It is estimated that you have not heard the name of the work "Dream New Immortal" for a while, the number of player reservations before the launch of this game has exceeded 10 million, and the popularity has continued to rise after the launch, even more than a month after the line, there will still be queues in the game. Seeing this, it is estimated that many small partners who have not experienced it will have questions: Why is the popularity of "Dream New Immortal" high? As an "old" player who has been playing since the beginning of the service, I think there are three main reasons why the popularity of "Dream New Immortal" has remained high.

The first is the innovation in gameplay, I remember that before the launch, there are still "what era, still play turn-based?" Such a statement, but after going online these voices collectively disappeared. Because "Dream New Immortal" is a turn-based work, but its turn-based gameplay introduces a lot of innovative content: elemental skills, element fusion, platoon deployment, magic weapon cooperation, etc., these gameplay innovations, so that the turn-based system of "Dream New Immortal" is no longer you hit me, I take you, but full of strategy. Coupled with a large number of other innovative gameplay in the game, players can feel the freshness of the game as soon as they enter the game.
The second is the game's good welfare: "seven days login", "novice gift package", "extraordinary sainthood", "rookie red packet", etc., these welfare rewards almost cover the entire middle and early stages of the game, so that people unconsciously passed the novice period, there is no novice period of being strangely abused experience. And I think the most conscientious point is that many of the things sent in the early stage of "Dream New Immortal" are not simply aimed at the early stage, even in the later stage, they can still be used, such as Lu Xueqi and Baguio sent by "Seven Days Login", and Ning Wuxian sent by "Extraordinary Saint", which can be used to form a strong lineup.
Finally, the player atmosphere is good, which is also what I personally feel the most. Now many games are too angry, everyone is busy doing tasks to play the book, players who can't keep up with the rhythm can only choose to give up. However, everyone seems to be quite easy-going in "Fantasy New Immortals", if not when playing the book, the big guys in the team will patiently explain the mechanics and playing methods, of course, this is also due to the advantages of the game's turn-based gameplay, which can be communicated during the gap between battles.
In addition, the game does not try to extend the player's online time with complicated tasks, but leaves the choice in the hands of the player, everyone can selectively do the task, and the natural game is also a lot easier. Therefore, in the world channel of "Dream New Immortal", in addition to shouting people to form a team, there are also nagging, singing, and even after the official Q&A system was launched a while ago, everyone also used the Q&A system to play a variety of terriers. Looking at the world channel of "Dream New Immortal", it is simply a clear stream.
These three points seem to have nothing to do with each other, but together, it is not difficult to see the reason for the high popularity of "Dream New Immortal". First use innovative gameplay to attract players, then use the generous benefits to help players through the novice period, and finally with a comfortable game atmosphere to immerse players in it, unconsciously let people fall in love with this game. I have to be amazed: the production team of "Dream New Immortal" is really high.