext* pTest = m_pConnectionList;

if(pTest == pContext)

m_pConnectionList = pContext->pNext;

m_nCurrentConnection --;

while(pTest != NULL && pTest->pNext != pContext)

pTest = pTest->pNext;

if(pTest != NULL)

pTest->pNext = pContext->pNext;

// 然后关闭客户套节字

::EnterCriticalSection(&pContext->Lock);

pContext->s = INVALID_SOCKET;

pContext->bClosing = TRUE;

::LeaveCriticalSection(&pContext->Lock);

void CIOCPServer::CloseAllConnections()

// 遍历整个连接列表,关闭所有的客户套节字

CIOCPContext *pContext = m_pConnectionList;

while(pContext != NULL)

pContext = pContext->pNext;

BOOL CIOCPServer::InsertPendingAccept(CIOCPBuffer *pBuffer)

// 将一个I/O缓冲区对象插入到m_pPendingAccepts表中

::EnterCriticalSection(&m_PendingAcceptsLock);

if(m_pPendingAccepts == NULL)

m_pPendingAccepts = pBuffer;

pBuffer->pNext = m_pPendingAccepts;

m_nPendingAcceptCount ++;

::LeaveCriticalSection(&m_PendingAcceptsLock);

BOOL CIOCPServer::RemovePendingAccept(CIOCPBuffer *pBuffer)

BOOL bResult = FALSE;

// 遍历m_pPendingAccepts表,从中移除pBuffer所指向的缓冲区对象

CIOCPBuffer *pTest = m_pPendingAccepts;

if(pTest == pBuffer) // 如果是表头元素

m_pPendingAccepts = pBuffer->pNext;

bResult = TRUE;

else // 不是表头元素的话,就要遍历这个表来查找了

while(pTest != NULL && pTest->pNext != pBuffer)

pTest->pNext = pBuffer->pNext;

if(bResult)

m_nPendingAcceptCount --;

return bResult;

CIOCPBuffer *CIOCPServer::GetNextReadBuffer(CIOCPContext *pContext, CIOCPBuffer *pBuffer)

// 如果与要读的下一个序列号相等,则读这块缓冲区

if(pBuffer->nSequenceNumber == pContext->nCurrentReadSequence)

// 如果不相等,则说明没有按顺序接收数据,将这块缓冲区保存到连接的pOutOfOrderReads列表中

// 列表中的缓冲区是按照其序列号从小到大的顺序排列的

CIOCPBuffer *ptr = pContext->pOutOfOrderReads;

CIOCPBuffer *pPre = NULL;

while(ptr != NULL)

if(pBuffer->nSequenceNumber < ptr->nSequenceNumber)

pPre = ptr;

ptr = ptr->pNext;

if(pPre == NULL) // 应该插入到表头

pBuffer->pNext = pContext->pOutOfOrderReads;

pContext->pOutOfOrderReads = pBuffer;

else // 应该插入到表的中间

pBuffer->pNext = pPre->pNext;

pPre->pNext = pBuffer->pNext;

// 检查表头元素的序列号,如果与要读的序列号一致,就将它从表中移除,返回给用户

if(ptr != NULL && (ptr->nSequenceNumber == pContext->nCurrentReadSequence))

pContext->pOutOfOrderReads = ptr->pNext;

return ptr;

BOOL CIOCPServer::PostAccept(CIOCPBuffer *pBuffer) // 在监听套节字上投递Accept请求

// 设置I/O类型

pBuffer->nOperation = OP_ACCEPT;

// 投递此重叠I/O

DWORD dwBytes;

pBuffer->sClient = ::WSASocket(AF_INET, SOCK_STREAM, 0, NULL, 0, WSA_FLAG_OVERLAPPED);

BOOL b = m_lpfnAcceptEx(m_sListen,

pBuffer->sClient,

pBuffer->buff,

pBuffer->nLen - ((sizeof(sockaddr_in) + 16) * 2),

sizeof(sockaddr_in) + 16,

&dwBytes,

&pBuffer->ol);

if(!b && ::WSAGetLastError() != WSA_IO_PENDING)

BOOL CIOCPServer::PostRecv(CIOCPContext *pContext, CIOCPBuffer *pBuffer)

pBuffer->nOperation = OP_READ;

// 设置序列号

pBuffer->nSequenceNumber = pContext->nReadSequence;

DWORD dwFlags = 0;

WSABUF buf;

buf.buf = pBuffer->buff;

buf.len = pBuffer->nLen;

if(::WSARecv(pContext->s, &buf, 1, &dwBytes, &dwFlags, &pBuffer->ol, NULL) != NO_ERROR)

if(::WSAGetLastError() != WSA_IO_PENDING)

// 增加套节字上的重叠I/O计数和读序列号计数

pContext->nOutstandingRecv ++;

pContext->nReadSequence ++;

BOOL CIOCPServer::PostSend(CIOCPContext *pContext, CIOCPBuffer *pBuffer)

// 跟踪投递的发送的数量,防止用户仅发送数据而不接收,导致服务器抛出大量发送操作

if(pContext->nOutstandingSend > m_nMaxSends)

// 设置I/O类型,增加套节字上的重叠I/O计数

pBuffer->nOperation = OP_WRITE;

if(::WSASend(pContext->s,

&buf, 1, &dwBytes, dwFlags, &pBuffer->ol, NULL) != NO_ERROR)

// 增加套节字上的重叠I/O计数

pContext->nOutstandingSend ++;

BOOL CIOCPServer::Start(int nPort, int nMaxConnections,

int nMaxFreeBuffers, int nMaxFreeContexts, int nInitialReads)

// 检查服务是否已经启动

if(m_bServerStarted)

OutputDebugString("测试!/r/n");

// 保存用户参数

m_nPort = nPort;

m_nMaxConnections = nMaxConnections;

m_nMaxFreeBuffers = nMaxFreeBuffers;

m_nMaxFreeContexts = nMaxFreeContexts;

m_nInitialReads = nInitialReads;

// 初始化状态变量

m_bServerStarted = TRUE;

// 创建监听套节字,绑定到本地端口,进入监听模式

m_sListen = ::WSASocket(AF_INET, SOCK_STREAM,IPPROTO_IP, NULL, 0, WSA_FLAG_OVERLAPPED);

SOCKADDR_IN si;

si.sin_family = AF_INET;

si.sin_port = ::ntohs(m_nPort);

si.sin_addr.S_un.S_addr = INADDR_ANY;

if(::bind(m_sListen, (sockaddr*)&si, sizeof(si)) == SOCKET_ERROR)

::listen(m_sListen, 200);

// 创建完成端口对象

m_hCompletion = ::CreateIoCompletionPort(INVALID_HANDLE_VALUE, 0, 0, 0);

// 加载扩展函数AcceptEx

GUID GuidAcceptEx = WSAID_ACCEPTEX;

::WSAIoctl(m_sListen,

SIO_GET_EXTENSION_FUNCTION_POINTER,

&GuidAcceptEx,

sizeof(GuidAcceptEx),

&m_lpfnAcceptEx,

sizeof(m_lpfnAcceptEx),

NULL,

NULL);

// 加载扩展函数GetAcceptExSockaddrs

GUID GuidGetAcceptExSockaddrs = WSAID_GETACCEPTEXSOCKADDRS;

&GuidGetAcceptExSockaddrs,

sizeof(GuidGetAcceptExSockaddrs),

&m_lpfnGetAcceptExSockaddrs,

sizeof(m_lpfnGetAcceptExSockaddrs),

NULL

);

// 将监听套节字关联到完成端口,注意,这里为它传递的CompletionKey为0

::CreateIoCompletionPort((HANDLE)m_sListen, m_hCompletion, (DWORD)0, 0);

// 注册FD_ACCEPT事件。

// 如果投递的AcceptEx I/O不够,线程会接收到FD_ACCEPT网络事件,说明应该投递更多的AcceptEx I/O

WSAEventSelect(m_sListen, m_hAcceptEvent, FD_ACCEPT);

// 创建监听线程

m_hListenThread = ::CreateThread(NULL, 0, _ListenThreadProc, this, 0, NULL);

void CIOCPServer::Shutdown()

if(!m_bServerStarted)

return;

// 通知监听线程,马上停止服务

m_bShutDown = TRUE;

::SetEvent(m_hAcceptEvent);

// 等待监听线程退出

::WaitForSingleObject(m_hListenThread, INFINITE);

DWORD WINAPI CIOCPServer::_ListenThreadProc(LPVOID lpParam)

CIOCPServer *pThis = (CIOCPServer*)lpParam;

// 先在监听套节字上投递几个Accept I/O

CIOCPBuffer *pBuffer;

for(int i=0; i<pThis->m_nInitialAccepts; i++)

pBuffer = pThis->AllocateBuffer(BUFFER_SIZE);

if(pBuffer == NULL)

return -1;

pThis->InsertPendingAccept(pBuffer);

pThis->PostAccept(pBuffer);

// 构建事件对象数组,以便在上面调用WSAWaitForMultipleEvents函数

HANDLE hWaitEvents[2 + MAX_THREAD];

int nEventCount = 0;

hWaitEvents[nEventCount ++] = pThis->m_hAcceptEvent;

hWaitEvents[nEventCount ++] = pThis->m_hRepostEvent;

// 创建指定数量的工作线程在完成端口上处理I/O

for(i=0; i<MAX_THREAD; i++)

hWaitEvents[nEventCount ++] = ::CreateThread(NULL, 0, _WorkerThreadProc, pThis, 0, NULL);

// 下面进入无限循环,处理事件对象数组中的事件

while(TRUE)

::OutputDebugString("WSAWaitForMultipleEvents begin/n");

int nIndex = ::WSAWaitForMultipleEvents(nEventCount, hWaitEvents, FALSE,30*1000, FALSE);

::OutputDebugString("WSAWaitForMultipleEvents end/n");

char temp[256];

::OutputDebugString(itoa(nIndex,temp,10));

// 首先检查是否要停止服务

if(pThis->m_bShutDown || nIndex == WSA_WAIT_FAILED)

{::OutputDebugString("pThis->m_bShutDown/n");

// 关闭所有连接

pThis->CloseAllConnections();

::Sleep(0); // 给I/O工作线程一个执行的机会

// 关闭监听套节字

::closesocket(pThis->m_sListen);

pThis->m_sListen = INVALID_SOCKET;

// 通知所有I/O处理线程退出

for(int i=2; i<MAX_THREAD + 2; i++)

::PostQueuedCompletionStatus(pThis->m_hCompletion, -1, 0, NULL);

// 等待I/O处理线程退出

::WaitForMultipleObjects(MAX_THREAD, &hWaitEvents[2], TRUE, 5*1000);

for(i=2; i<MAX_THREAD + 2; i++)

::CloseHandle(hWaitEvents[i]);

::CloseHandle(pThis->m_hCompletion);

pThis->FreeBuffers();

pThis->FreeContexts();

::ExitThread(0);

// 1)定时检查所有未返回的AcceptEx I/O的连接建立了多长时间

if(nIndex == WSA_WAIT_TIMEOUT)

{::OutputDebugString("WSA_WAIT_TIMEOUT/n");

pBuffer = pThis->m_pPendingAccepts;

while(pBuffer != NULL)

int nSeconds;

int nLen = sizeof(nSeconds);

// 取得连接建立的时间

::getsockopt(pBuffer->sClient,

SOL_SOCKET, SO_CONNECT_TIME, (char *)&nSeconds, &nLen);

// 如果超过2分钟客户还不发送初始数据,就让这个客户go away

if(nSeconds != -1 && nSeconds > 2*60)

closesocket(pBuffer->sClient);

pBuffer->sClient = INVALID_SOCKET;

pBuffer = pBuffer->pNext;

nIndex = nIndex - WAIT_OBJECT_0;

//int nRet = ::WSAWaitForMultipleEvents(1, &hWaitEvents[nIndex], TRUE, 0, FALSE);

WSANETWORKEVENTS ne;

int nLimit=0;

if(nIndex == 0) // 2)m_hAcceptEvent事件对象受信,说明投递的Accept请求不够,需要增加

::WSAEnumNetworkEvents(pThis->m_sListen, hWaitEvents[nIndex], &ne);

if(ne.lNetworkEvents & FD_ACCEPT)

nLimit = 50; // 增加的个数,这里设为50个

else if(nIndex == 1) // 3)m_hRepostEvent事件对象受信,说明处理I/O的线程接受到新的客户

nLimit = InterlockedExchange(&pThis->m_nRepostCount, 0);

::OutputDebugString("处理I/O的线程接受到新的客户/n");

else if(nIndex > 1) // I/O服务线程退出,说明有错误发生,关闭服务器

pThis->m_bShutDown = TRUE;

continue;

::OutputDebugString("投递nLimit个AcceptEx I/O请求/n");

// 投递nLimit个AcceptEx I/O请求

int i = 0;

while(i++ < nLimit && pThis->m_nPendingAcceptCount < pThis->m_nMaxAccepts)

return 0;

DWORD WINAPI CIOCPServer::_WorkerThreadProc(LPVOID lpParam)

::OutputDebugString(" WorkerThread 启动... /n");

DWORD dwKey;

DWORD dwTrans;

LPOVERLAPPED lpol;

::OutputDebugString("GetQueuedCompletionStatus begin/n");

// 在关联到此完成端口的所有套节字上等待I/O完成

BOOL bOK = ::GetQueuedCompletionStatus(pThis->m_hCompletion,

&dwTrans, (LPDWORD)&dwKey, (LPOVERLAPPED*)&lpol, WSA_INFINITE);

::OutputDebugString("GetQueuedCompletionStatus completed/n");

if(dwTrans == -1) // 用户通知退出

::OutputDebugString(" WorkerThread 退出 /n");

pBuffer = CONTAINING_RECORD(lpol, CIOCPBuffer, ol);

int nError = NO_ERROR;

if(!bOK) // 在此套节字上有错误发生

SOCKET s;

if(pBuffer->nOperation == OP_ACCEPT)

s = pThis->m_sListen;

if(dwKey == 0)

s = ((CIOCPContext*)dwKey)->s;

if(!::WSAGetOverlappedResult(s, &pBuffer->ol, &dwTrans, FALSE, &dwFlags))

nError = ::WSAGetLastError();

pThis->HandleIO(dwKey, pBuffer, dwTrans, nError);

void CIOCPServer::HandleIO(DWORD dwKey, CIOCPBuffer *pBuffer, DWORD dwTrans, int nError)

CIOCPContext *pContext = (CIOCPContext *)dwKey;

::OutputDebugString(" HandleIO... /n");

// 1)首先减少套节字上的未决I/O计数

if(pBuffer->nOperation == OP_READ)

pContext->nOutstandingRecv --;

else if(pBuffer->nOperation == OP_WRITE)

pContext->nOutstandingSend --;

// 2)检查套节字是否已经被我们关闭

if(pContext->bClosing)

::OutputDebugString(" 检查到套节字已经被我们关闭 /n");

if(pContext->nOutstandingRecv == 0 && pContext->nOutstandingSend == 0)

ReleaseContext(pContext);

// 释放已关闭套节字的未决I/O

ReleaseBuffer(pBuffer);

RemovePendingAccept(pBuffer);

::OutputDebugString("RemovePendingAccept(pBuffer);/n");

// 3)检查套节字上发生的错误,如果有的话,通知用户,然后关闭套节字

if(nError != NO_ERROR)

if(pBuffer->nOperation != OP_ACCEPT)

OnConnectionError(pContext, pBuffer, nError);

CloseAConnection(pContext);

::OutputDebugString(" 检查到客户套节字上发生错误 /n");

else // 在监听套节字上发生错误,也就是监听套节字处理的客户出错了

// 客户端出错,释放I/O缓冲区

if(pBuffer->sClient != INVALID_SOCKET)

::closesocket(pBuffer->sClient);

::OutputDebugString(" 检查到监听套节字上发生错误 /n");

//printf("%d/n",pBuffer->nOperation);

//#ifdef _DEBUG

// ::OutputDebugString((const char *)pBuffer->nOperation);

//#endif // _DEBUG

// 开始处理

if(dwTrans == 0)

::OutputDebugString(" 监听套节字上客户端关闭 /n");

// 为新接受的连接申请客户上下文对象

CIOCPContext *pClient = AllocateContext(pBuffer->sClient);

if(pClient != NULL)

if(AddAConnection(pClient))

// 取得客户地址

::OutputDebugString("AddAConnection(pClient)/n");

int nLocalLen, nRmoteLen;

LPSOCKADDR pLocalAddr, pRemoteAddr;

m_lpfnGetAcceptExSockaddrs(

(SOCKADDR **)&pLocalAddr,

&nLocalLen,

(SOCKADDR **)&pRemoteAddr,

&nRmoteLen);

memcpy(&pClient->addrLocal, pLocalAddr, nLocalLen);

memcpy(&pClient->addrRemote, pRemoteAddr, nRmoteLen);

// 关联新连接到完成端口对象

::CreateIoCompletionPort((HANDLE)pClient->s, m_hCompletion, (DWORD)pClient, 0);

// 通知用户

pBuffer->nLen = dwTrans;

OnConnectionEstablished(pClient, pBuffer);

// 向新连接投递几个Read请求,这些空间在套节字关闭或出错时释放

for(int i=0; i<5; i++)

CIOCPBuffer *p = AllocateBuffer(BUFFER_SIZE);

if(p != NULL)

if(!PostRecv(pClient, p))

CloseAConnection(pClient);

else // 连接数量已满,关闭连接

ReleaseContext(pClient);

// 资源不足,关闭与客户的连接即可

// Accept请求完成,释放I/O缓冲区

// 通知监听线程继续再投递一个Accept请求

::InterlockedIncrement(&m_nRepostCount);

::SetEvent(m_hRepostEvent);

else if(pBuffer->nOperation == OP_READ)

if(dwTrans == 0) // 对方关闭套节字

// 先通知用户

pBuffer->nLen = 0;

OnConnectionClosing(pContext, pBuffer);

// 再关闭连接

// 释放客户上下文和缓冲区对象

// 按照I/O投递的顺序读取接收到的数据

CIOCPBuffer *p = GetNextReadBuffer(pContext, pBuffer);

while(p != NULL)

OnReadCompleted(pContext, p);

// 增加要读的序列号的值

::InterlockedIncrement((LONG*)&pContext->nCurrentReadSequence);

// 释放这个已完成的I/O

ReleaseBuffer(p);

p = GetNextReadBuffer(pContext, NULL);

// 继续投递一个新的接收请求

pBuffer = AllocateBuffer(BUFFER_SIZE);

if(pBuffer == NULL || !PostRecv(pContext, pBuffer))

// 写操作完成,通知用户

OnWriteCompleted(pContext, pBuffer);

// 释放SendText函数申请的缓冲区

BOOL CIOCPServer::SendText(CIOCPContext *pContext, char *pszText, int nLen)

CIOCPBuffer *pBuffer = AllocateBuffer(nLen);

memcpy(pBuffer->buff, pszText, nLen);

return PostSend(pContext, pBuffer);

void CIOCPServer::OnConnectionEstablished(CIOCPContext *pContext, CIOCPBuffer *pBuffer)

void CIOCPServer::OnConnectionClosing(CIOCPContext *pContext, CIOCPBuffer *pBuffer)

void CIOCPServer::OnReadCompleted(CIOCPContext *pContext, CIOCPBuffer *pBuffer)

void CIOCPServer::OnWriteCompleted(CIOCPContext *pContext, CIOCPBuffer *pBuffer)

void CIOCPServer::OnConnectionError(CIOCPContext *pContext, CIOCPBuffer *pBuffer, int nError)

////////////////////////////////////////////////

// iocpserver.cpp文件

// CIOCPServer类的测试程序

class CMyServer : public CIOCPServer

void OnConnectionEstablished(CIOCPContext *pContext, CIOCPBuffer *pBuffer)

printf(" 接收到一个新的连接(%d): %s /n",

GetCurrentConnection(), ::inet_ntoa(pContext->addrRemote.sin_addr));

SendText(pContext, pBuffer->buff, pBuffer->nLen);

void OnConnectionClosing(CIOCPContext *pContext, CIOCPBuffer *pBuffer)

printf(" 一个连接关闭! /n" );

void OnConnectionError(CIOCPContext *pContext, CIOCPBuffer *pBuffer, int nError)

printf(" 一个连接发生错误: %d /n ", nError);

void OnReadCompleted(CIOCPContext *pContext, CIOCPBuffer *pBuffer)

void OnWriteCompleted(CIOCPContext *pContext, CIOCPBuffer *pBuffer)

printf(" 数据发送成功!/n ");

void main()

CMyServer *pServer = new CMyServer;

// 开启服务

if(pServer->Start())

printf(" 服务器开启成功... /n");

printf(" 服务器开启失败!/n");

// 创建事件对象,让ServerShutdown程序能够关闭自己

HANDLE hEvent = ::CreateEvent(NULL, FALSE, FALSE, "ShutdownEvent");

::WaitForSingleObject(hEvent, INFINITE);

::CloseHandle(hEvent);

// 关闭服务

pServer->Shutdown();

delete pServer;

printf(" 服务器关闭 /n ");

///Client

//////////////////////////////////////////////////////////

// IPClient.cpp文件

#pragma comment(lib, "WS2_32") // 链接到WS2_32.lib

class CInitSock

CInitSock(BYTE minorVer = 2, BYTE majorVer = 2)

WORD sockVersion = MAKEWORD(minorVer, majorVer);

if(::WSAStartup(sockVersion, &wsaData) != 0)

exit(0);

~CInitSock()

CInitSock initSock; // 初始化Winsock库

int main()

// 创建套节字

SOCKET s = ::socket(AF_INET, SOCK_STREAM, IPPROTO_IP);

if(s == INVALID_SOCKET)

printf(" Failed socket() /n");

// 也可以在这里调用bind函数绑定一个本地地址

// 否则系统将会自动安排

// 填写远程地址信息

sockaddr_in servAddr;

servAddr.sin_family = AF_INET;

servAddr.sin_port = htons(4567);

// 注意,这里要填写服务器程序(TCPServer程序)所在机器的IP地址

// 如果你的计算机没有联网,直接使用127.0.0.1即可

servAddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1");

if(::connect(s, (sockaddr*)&servAddr, sizeof(servAddr)) == -1)

printf(" Failed connect() /n");

printf("connected to 127.0.0.1/n");

char szText[1024];

while(TRUE){

scanf("%s",szText);

// 向服务器端发送数据

::send(s, szText, strlen(szText), 0);

// 关闭套节字

::closesocket(s);

///ShutdownServerApp

////////////////////////////////////

// ServerShutdown.cpp文件

int APIENTRY WinMain(HINSTANCE hInstance,

HINSTANCE hPrevInstance,

LPSTR lpCmdLine,

int nCmdShow)

HANDLE hEvent = ::OpenEvent(EVENT_ALL_ACCESS, FALSE, "ShutdownEvent");

if(hEvent != NULL)

::SetEvent(hEvent);

::MessageBox(NULL, " 服务器关闭成功!/n", "ServerShutdown", 0);

::MessageBox(NULL, " 服务器还没有启动!/n", "ServerShutdown", 0);

继续阅读