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Genting Game 10.22b: 95 Supreme Version the most detailed operational transition

Genting Game 10.22b: 95 Supreme Version the most detailed operational transition
Genting Game 10.22b: 95 Supreme Version the most detailed operational transition

Natural Selection Recommendation: Heavenly Selection Five Fees Heavenly Selection

Lineup Recommendations: Setti, Lilia, Blind Monk, Yon, Kieran, EZ, Tsar, Kaiyin, Shin

Lineup Bondage: 1 Overlord 1 Day Fire 1 Owl 1 Ronin 1 Ninja 2 Grandmaster 2 Arcane

1/1 Overlord

When overlords drop to 40% health for the first time, he leaves the fight and starts doing sit-ups. Each sit-up restores 15% health and gives him 40% attack and movement speed. If he reaches full blood, he will return to battle with a Scrappy Effect: both his normal attacks and skills deal real damage. If all his allies were killed, he would immediately return to battle early.

[1] When overlords drop to 40% health for the first time, he will leave the fight and start doing sit-ups. Each sit-up restores 15% health and gives him 40% attack and movement speed. If he reaches full blood, he will return to battle with a Scrappy Effect: both his normal attacks and skills deal real damage. If all his allies were killed, he would immediately return to battle early.

1/1 day

【Celestial Flame】 After participating in 3 battles, it can transform, and the skill will be strengthened as a result. [1] [Tianxu] After participating in 3 battles, you can transform, and your skills will be strengthened.

1/1 of the owl

[Owl] will deploy two soldiers who can move independently. These soldiers will not move or attack, and will die along with their masters.

[1] [Owl] will deploy two soldiers who can move independently. These soldiers will not move or attack, and will die along with their masters.

1/1 Ronin

At the beginning of the battle session, if a Ronin's neighbor doesn't have any friendly forces, he will get:

[1] A layer of shield A1/1 ninja equivalent to 50% of its maximum health

[Ninja] gets extra attack power and spell strength. Activated only if there happens to be 1 or 4 different ninjas on the field.

【1】Ninja gains +50 attack damage and +50% spell strength FF)

2/2 Grandmaster

At the beginning of the battle session, the Grandmasters will calm the enemy's will, reducing the speed of all enemies' attacks by 50% for a few seconds

[2] Lasts for 2 seconds

2/2 Occult Magician

All allies gain magic resistance.

[2] 40 Magic Resistance

Genting Game 10.22b: 95 Supreme Version the most detailed operational transition

Lineup Gameplay:

Hello ~ Hello everyone, I am xiao hi.

The current 10.22b version of the popular lineup is mainly the Jade Sword Male Knife, Night Yu Ruiwen, Yongsen Fighting Hunting, Eight Bucket Fighting Hunting and less common duels, Pinduoduo Nami, these lineups are more in need of natural selection of the lineup, more need a little luck. Today Xiao Hi taught everyone a set of lineups that do not need to be chosen, invincible and everyone understands, but they are not good to play - the nine-five.

Nine-five supreme, simply put, is composed of nine five-fee cards, because the current version of the 5-fee hero has a very good combat ability, as long as a 2-star can fly, the basic formation is invincible existence. In fact, everyone may have a question, does the Ninth Five-Year Supreme have to put together eight five-fee cards? Let's first take a look at the current version of the 5 fee cards are mainly several, the current version of the 5 fee cards mainly have Seti, Lilia, blind monk, Yong'en, Kieran, EZ, Tsar, Kai Yin a total of 8 5 fee cards, these 8 cards are strong and weak Some single cards can C, but some are only auxiliary life, so how do we choose?

First of all, we need to clarify which heroes can C and chase 3 stars in the next 5 fee cards, which are very capable of 1VS9. The three heroes of Seti, Yong'en, and Kai Yin are all big C, basically chasing out 3 stars and casually matching 2 stars with 5 fee cards to eat chicken, but the hero who needs to prevent a hand of 2 stars blind monk is really a bit speechless. Secondly, there are also Tsars and EZ who can be the main C, these two heroes were originally positioned in the 5 fee card is auxiliary, but if the damage of these two cards is also very explosive in the case of chasing out 3 stars and 5 fees, the priority of chasing 3 stars is only this Serti, Yong'en, and Kain.

So which cards can't be the main C?

Blind Monk, Lilia, Kieran these three cards must not chase 3 stars, and Lilia if not to 2 stars, you can choose not to use this hero, Lilia after the revision is really a bit of a fee, the damage of the awakening is too low to be useless. And like Kieran is simply an auxiliary hero, this hero we only need to chase 2 stars, 3 stars is completely wasted even if you can resurrect the full hero is also an entertainment, and there is no sense of 3 stars and 5 fee cards. Finally, I have to talk about the hero of the blind monk, the blind 3 fee card is completely useless, the blind man's most perverted is to propose the chessboard is to die directly, it does not matter whether there are 3 stars, even if the 3 stars are at most a little more vertigo time, will my blind big brother lack this dizzy time? No, no, no, a blue BUFF can teach the other side to be a person.

In fact, the lineup of the Nine-Five-Year-Old is very well understood, that is, relying on the high-quality 5 fee cards to play the opposite lineup in the early streak, so this is crucial for the choice of 5 fee cards. Just now Xiao Hi said above that the three cards of Serty, Yong'en, and Kain are the strongest when the main C is the strongest, so how to choose these 3 cards?

Seti's gameplay is technology knife + law explosion + law explosion / endless, as long as you give Seti a strong costume, the 2-star seti's play is to start the game to release the first big move, and then do sit-ups and come back to harvest. Of course, the best thing is to be able to chase out the 3-star Certi, 3-star Serti casually has a spell equipment, and even if there are four secret magic blessings in one punch, it is all dead. No one could block a punch from 3 Star Serti, and if there was, he would definitely have resurrection armor.

Yong'en's gameplay is relatively meaty, mainly the equipment combination of meat + blue BUFF. Yong'en's blue BUFF equipment is very critical, with the blue BUFF Yong'en can continue to release the skill to hit a piece of damage, and Yong'en does not need to do too much output equipment because of the skill killing, but like the madman, anti-armor, dragon's tooth is more suitable for Yong'en. Especially in the case of chasing out 3 stars of Yong En, the defensive suit or mercury is relatively important.

Kai yin's gameplay is the same as Certi, and the equipment is also biased towards the fa-strong. Being able to chase out 3-star Kaiyin and 3-star Certi is the most comfortable, and it is also the coolest time to play the Nine-Five Supreme. These two 3 stars can make you have a 1-knife 99999 experience, which is simply more exciting than the page play. But if there is no suitable faqiang equipment, Kaiyin can also use anti-armor, dragon teeth these pure meat equipment, 3-star Kaiyin is basically the existence of seconds and seconds, faqiang armor may do more is the icing on the cake, no meat to be practical.

Tips for chasing 3 stars and 5 ficcas

Under normal circumstances, if you want to chase out 3 stars and 5 fee cards, you must be able to search for cards with 9 people and have enough economy or enough Nico. If you want to chase out 3 stars and 5 fee cards without Nico, you must have 5 fees, and only in the case of 5 fees is the easiest way to chase 3 stars. If we want a 5-cost choice, then we need another 9 people to sell all the lineups. Under normal circumstances, when pulling 9 people and 50 gold coins, we should still have 30-40 gold coins when we sell the lineup on the field, adding up to about 8 or 90 gold coins, which is enough for us to search for several 2-star 5 fee cards, as to whether there can be a choice of 5 fee cards, it depends on everyone's luck.

Finally, let me tell you that no matter what 3 stars and 5 fee cards can be chased out in the later stage, we must not sell all the heroes to leave a 3 star 5 fee card, especially like chasing out the 3 stars of Certi, Yong En, Kai Yin, these heroes, otherwise everyone can feel the happiness of the blind monk of the national football team 9999. Hahaha Of course, if the opposite Nine-Five Emperor dares to be so late 1VS9 situation, everyone only needs a blind monk to be able to single-handedly hammer him, after all, the blind big brother is not afraid of anyone.

Equipment recommended

Genting Game 10.22b: 95 Supreme Version the most detailed operational transition

Serty: Magic Explosion (Big Stick + Fist Set) + Magic Explosion (Big Stick + Fist Cover) + Technology Knife (Big Sword + Big Stick)

Kaiyin: Magic Explosion (Big Stick + Fist Set) + Endless (Big Sword + Big Stick) + Resurrection Armor (Big Sword + Lock Armor)

Caution: Portal (belt + recurve bow)

Yong'en: Blue BUFF (Goddess Tears + Goddess Tears) + Fanatics (Belt + Belt)

Operational ideas

The chicken eating rate of this lineup is very, very high, but the difficulty of forming is also the most difficult of the version. One of the things you have to learn to play well with this lineup is that you will run consecutively in the early stages. No matter what the situation, do not hold the transition of consecutive defeats, especially the fuxing streak. Basically, as long as you get the Lucky Star, you must go through the streak of victories to eat the economy, relying on the Lucky Star to go on a continuous defeat on the 9 population will explode sooner or later. In the current version, almost all the lineups are in the 4-1 pull 7 population search card to improve the quality, the 4-stage transition is difficult almost our familiar lineup is in the 4-1 force, our only requirement in the 4th stage is to win as much as possible, not to win consecutively, no matter what lineup can win in the 2nd and 3rd stages to maintain a 4-stage streak is almost impossible, then we need to do a good lineup transition in the 4th stage, with the least amount of blood in exchange for defeat, 4 stages when a loss of 3-4 monsters is the most ideal, Because we need to rush the 9 population, it is still necessary to do a good job in the first and middle period of the winning streak is the key.

How to operate the beginning, according to the current version of the early stage of the Rush 95 Nozun and the lineup mainly includes Scarlet Moon, Pinduoduo 3 Lucky Star (what is stronger), Pinduoduo Nami (Nami does not chase 3), Yongsen Dou hunting, and the Transition of the Nine Three Kingdoms. The ability of these squads to eat consecutive wins in the first and middle periods is still very strong, especially like the two lineups of Scarlet and Eight Fighters, and a fanatic in the early stage can basically win 4-1 in a row. But if you want to choose a stable transition lineup, then Xiao Hi still recommends that you use the Crimson Moon to transition, and it is best to make up 9 Crimson Moon. In the case of 8 people, the combat ability of 9 Scarlet is very strong, and the back row of a cannon is basically a big cripple, even if it is lost, it will not lose much blood.

The Crimson Moon has been enhanced because of the strength of Gario after the current version, if there is a natural selection of scarlet in the early stage, the speed of the speed of 8 population is very simple, 8 population to 9 Scarlet Moon, it is very easy to transition from 8 population to 9 population, and even if you lose, you can't lose much blood.

No matter what lineup you play, the opening game recommends that you give priority to the small pieces of Riyan, lock armor or belt. We needed this equipment very much in the early stages to play a winning streak. If the beginning can have a sun inflammation + the early stage of the red moon, it is basically invincible.

Genting Game 10.22b: 95 Supreme Version the most detailed operational transition

Opening 2-1 pull 4 population spider, pike, card, prince together 3 Crimson Moon 2 Aegis messenger, Crimson Moon + Aegis early stage is the key to winning streak, like the general if there is no 6 scarlet and 9 scarlet, we can choose Aegis to match, group shield blessing even if we summon Gario will not drop too much blood, to ensure follow-up damage.

Genting Game 10.22b: 95 Supreme Version the most detailed operational transition

2-3 pull 4 population 8 experience, 2-5 liter 5 population, 5 population has the case of the chosen Red Moon directly on the 6 Crimson Moon, 6 Crimson Moon is the strong period of our entire lineup, even if we may play the Crimson Moon in addition to the chosen only 1 star, but this will not affect our strong Gario position at this time.

5 population selection Scarlet, Spider, Card, Pike, Widow, Calista 6 Crimson Moon.

Genting Game 10.22b: 95 Supreme Version the most detailed operational transition

3-2 pull 6 population, 6 population increase the idea is almost the same as 4 population. The use of The Crimson Moon + Aegis messenger to improve the overall quality, here we recommend that you match Kenan, Kainan's group control for the Crimson Moon is a supplement to the lack of control, and make up for the shortcomings of the lack of damage in the entire lineup.

6 population day selection scarlet case, spider, card, pike, widow, calista, Kenan minus 6 crimson moon 2 aegis 2 aegis make 1 ninja.

Genting Game 10.22b: 95 Supreme Version the most detailed operational transition

The idea of 4-1 pulling 7 population and 7 population is to improve the quality of Gario, because after the revision, each Red Moon Hero on the field can improve the quality of Gario, so we only need to add a sword demon to support the tandility of the front row in the 7 population.

7 population days select scarlet case, spider, card, pike, widow, calista, Kennan, sword magic 6 crimson moon 2 aegis make 1 ninja.

Genting Game 10.22b: 95 Supreme Version the most detailed operational transition

8 population Spider, Card, Pike, Widow, Calista, Sword Demon, Ember, Kiran 9 Crimson Moon. As long as you make up 9 scarlets, you don't need to chase 3 stars, you can directly pull 9 people.

Genting Game 10.22b: 95 Supreme Version the most detailed operational transition

9 population Seti, Lilia, Blind Monk, Yong'en, Kiran, EZ, Tsar, Kai yin, Shen, we choose the hero according to the situation, if Lilia and the blind monk are less than 2 stars, we are still on the other 2 stars high fee card, these two heroes are really a bit of a pull. In the later stage, no matter which 3 stars are chased out, it is recommended that you leave one or two 2 stars 5 feika to prevent the next foot of the 2 star blind monk on the opposite side, and the late 3 star priority: Seti = Yong'en = Kai Yin > EZ = Tsar > Blind Monk = Lilia = Kieran

The current version of more lineup recommendations have been updated, everyone Genting Yi super hi public number homepage reply 1 can get the current version of the latest lineup recommendation, every day a new lineup to take you to eat chicken with you hi, I hope that the lineup recommended by Xiao Hi to everyone can like, as soon as possible on the score rush rush ~