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Only 1 day after the update, the son of the 3 major versions was born, and the winning rate of 57.8% was the first in the game

author:Shizumi-kun

Written by Shizumi

On Thursday, the official server of Honor of Kings ushered in a major adjustment comparable to the version update, and the skills and attributes of 31 heroes and 16 pieces of equipment have changed at the same time, and it is precisely because of this adjustment that 3 new versions of the son were born.

The son of the first edition

Dian Wei: Either you will be destroyed, or you will be destroyed.

(1) Dian Wei's crazy data

Only 1 day after the update, the son of the 3 major versions was born, and the winning rate of 57.8% was the first in the game

According to the latest statistics released by the camp, Dian Wei has a win rate of 57.8% and an appearance rate of 25.9% in all divisions, a win rate of 53.3% and an appearance rate of 5.9% in the pinnacle game, and a win rate of 55.2% and a 14% appearance rate in the top game.

Before the adjustment, the win rate and appearance rate of all divisions increased by 4.6%, the win rate of the summit match increased by 6.5%, the appearance rate increased by 0.4%, and the win rate of the top game increased by 4.9% and the appearance rate increased by 0.6%.

(2) Why is the data so exaggerated?

Only 1 day after the update, the son of the 3 major versions was born, and the winning rate of 57.8% was the first in the game

For a long time, Dian Wei was the representative of the low-end god of war, why is he so good in the pinnacle game and the top game now?

  • First of all, in the update a few days ago, 5 pieces of equipment, including Ruilin Fist Blade, Raging Dragon Sword and Shield, Smelting Heart, Red Lotus Cloak, and Overlord Reload, have been strengthened, and the weakening of the critical damage effect has significantly increased the strength of tank heroes. When there were more tanks, Dian Wei's life was better.
  • Secondly, because of the unification of the rules of the jungle knife, many French junglers withdrew from the stage of history, and Dian Wei profited again (Dian Wei, who had to fight against the stabbing armor, hated the French jungler very much).

Of course, based on these two points alone, Dian Wei's data should not be so exaggerated, after much scrutiny, I feel that what really makes Dian Wei rise is likely to be a bug after the official server update: in the early morning of April 26th, the plan urgently fixed the problem that the jungle knife hunting passive can abnormally trigger some hero skills.

Of course, the above ideas are pure speculation, and whether this is the case depends on subsequent data changes.

(3) The inscription of Dian Wei

Only 1 day after the update, the son of the 3 major versions was born, and the winning rate of 57.8% was the first in the game

Regarding Dian Wei's loadout, the first five items are fixed: Devourer of Greed, Boots of Resistance, Shadow Battle Axe, Anti-Damage Thorn, and Grandmaster's Strength.

If the output environment is very good, you can continue to make up for the endless blade, focusing on a circle output, if the output environment is average, you can make up a pure sky to increase fault tolerance, and if the opposite spell damage is very high, you can make up a witch cloak to increase magic resistance.

As for the inscriptions, everyone can follow 10 hidden, 10 eagle eyes, 3 unequaled, and 7 sources of calamity.

Son of the 2nd place version

Zhu Bajie: Hold on, we can't win anyway!

(1) Data of Zhu Bajie

Only 1 day after the update, the son of the 3 major versions was born, and the winning rate of 57.8% was the first in the game

Also according to the latest data released by the camp, Zhu Bajie's win rate in the whole rank is 53.6% and the appearance rate is 10.2%, the win rate in the peak game is 53.6% and the appearance rate is 12.2%, and the win rate in the top game is 52.9% and the appearance rate is 13.3%.

Before the adjustment, the win rate of all divisions increased by 1.2% and the attendance rate decreased by 12.3%, the win rate of the pinnacle match increased by 2.1% and the attendance rate decreased by 5%, and the win rate of the top game increased by 1.9% and the attendance rate decreased by 3.8%.

(2) The reason for the increase in the winning rate of Zhu Bajie

Only 1 day after the update, the son of the 3 major versions was born, and the winning rate of 57.8% was the first in the game

Why is Zhu Bajie's win rate significantly improved?The reason has already been introduced earlier (5 pieces of equipment, including Ruilin Fist Blade, Raging Dragon Sword and Shield, Smelting Heart, Red Lotus Cloak, and Overlord Reload, have been strengthened).

In addition to the fact that these five strengthened pieces of equipment are all coming out, what is even more coincidental is that the duration of the severe injuries of the Sanction Blade, Nightmare Fang, and Red Lotus Cloak has also been weakened, and Zhu Bajie has eaten a big benefit.

Some friends may be curious, you blow Zhu Bajie so badly, why did his appearance rate decrease?

Only 1 day after the update, the son of the 3 major versions was born, and the winning rate of 57.8% was the first in the game

At the time of the above-mentioned equipment adjustments, the planner had already thought in advance that Zhu Bajie's value might exceed the standard, so he made a prediction in advance: lowered the additional damage of Zhu Bajie's first skill (from an additional 50% damage to non-hero units→ an additional 30% damage to creeps, and an additional 15% damage to monsters).

Many friends who followed the trend chose to temporarily give up Zhu Bajie after seeing that Zhu Bajie's skills were weakened (this is actually very understandable, after all, I myself think that the strength of Zhu Bajie is reduced).

The son of the third edition

Mozi: Survival is the most exciting battle.

(1) Mozi's data

Only 1 day after the update, the son of the 3 major versions was born, and the winning rate of 57.8% was the first in the game

Mozi has a 53.1% win rate and an out-of-office 21.4% win rate in the full division, a 52.7% win rate and a 24.4% out-of-office win rate in the pinnacle game, and a 52.3% win rate and 26.1% out-of-office rate in the top game.

(2) The reason why I recommend Mozi

Only 1 day after the update, the son of the 3 major versions was born, and the winning rate of 57.8% was the first in the game

Strictly speaking, Mozi is not the strongest in the support, so why do I recommend him?

  • First of all, the strongest heroes in the support at present must be Da Qiao and Doria, but it is precisely because the two of them are too strong that they can't actually be selected at all in the game.
  • Secondly, in the update a few days ago, the toughness bonus of the Resistance Boots was lowered, which is very good news for Mozi, who is a control.
  • Thirdly, Mozi can not only be used as an auxiliary to play, but can also be converted to output if necessary.
  • Finally, because the appearance rate of tank heroes is getting higher and higher, many of Mozi's shortcomings are directly covered up.

In addition, there is another reason that is not the reason, Mozi's new Golden Scorpio is doing really well (it feels like Xiahoudun's infinite hurricane).

(3) Mozi's equipment and inscriptions

Only 1 day after the update, the son of the 3 major versions was born, and the winning rate of 57.8% was the first in the game

Finally, let's talk about the two sets of Mozi builds that I recommend:

  • Supports: Aurora Shadow-Shape, Arcane Boots, Breath of Ice, Mask of Pain, Nightmare Fang, Void Scepter.
  • Mid Lane Mozi: Boots of Calm, Holy Grail, Staff of Echo, Erudito's Wrath, Staff of Void Lawlessness, Book of Sages.

Considering the problems such as line clearing, I personally do not recommend everyone to take the middle lane when playing Mozi.

The above is all the content of this issue.,I'm Jinghaijun.,The rivers and lakes are not big.,I'll see you next time.,Bye ( ̄▽ ̄)~Bye~.

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