On May 17th, the "Honor of Kings" experience server ushered in an important update again, with a total of 6 heroes and 4 equipment adjustments.
In terms of heroes, the three major T0 "bullies" in the version, Da Qiao, Zhu Bajie, and Zhen Ji are all weakened, and Lian Po, Cao Cao, and Zhou Yu are strengthened. In terms of equipment, the yellow shield has been strengthened, the tank heroes have been strengthened in disguise, the broken army has been strengthened, and heroes such as Lu Bu and Yuan Ge have been strengthened in disguise. Let's take a look at the specific contents:
【Hero Adjustments】
Cao Cao (Strengthened)
【Skill Adjustments】
- Removed the 25% damage reduction from the end of Sword Aura
- The drop rules of Jamp have been adjusted from dropping 1 stack every 2 seconds to dropping 1 stack every 4 seconds
- Cooldown time to wait after a skill cast has been reduced from 5 seconds to 3.5 seconds
- Cooldown for each missing spell increased from 30% to 35%
【Skill Analysis】
Cao Cao finally waited for a decent wave of strengthening, otherwise the intensity of the peak game T3 and the 2.2% appearance rate were really unwatchable. This plan has adjusted Cao Cao from two aspects:
First, in terms of passive, the restriction of reducing the damage dealt by the end of the sword qi by 25% has been removed, so that Cao Cao no longer needs to deliberately get close to the damage to be fully damaged. The number of strong layers has been changed to drop 1 layer in 4 seconds, which also makes it more comfortable to store A to enter the group. In short, I am not too afraid of "kites".
Second, the cooldown time of waiting after the release of a skill has been reduced from 5 seconds to 3.5 seconds, which is equivalent to a slight reduction in the pulling ability of heads-up, but the cooldown time returned for each less release has been increased by 5%, which is equivalent to increasing Cao Cao's error tolerance and mobility when fighting a group. Overall, the second is still strengthened.
Zhu Bajie (weakened)
【Skill Adjustments】
- 1. Removed 15% bonus damage from monsters
【Skill Analysis】
If there is still some room for countermeasures against Lu Zhu Bajie, then fighting Wild Boar Bajie is almost an insoluble existence. The development is fast, the equipment bonus is full, there is meat and output, so that Zhu Bajie's win rate is infinitely close to 53%, which is still the data after weakening.
This adjustment directly removes the extra damage of a skill to wild monsters, which is equivalent to greatly weakening the development speed of Wild Boar Bajie, so that its jungle speed returns to the normal frequency of jungler development.
But the good news is that Huang Dun has strengthened again, and the fight against Lu Zhu Bajie is about to eat the adjustment bonus again, let's talk about Huang Dun in detail later.
Big Joe (Weakened)
【Skill Adjustments】
- Passively provided "Cross Explosion" damage reduced by 20~40, but spell damage bonus increased by 5%
- The damage over time dealt by Skills 13 has been reduced from 6 to 5, and the damage value has been reduced by about 20%, but the damage of non-hero units has been increased by 50%.
【Skill Analysis】
I thought that canceling the effect of Da Qiao's famous knife could make Da Qiao's strength decrease and get out of the ban position, but I didn't expect that the win rate of Da Qiao in the qualifying match still reached a terrifying 54.16%, and the ban rate was still the second among all heroes.
This time, the damage value of Da Qiao's passive and one-three skills has been greatly weakened, and it is still relatively hurtful. This makes Da Qiao's explosive power seriously decline throughout the period, especially the strength of the auxiliary Da Qiao may return to a relatively reasonable state.
Of course, in order to make up for this damage adjustment, the plan added a 50% increase in damage to non-hero units to Da Qiao, so that Da Qiao will not be affected by the speed of clearing the line due to the reduction of skill damage. After this weakening, the ideal state should be to be able to ban, right?
Zhen Ji (Weakened)
【Skill Adjustments】
- The enemy is frozen again within 3 seconds, dealing only 0.5 seconds of Freeze
【Skill Analysis】
After the rework, Zhen Ji is definitely the only one in the middle lane, although it has been adjusted many times, but the win rate and appearance rate are still unbeatable. The main reason is stable control, strong continuous damage ability, excellent self-protection ability, and extremely high tolerance rate for chaotic battles.
This adjustment weakens Zhen Ji's continuous control effect, but does not affect her stable control ability. Therefore, although it is weakened, it does not hurt the muscles and bones, and the strength is still the same.
Lian Po (Strengthened)
【Skill Adjustments】
- The base damage, level growth damage, and additional AD damage bonuses of the second skill have all been strengthened
【Skill Analysis】
After a semi-rework, Lian Po has greatly improved Tandu, but the burst damage has also dropped significantly. So much so that the current Lian Po is very reluctant to take the confrontation road, and the only remaining win rate is the auxiliary position.
This time the strengthening of Lian Po is very timely, the second skill is one of the main output means, and the value has been strengthened in all directions, making Lian Po return to a state of integration of offense and defense, rather than a sandbag with an empty hegemon and Tandu.
Zhou Yu (Enhanced)
【Skill Adjustments】
- The base health recovery of the second skill is reduced by 5 points, and an additional health bonus of 2% is added
【Skill Analysis】
Zhou Yu, this veteran tool man mage has been in decline for 7 seasons, and there is no win rate or appearance rate to be seen, and it has reached the point where only the technique has no strength.
This adjustment is at a small cost of reducing the base life recovery of 5 points, in exchange for a 2% additional health bonus, which is a good wave of strengthening, at least Zhou Yu, who is half-fleshed, can have a certain appearance rate, but the strength of the adjustment is still too small, and it is difficult to change the popularity significantly.
【Equipment Adjustments】
Iron Sword
【Equipment Adjustments】
- Attack damage is increased by 5 and the price is increased by 50 gold.
【Equipment Analysis】
Increasing the gold by 50 in exchange for 5 attack damage is a lot of benefit for the early stage. It not only speeds up the line clearing, but also strengthens the line matching ability.
However, for the latte sword as a transitional equipment, most of them are weakened. For example, the transitional outfit of the Shadow Battle Axe, Meteorite, now requires two iron swords as a synthesis path, which is equivalent to a full 100 gold coins more, and the cost performance is reduced, so it is not possible. This was a further weakening for the Warriors and Assassins.
Storm Greatsword
【Equipment Adjustments】
- Physical Attack is reduced by 5 and the cost is reduced by 60 gold
【Equipment Analysis】
Unlike the Iron Sword, although it also reduces the damage by 5, the price has been reduced by a full 60 gold coins, and this cost performance has risen.
Break the army
【Equipment Adjustments】
Physical Attack is reduced by 10 and the cost is reduced by 270 gold
【Equipment Analysis】
Physical Attack is reduced by only 10 points, in exchange for a 270 gold reduction in crafting price. This made heroes such as Lu Bu, Yuan Ge, and Jing, who were equipped with the broken army as the core equipment, laugh out loud, the cost performance was too high, and more importantly, it directly moved forward the strong period of these heroes!
Lu Bu, good things are coming!
Raging Dragon Sword and Shield
【Equipment Adjustments】
- Passive Divine Power has been added to the effect on towers.
【Equipment Analysis】
For all recovery tanks, it is another wave of pure strengthening, and in the future, heroes such as Zhu Bajie, Bai Qi, Xiahou, and Cheng Yanjin will have stronger ability to push towers, which is the real "tank glory".
【Summary】
Although Zhu Bajie, Zhen Ji, and Da Qiao ushered in a weakening, it did not affect the strength of the upper score. Cao Cao and Lian Po's strengthening are all pain points, looking forward to the launch of the official server, while Zhou Yu's strengthening is a bit perfunctory. In addition, the most eye-catching adjustment this time is to break the army, combined with Lu Bu's previous adjustment, there is a high probability that it is about to take off.