
During last week's Chinajoy, Station B used an online conference to bring players 11 new games. There is no shortage of indie games that emphasize creativity and a strong style.
For example, the "strongest rabbit on the surface" that appeared in the middle of the press conference made my eyes light up, and many bullet screens also called for this plush rabbit with fierceness and perseverance in his eyes.
This rabbit comes from the domestic galaxy castlevania game "Shadow Torch City", which has been shortlisted for Sony's "China Star Program" and has a certain guarantee of quality.
It is worth mentioning that at the Japanese indie game conference bitsummit gaiden held last month, Sony executive Shuhei Yoshida also specially recommended this rabbit to players. It can be called a recognition on the stage of global scale.
After seeing the work recommended by Shuhei Yoshida, I was deeply honored to be the official of Shadow Torch City
Of course, Shadow Torch City, which is still in the development stage, still has a long way to go. However, judging from the real machine demonstrations released so far, "Shadow Torch City" does have a good selling appearance, and the gameplay is also worth our expectations.
This is not my wishful thinking. About a month ago, the official YouTube channel of playstation released a number of trailers for recent games, including Shadow Torch City. It is worth noting that the trailer of "Shadow Torch City" has been played more than many first-line popular masterpieces.
Some foreign players have seen the trailer and commented that "Shadow Torch City" looks like "Crazy Animal City" directed by Quentin Tarantino, director of "Kill Bill".
This evaluation first comes from the painting style. I have to say that the painting style of "Shadow Torch City" is particularly eye-catching, and the overall style is dark and gloomy. Officially, the game is based on the cityscape of old Shanghai in the 1940s, incorporating a dieselpunk art style.
This combination of this hardcore mech aesthetic and the game's protagonist, a plush rabbit, creates a huge visual contrast. The scene of a small soft creature waving a giant mechanical arm is particularly impressive.
In an interview with the "China Star Project" last year, Zhang Tao, the producer of the work, said that he had always believed that the game was a perfect combination of technology and art, and hoped to elevate these two elements to a relatively high height at the same time in "Shadow Torch City".
In fact, foreign players will use "Quentin Tarantino" to describe "Shadow Torch City", not only because of the dark style of the game. In the action section, "Shadow Torch City" can also see a hint of Quentin Tarantino's action movie refreshing shadow.
The game uses a lot of arcade-style actions, and the combo moves are refreshing and the sense of blow is strong.
There are also combinations of scene elements and moves, allowing rabbits to navigate the traps.
Rabbit's armor also seamlessly switches between three fighting styles: iron fist, drill and electric whip to cope with the changing battle situation in various spaces. The overall movement feels quite comfortable, smooth and without any lag.
In addition to the action system that players pay the most attention to, from the information released so far, the game also has a good level in character shaping. For example, the mysterious and elegant Catwoman "lady q", with a capable personality and strong hands, always appears with a touch of surprise.
lady q
Players see it and feel like they're in love again.
And the boss of the underground rat gang, "Boss Du", a scheming face, secretly maintains the balance of Torch City with his superb wrist.
These in-depth characters and the game's desolate and thick worldview together outline the story of a lone hero who goes deep into the enemy's nest. For a Galaxy Castlevania gameplay game, this is often a necessary part of the player's sense of immersion.

Of course, it also has the semi-open world that Galaxy Castlevania should have. The makers added a lot of elements to the game that are worth challenging and exploring repeatedly, such as hidden rooms, secret passages, and shortcuts. For players with a desire to explore, this is obviously a boon.
In-game levels
Overall, "Shadow Torch City" has a good degree of completion, from the current potential of the game, this solid content, there is no obvious shortcomings of the domestic game, worthy of the player's expectations.
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