laitimes

A simple question that sparked heated discussions, but unfortunately there was no correct answer

author:A king at your fingertips

Hello everyone, I'm at the tip of my fingers.,There's been a lot of talk about tanks lately.,It's really this wave of strengthening that really makes this profession eat some dividends.,Tanbian、Tanye also have a higher appearance space.,It's helpful for the health of the whole game.。

But recently brushed up on a topic of discussion, I really didn't expect the discussion to be so hot.

"Do you want to get a counter-wound stab armor on the side of Tanbian"?

A simple question that sparked heated discussions, but unfortunately there was no correct answer

Such an outfit issue sparked a lot of discussion, and many players joined in, and both sides also had their own opinions.

In fact, the fingertips have long said that the outfit is completely based on personal understanding and choice, other people's outfits are just as a reference, you think it's easy to use, if it's not easy to use, find the one that is easy to use, unless the hero binds a specific outfit, it's not right or wrong.

As for the anti-wound stabbing armor, it is clear that it is only one of many armor options, so it makes sense to choose it or not.

Why does Tanbian have to produce anti-wound stabbing armor?

It is well known that the tank class output is weak, so in the case of conventional meat outfits, the threat to the back row is limited, and a set of skills cannot cause a lethal threat, and even in the later stage, the more you play the C position, the more you suck blood, but you become a blood baby.

A simple question that sparked heated discussions, but unfortunately there was no correct answer

With the Anti-Injury Spike Armor, the instantaneous rebound damage of the two passive ones behind the close range has more than 1300, which may be the key damage that ends the crispy skin, so the tank wears the Anti-Injury Thorn Armor, which is a greater threat to the back row.

This is the idea of players who think that there must be anti-injury stabbing armor, they think that even if it is Tanbian, like Zhu Bajie, it also needs to cut the back row, and the back row cannot be killed without anti-injury stabbing armor, relying on bloodsucking and multiple triggers, the damage is enough to explode.

Why don't you have anti-wound stab armor?

This equipment has been weakened many times, as you all know, at its peak, 25% rebound damage and 420 physical defense, the damage of the backstab is based on the maximum health of the target, so it was the standard configuration of the spurs at that time, and the instantaneous damage caused by close quarters is very high, and the defense is high enough.

A simple question that sparked heated discussions, but unfortunately there was no correct answer

With the change of the version, it has been weakened again and again, and now the physical defense is only 360 points, which is the same as the Arctic Storm, which is the lowest level of armor with damage capacity, which is one of them, and the damage of the backstab is determined according to the maximum health of the wearer, so those who do not have high blood volume have completely given up.

(1) Weak and large multi-order, large drop

Therefore, because they have enjoyed the peak, and then go to see this gap, many people are born with disgust, of course, this is not the ultimate reason, but there is no position in the current tank equipment to counter-wound stabbing armor.

(2) There is no position for anti-armor

A simple question that sparked heated discussions, but unfortunately there was no correct answer

The Red Lotus Cloak, the Overlord's Heavy Load, and the Blood Demon's Wrath seem to be essential equipment, plus shoes and magic resistance equipment, some heroes need to come out with a yellow shield, so naturally there is no place for anti-injury stabbing armor.

(3) The timing of the installation is not right

Because the physical defense itself is easy to stack, everyone also knows that with the increase of the defense value, the injury avoidance will also be attenuated, so the anti-injury stabbing armor appeared in the later stage, and the improvement in the damage bearing is extremely limited, plus the tense grid, naturally it will not go out.

(4) Is the tank mission an output?

Whether the task of the tank is to cut the back row or open a group with injuries may also be related to the player's own playing habits, and the anti-injury stabbing armor is definitely not the preferred equipment for a wounded hero.

Therefore, it can also be said that in terms of survival and output, how to choose a tank, you will know whether you want to produce anti-damage stabbing armor.

(5) There is no HP bonus

A simple question that sparked heated discussions, but unfortunately there was no correct answer

The skills of many tanks require a blood volume bonus, Bajie, Cheng Biting Jin, Specialized Xiang Yu, Lian Po, and Bai Qi are all like this, and in terms of equipment, the overlord reload, and the red lotus cloak are also linked to the amount of blood, the higher the blood volume, the stronger the total attributes, this is a consensus, and the existence of the anti-injury stab armor is indeed a bit embarrassing at present.

(6) Restrained by bad signs

Everyone should know this trivia, if you wear anti-injury stabbing armor and are physically attacked by someone who wears an ominous sign, you will eat the bad omen slowdown effect, which is equivalent to the bad omen from a passively triggered passive to an active trigger.

So what do I think?

Anti-injury stabbing armor has almost no impact on the development of tanks, because their AD bonus is very low, and some heroes and even skills are not linked to AD, so out of it, there is no blood in the early stage, the backstab damage is limited, and their own tando is more limited, and the proportion of defense improvement in the later stage is very small, and the ideal picture is to stick to the back row, but is there really so much chance that the timing game can be close to the face?

A simple question that sparked heated discussions, but unfortunately there was no correct answer

My personal opinion is also not out, not only the tank, but the anti-wound stabbing armor equipment is currently blank on all my hero loadouts, of course, only my personal opinion.

Tanks, the reason why they are out of the open side is to resist pressure, for teammates to choose soft support when there is a front row that can resist damage, and it really needs to cut the back row, and the fighter is definitely a better choice, or in other words, the threat of the tank to the back row may be just a control, which is enough.