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A physics-based VR puzzle game - Gadgeteer What is this game? Game parameters after playing experience

A physics-based VR puzzle game - gadgeteer

A physics-based VR puzzle game - Gadgeteer What is this game? Game parameters after playing experience

Hello everyone, I am obsessed with the vr world, blowing up the machine emperor quest of the illusion tramp white horse, there is fun, do not share how to do, for you to present fun useful VR game intelligence. The game I bring to you today is - gadgeteer

A physics-based VR puzzle game - Gadgeteer What is this game? Game parameters after playing experience

Gadgeteer is a physics-based VR puzzle game where you can build chain reaction machines to solve fun, complex puzzles. Your machine will use gadgets to fire, impact, twist, and rotate — creating a chain reaction that may even eventually tear apart the fabric of space-time. Get your wit ready because you need them to build your masterpiece!

Puzzle Mode: Solve 60 physics puzzles in an endless way.

Maker Mode: Build your dream machine without any rules, only physical rules. When you're done, share your masterpiece or experience someone else's engineering marvel. Design your own puzzles and upload them online using publishle designer. Access 40 additional gadgets inspired by rube goldberg machines.

Share online: Unlimited replayability and depth. Access unlimited community-made puzzles in online sharing.

Additional features:

- Connect about 100 unique gadgets to build your crazy machine.

- Use 4 powerful tools: Create, Clone, Draw and Destroy.

A physics-based VR puzzle game - Gadgeteer What is this game? Game parameters after playing experience

Number of players: Single user

Play posture: sitting, standing

Supported platforms: quest, quest2

Categories: Games, Puzzles, Simulations

Languages: English, Chinese (China), Chinese (Hong Kong), Chinese (Taiwan), Danish, French (France), German, Japanese, Korean, Spanish (Mexico)

Storage: 2.66GB

A physics-based VR puzzle game - Gadgeteer What is this game? Game parameters after playing experience

Wonderful game, but would like to make a suggestion

I love this game. I love the idea, I love execution, I love all kinds of projects. I have only one small problem. I don't have the most stable hand in the world. So if they add the ability of tracks and other things to be able to bite each other and merge at the end of the connection, then the production experience and so on will be better

After the introduction of this issue of the game, Hakuba is going to discover new play items, this game gadgeteer (gadgeteer), what do you think, if you have experience or operation secret skills after playing, or even raiders to ask questions, welcome to communicate in the comments. If you have the chance, I hope to meet you in the virtual world. Let's play :)

VR changes the world!

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