The developer of the Forest game is a very small studio, and in one of the changelogs, the development team once mentioned that in fact, they just wanted to make a horror game against cannibals in the wilderness. However, in the development process, inspired and suggested by many players, the story line was slowly established. There is a recurring company in the game - Sahara, let's take a look at the backstory about this company with the editor.
Immediately after the previous article ~~~
Let's first take a look at some of the things left near the white tent. The book hanging the cross, well understood, the Bible, this is a group of crucifiers.

A magazine
There's a story in this magazine, seven people entering the cave and only one person comes back, but the white tent group carries this magazine, so it shouldn't be their story, it's their story before them.
Further ahead in the white tent, there were no earlier remaining tents, and the only possible clue was a magazine.
This magazine probably introduces some special waterfalls, caving expeditions, and so on. It was published on June 5, 1932.
So to sum up, the story should be like this In June 1932, 7 people read the magazine and decided to come here to explore. But there was danger, and in the end only 1 person went out alive and told the story to the world.
Then on July 14, another magazine came out and told the story of the encounter.
Then the white tent group of people learned the story and decided to come to the island to explore.
As a result, whether the group of white tents found the 6 people who had disappeared before, (due to the official secret deletion) we do not know.
But what we can know is that the white tent group found the real secret hidden deep in the cave.