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World of Warcraft: From the Return of the Legion to the Battle for Azeroth, why is the plot becoming more and more abrupt?

author:Folding the night is not a good person

World of Warcraft, a massively multiplayer online role-playing game that has been loved by players around the world since its launch in 2004, has been a topic of conversation among players for its rich story background, huge world view setting and in-depth plot development. However, many players have sensed that there seems to be some abrupt changes in the development of the plot between the seventh expansion of the game, "Return of the Legion", and the eighth expansion, "Battle for Azeroth".

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Review the main plot of "Return of the Legion". In this version, the Burning Legion and the Old Gods become the main villains. The Burning Legion, a powerful force made up of demons, has long been the greatest threat in World of Warcraft. The Old Gods, on the other hand, are a mysterious group of beings who lurk in all corners of Azeroth in an attempt to upset the balance of the world. At this stage, Alliance and Horde players join forces to defend their homeland against these powerful enemies.

World of Warcraft: From the Return of the Legion to the Battle for Azeroth, why is the plot becoming more and more abrupt?

Then, let's take a look at "Battle for Azeroth". In this version, the plot undergoes a significant shift, from fighting against external threats to internal contradictions. The conflict between the Union and the Horde escalated, and even a full-scale war broke out. This shift is undoubtedly a shock to many players. After all, in the past few editions, the Alliance and the Horde have had contradictions and conflicts, but most of the time, they have been able to unite and work together to deal with external threats.

Why is there such a shift? The reasons behind this could be manifold. On the one hand, it may be that the developers want to bring a new experience to players, break the story mode of the past, and make the game more interesting. On the other hand, it may also be because in the real world, there are more and more social conflicts and wars, and the developers hope that through such a plot setting, players can reflect on the real world.

World of Warcraft: From the Return of the Legion to the Battle for Azeroth, why is the plot becoming more and more abrupt?

However, this shift has had some implications. On the one hand, some players may not be able to accept such a plot change, believing that it is not what they expected. On the other hand, such a shift could also have an impact on the future development of the game. For example, if the contradictions between the Union and the Horde cannot be effectively resolved, then in future editions we may see more internal conflicts than solidarity against external threats, as in the past.

World of Warcraft: From the Return of the Legion to the Battle for Azeroth, why is the plot becoming more and more abrupt?

From "Return of the Legion" to "Battle for Azeroth", the plot of World of Warcraft has indeed undergone some abrupt changes. Such a shift could lead to new gaming experiences, and it could also have an impact on the future of gaming. As players, we can only hope that the developers can bring us more interesting plots and settings in future versions. At the same time, we should also keep an open mind to accept and understand such plot shifts.

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