During this time, a game was circulated on the Internet, called "Dead Silence" is a doomsday survival game, because it is produced by the author himself, it is a very low-cost game, and it takes only 13 days, so what kind of results can such a game get? To be honest, I am not optimistic, but it can stand out from so many games must have its dazzling side, and now the gap in doomsday games is still very large, so the major game manufacturers still have to seize the time to seize the market and fill the vacancy, the main charm of the game is not how fun, but in its attitude, the attitude of domestic games, let's take a closer look!

The game has been on the Steam shelves, the introduction has been introduced, the download volume has exceeded one million, is a free game, according to UP himself, the production of the game took a full 13 days of time, and eight thousand yuan of production costs, which for a 3A masterpiece, may not even be a dime of people's nine cattle, some people also frankly, but also UP to a person's strength to shoulder a factory, this is indeed a bit of a fire, but think about it carefully, it is indeed true in terms of attitude!
Don't underestimate this stand-alone game, its charm is far higher than its value, don't look at this is a free game, its requirements for user configuration are still very high, low-end users can't play, not optimized badly, is the picture quality is really high, the current UP has announced the upfront cost of the game and operating costs, etc., such as the deposit of the shelf platform, etc. have been counted in it, which shows how much he wants the domestic game to be strong UP master!
In addition, the game's sense of blow is also very good, although the game content is very small, but the later will continue to update, so this game is definitely worth experiencing, of course, whether the author will use the game for profit in the future, it depends on how I choose, at present, players hope that the author will continue to update the game, and hope that the author will add a reward function in the game, so that you can also contribute to your own thin efforts, after all, making a game is not easy, The author always carries the weight of the day when he is crushed, are you right?
This issue of sharing ends here, if you have any comments or ideas on this, please participate in the comments below to let me know!