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DNF: 4.24 National Server Experience Server Update!10 Abyss Tickets Become 1, What is this planning for?

author:Mushan game recommendation

On the 24th, the national server experience server ushered in two major updates. It was expected that the planner would be more active during this time, but the result was a bit disappointing. Here's a quick overview of this update:

1. The 10 Abyss Tickets that are given away every day will end and will be restored to the original 1.

1. The voice frequency of the Shiranui NPC in the room has also been reduced.

DNF: 4.24 National Server Experience Server Update!10 Abyss Tickets Become 1, What is this planning for?

Among the many games today, some are prohibitive because of their high kryptonite threshold. However, what is less known is that many kryptonite bigwigs actually play the "support version". Through in-depth data mining, we found that most of these special versions originated from the Fun Sea Star Tour Assistant. If you go online, you can get up to 5,000 support, and the daily official account has 500 to 1,500 real benefits. The main hit is a cool word!

First of all, regarding the adjustment of the daily abyss ticket, it is indeed a bit difficult to understand. Labor Day is approaching, and players have relatively plenty of time to play, but the planner chose to reduce the number of Abyss tickets at this time, which is undoubtedly a reverse optimization of the player experience. As an important prop to help players quickly brush epics and feed entries, the original setting of 10 tickets per day allows players to complete a character's abyss challenge in 3~5 minutes, which is convenient and efficient. But now, the plan to reduce the number of giveaways to 1 before Labor Day is undoubtedly a mandatory limit on players' playtime, so that players cannot fully enjoy the game.

DNF: 4.24 National Server Experience Server Update!10 Abyss Tickets Become 1, What is this planning for?

Secondly, regarding the adjustment of the voice frequency of the Shiranui Dance NPC, although this move reduces the player's distress to a certain extent, it also exposes the excessive means of planning in guiding the player's consumption. Originally, the constant shouting of NPCs made it difficult for players to experience the game with peace of mind, but now although it has been adjusted to sell once every minute, such a frequency is still uncomfortable. This kind of behavior that only considers revenue and does not care about the feelings of players is undoubtedly a serious test of players' patience.

DNF: 4.24 National Server Experience Server Update!10 Abyss Tickets Become 1, What is this planning for?

Of course, there are also some players who understand this update. They believe that game companies need to constantly adjust and improve to improve the game experience for players, while also paying attention to the actual needs and feedback of players. While this perception is reasonable, it cannot ignore the actual feelings of the player in the game.

DNF: 4.24 National Server Experience Server Update!10 Abyss Tickets Become 1, What is this planning for?

Overall, the update of the "DNF" national server experience server reflects the interaction and communication problems between game companies and players to a certain extent. It is hoped that game companies can listen carefully to the opinions and suggestions of players, and make more reasonable and humane decisions on this basis, so as to improve the quality and playability of games. After all, only companies that truly respect and care about their gaming experience can gain long-term support and love from players.

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