
Presumably, post-80s players will be familiar with the "Super Robot Wars" (referred to as "Machine Warfare") series, the birth of the first part of "Machine Warfare" in 1991 to the "Aircraft Combat MX" in 2004, and then to the "Aircraft Warfare v", "Aircraft Warfare x", "Machine Warfare" in recent years, saying that the "Aircraft Warfare" series has grown up with some players.
The original Super Robot Wars
On October 27 this year, the new work "Super Robot Wars 30" (hereinafter referred to as "Aircraft Warfare 30") developed and released by Bandai Namco to commemorate the 30th anniversary of "Aircraft Warfare") was launched on the ps4, switch and steam platforms, the gameplay positioning is the same as the previous game, it is still a turn-based srpg game, and the current steam praise rate has reached 93.61%, ranking third in the new product list, and the national price is 368 yuan.
It is worth mentioning that since "Aircraft Battle 30" is the first work in the series to use Chinese Simplified, it is obvious that the "Gundam" and the game play becomes "dare to fight" and "steel bullets", which are ironic things will no longer appear, but the development team still uses transliteration techniques for some ambiguities in the game to avoid the deviation in the translation and affect the player's game experience.
In order to commemorate the 30th anniversary, this game is not only directly named after 30, but the game is also full of various elements related to 3 and 30, such as the new robot "Bird 30" in "Aircraft Battle 30" to commemorate the 30th anniversary - the three large x on the head armor represent the 30th anniversary.
As an anniversary edition, "Aircraft Battle 30" includes the body of most of the popular works of the past, and how to create a game-specific handsomeness on the basis of restoring the original animation is a difficult point, "The key point that needs to be paid attention to when making the original game image is how to show the handsomeness of the original after deforming the robot." Unlike in the past, due to the improvement of the hardware's drawing performance, we need to show the robot's movements more finely, and if the battle scenes in the original image are exaggerated, it is very difficult to perform in the game, which is a very hard job. In this regard, Mr. Takanobu Terada, producer of the "Machine Battle" series, said.
The game 'Knights & Magic' Igarka
In addition, the game has also added some new works, such as "ssss.Gust", "Knight & Magic" and other works are also shining in the game, the development team has produced a large number of text narration of the storyline of the new work, the appearance of these elements not only pays tribute to the feelings, the ultra-luxurious lineup plus the new animation is even more bloody.
Non-"machine warfare" fans can still play
The "Machine Battle" series has always had a strong fan color, and "Machine War 30" does not blindly render feelings, so it is important to make the old play comfortable, but it is more critical to bring new players a good game experience. The setting of the original characters and body allows new players to gradually understand the game's worldview with the plot, although the male and female protagonists of "Aircraft Battle 30" are not much different except for the dialogue and the previous game, but the process of using the relationship between different works and the original character communication process will help players better integrate into the worldview setting.
In the first few levels of "Machine Battle 30", the development team tailored a very detailed gameplay tutorial for new players, all the button functions and various battle data components in the game system are included, and more detailed introduction will make new players enter the pit faster, so as to better enjoy the happiness brought by the game.
Like "Aircraft Battle V", "Machine Battle X", "Machine Battle T", this game has a total of four difficulty to choose from, new and old players can choose the "simple mode" to pass the plot, so as to easily enjoy the collision of steel and blood, and can also increase the difficulty of the game for the sake of challenges. At the beginning of the game, the player can directly choose the branch route - the ground route and the cosmic route, and the difference in the choice of route will make the early appearance of the work different from the body and enemy that appeared, but the protagonist will encounter a crisis in any case, and at that time, the bird 30 was piloted to save the Drestergar, and thus was temporarily recruited as a member of the fleet.
The "auto-combat" system setting in the game
This game does not require the player to complete the sr points in a "strange" way - the game cancels the sr system of the previous game, which is relatively friendly to new players, and the location of the sr is changed to the game prompt. At the same time, "Machine Warfare 30" also added the "auto-combat" system that was once highly acclaimed in the mobile game "Aircraft dd", "Our development team hopes to reduce the difficulty of getting started with the game." Machine Warfare is indeed a fairly informative piece, but we still want players to be able to play the game more easily. There are many other entertainment works in this era besides games, and we have made this game a form that can be enjoyed by the audience of all kinds of entertainment activities. In this regard, "Aircraft Battle 30" producer Mogami Songping said.
"Auto Combat" - "Emphasis on Attack", "General Mode", "Emphasis on Defense" display
"Since this is the first time we've tried this system on a console platform, we deliberately didn't design auto-combat to be very versatile, because we didn't want to completely deprive players of the meaning and fun of playing manually. Mr. Takanobu Terada revealed about the "automatic combat" system: "Ordinary miscellaneous soldiers can use this system to defeat, but they still need to switch back to manual operation when facing bosses. In addition, the settings of "automatic combat" can be changed in the game, such as "emphasis on attack" and "emphasis on defense", etc., please change the players according to the situation. ”
"Free" chooses a mission system with a stronger mothership
Like the previous game, after the battle, the player group will return to the mothership and be able to use the funds obtained in the battle to modify the player's body, weapons, the higher the level, the more money it will cost, when the player's body has completed all the modifications, there will be optional special rewards, and there will also be a common "suit" system in RPG games - providing additional attribute bonuses.
PP Points in Battle 30 can be used to teach the pilot new skills or improve his stats, which can be earned from combat. The previous game's tac management system was replaced by the mothership aos cultivation system, allowing players to upgrade their bridges, hangars, engine rooms, training rooms, barracks and laboratories, each area will be split into three items, each of which has eight enhancement stages, and the functions of each stage are not different, increasing the settlement reward, increasing the value of the mothership, increasing the attack power of the airframe, expanding the full fuselage chip slot, etc. The changes to this system make the functionality of the mothership in the game the strongest in history. The mxp spent on upgrades is earned after each battle is settled.
The selection interface for missions is very different from the past - the previous missions in the "Airstorm" series were linear, with branches of routes, but the order of mission completion was relatively fixed.
Non-linear mission selection system for Airstorm 30
The game uses a "tactical area selection" system that can choose the plot, divided into key missions and other tasks, key tasks will describe the main plot, after completing the key tasks can go to new areas. In addition to key missions, some missions also come with a plot. Mr. Takanobu Terada said. In "Machine Battle 30", the player can choose the destination of the next mission on the mothership, which has the main line process, and there are also side quests set up to enhance the player's combat strength, which means that the player can arbitrarily switch the order of the tasks and "freely" choose the tasks they want to do, and it is interesting that when the main line task order in the game changes, then the dialogue in the plot will also be different.
More elaborate battle scenes
"Machine Battle 30" retains the advantages of the series, it is still a turn-based wargame gameplay, the combat aspect is close to the previous game gameplay, and the UI aspect changes greatly, and the hp and en in the battle will be reflected by the arc-shaped status bar, and the display interface is more in line with the aesthetics of the current player, but for the old players, there is indeed a situation that is not very suitable for the old player.
In terms of combat animation, when the player's body enters the battle, it will be accompanied by lines and attach an entry animation, which is much smoother than the previous "wooden stake" entry, and the combat animation of the previous warplane body is not copied as it is, and the development team has more or less changed, especially the newly participated "Galactic Attack Team" and "Brave Police j-decker", etc., for the details of their fuselage actions have been more close-up, but the good and bad combat animations still exist in this work.
In addition, "Machine Battle 30" appeared to enter the battle after the transition to a black screen, reducing the smoothness of the game, this situation exists in the older version, but in recent years the "Machine Battle" game has not appeared, fortunately, the black screen time is not long, for the combat aspect has no impact.
Of course, not all the improvements will be recognized by players, but there is no doubt that "Aircraft Battle 30" as a 30th anniversary work satisfies the appetite of ip fans, the new non-linear mission selection system and the mothership aos construction system is really shocking, and for new players, it can be regarded as a new fan that can play the protagonist, no matter how the plot is, first a painful and happy battle!