Author: NGA-Nano City

There was a lot of cynicism in the comments, such as my xx can xxxx (I am too lazy on the spot, to be honest, some people really think that the practice degree hit that fast...). However, someone finally said dry goods, the addition of a lineup of cat clocks and changes in techniques, comfort and speed greatly increased
12-2 under the 60s or so (a pig rushed over)
12-3 down 50-60s
Learned many .jpg. Added lineup of stinged sugar like bells away
Fish Sand Ban Clock 12-3 Down: 20-30s
First of all, the degree of practice is 0 life and 1 fine, and the level a level is 10. Gan Yu had the lowest overall training degree, 10, 3, 6. (A single person eating a full pain bow is 4.3w, melting equivalent 2.0 times). Followed by fish: 10, 7, 8. (Single first pile 3.14w, without any buff, shotgun)
The highest is walnut: 10, 9, 8.
(The 10-level a that just went up today, a single person with half blood evaporated below 5.7w.) After ascending to try out the techniques and lineups for two hours in the abyss, there is still no effect. I have tried but not limited to Hu Xing Shuangyan, Hu Xing Zhong + Cat, Hu Xing Sha (Sugar 700 Proficient Wind 4) Class) But I have to say that in this issue of the abyss, whether from my own team or from the experience of using the team on the forum, walnut is undoubtedly the most difficult to say in actual use.
The premise of the following discussion is that five stars 0 lives 1 essence, 4 stars full life.
In terms of speed and stability and convenience of operation, the better teams in this period are:
Morgana (not much to explain, extreme ease and true one drag three);
Gan Wen Double Fire (Gan Yu Orchestra + 0 Practice Degree Xiangling + Bennett, because my orchestra has a lot of proficiency, so the increase is equivalent to 2.0. Naked shots are around 4.3w, but have a steady arrow damage of 13-14w with melt and Bennett's bonus);
Luqin Ban Zhong, Shuangfeng Shuangyan: These two are based on the fish as the core, the former one is because Morgana does not occupy the like, so I tried it, basically every layer is violently swept; the latter one is decent, there is nothing to say
Fish Sand Ban Clock: The fastest team to pass the level, with both circular monster survival
But in fact, these teams in the forum are all rotten, I still talk about why the walnut is not satisfactory in the actual experience, the main reason is the lack of strength in the face of the monster: here I name 12-2, whether it is the first half of the treasure group or the bottom half of the pure water, killing one is more trouble than one. I won't say it in the first half, because 12-3 is not good to break the shield, so the walnut was still put down the road by me.
The average clearance is 12-2 and in good condition (mainly referring to the completion of the charge), about 1 minute 30s-50s; the autumn is not charged generally 1 minute 20s-30. 12-3 down not to say, I tried for half a day, actually found that the first kill the debt collector instead of Bingying at the same time to gather monsters (Hu Xingshaban) is the fastest and most stable to pass, so that I have been shaking Bingying at the beginning.
The average time is about 1 minute and 20s, you may say that the lack of a gathering monster to a Wendy, in fact, I also tried, but in the end for the comfort and speed of both, Walnut was removed from the team, the team became Morgan Wenna. Finally, some time references for my personal lineup:
Ganyu acquiesced to the path of the apostles/chanters, and the fish acquiesced to the path of the fools
11-3
Morgana: 80-110s
Luqin Class Clock: 15-20s
12-1
Morgana: 60s-80s
Luqin Class Clock: 30-50s (high training is easy to damage overflow, so pay attention to leaving some blood to recharge the team)
Gan wen double fire: 40-50s (released only gan yu e, xiang ling e, wendy eq, like eq. High damage and extremely low cycle costs)
12-2
Morgana: 40-50s (the difference in speed is whether the second wave will be hung on the field thunder, the clear is quite slow) (The Ganwen double fire team is about the same speed)
Fish Class Clock: 50-70s (speed depends on whether both pigs will come over)
Fish Sand Ban Clock: 45-60s
12-3
Morgana: 60-80s
Ganwen Double Fire: 50-65s (2 arrows melt in the fire tornado, 1 arrow melts at the end of the tornado, 3 heavy hits in one cycle)
Band Clock (Top 2): 50-60s (Piano + Bennett Diffusion)
Luqin Class Clock: 40-60s
Fish sand ban clock: 20-30s
Final statement: These roles belong to "competitive posting" for me to fight the abyss. No matter how fast or slow I play, I will try their team many times. Finally, a lineup with low cycle difficulty and low operation difficulty and fast clearance speed is selected. Recently prepared to play with the Laret team, I don't know how effective it is with Manyo.
There is a person at the bottom about who blows the ass wherever it is, which is reasonable and can reflect some of the phenomena in the quagmire. But in fact, my personal liking for the character is that the >> walnut > ganyu. Ganyu's plot I personally am relatively insensitive, in addition to its own sense of blow in general, so itself is more insensitive, the title of Ganyu purely because of his performance in this issue of the abyss is really good.