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The global BP era has opened, but the LPL division has only opened half, where is the meaning and drawbacks of existence?

author:Esports, the biggest event in esports

Recently, League of Legends officially released the relevant system changes for the 2024 Summer Tournament, I believe that after reading it, everyone is most concerned about the "Dreadnought Draft Mode" adopted in the group match, or everyone prefers to call it the global BP mode. So how does this model work, why did the LPL official add the global BP at this point in time, and what are the significance and limitations of this model in the future?

Global BP is not the first of its kind in LPL

Regarding this point, I believe that many friends know that the global BP was first enabled in the league next door, and the effect can be said to be very good, and the LDL Development League also began to try this mode last year to play, which can be regarded as a trip to LPL, try the strength of this model.

The global BP era has opened, but the LPL division has only opened half, where is the meaning and drawbacks of existence?

The so-called global BP, to put it simply, means that in the three games of the entire BO3, the heroes you use cannot be repeated! For example, let's take the past LPL Spring Finals as an example, BLG played a very explosive Lucian and a whole system in the first game, if this game is a global BP, then there is no need to ban any of them on the TES side in the second game, because they can't choose at all in the second game, but TES itself, you can take these heroes selected by BLG in the first game, of course, BLG can also ban some of the heroes used in the first game to prevent the opposite side from choosing, and if TES chooses the heroes used by BLG in the first game in the second game, the third game can no longer be used。

The global BP era has opened, but the LPL division has only opened half, where is the meaning and drawbacks of existence?

So in principle, a certain hero, in the case of a BO3 game and the use of global BP, has only two appearances, which undoubtedly makes the team's coaching staff and the player's hero pool face a huge test, because a BO3, you must ≥prepare at least 3 heroes or systems that can be taken out to deal with the game.

What's the point of global BP?

LPL viewers who have watched the game for many years should be able to feel that the ratings of this year's spring game have declined significantly, and the reasons for this are very complicated, not something that can be broken up in one or two sentences, but one thing is certain, subject to the strength and weakness of the version, so that many teams always play the safety card, which leads to serious homogenization of heroes.

The global BP era has opened, but the LPL division has only opened half, where is the meaning and drawbacks of existence?

Now the addition of global BP is equivalent to forcing the team and players to make changes, the tactics are single, the hero pool is too shallow, and the speed of training heroes is too slow, then you deserve to lose the game. Therefore, from the overall consideration, it is very necessary for the LPL official to make this change, and it is still very fast in terms of shooting speed, after all, the signs of declining ratings have just risen, and they have found the key point to pinch it. The greater significance of the global BP for the LPL is to make the rhythm of the game more diverse, improve the viewing experience, and pave the way for the intensity of the competition area to a certain extent, after all, in the S13 World Championship, four LPL teams were beaten by a team in T1, isn't the reason for this is the single hero pool and tactical system?

What are the disadvantages of global BP in the region?

After the global BP was launched, I saw that many people's comments were all kinds of blows, but is there really no drawbacks to the global BP?

First of all, we have to understand that the current global BP in the LPL division is limited to the group stage, that is, whether you go to Group A or Group B after playing the group stage, and the subsequent group matches and position grabbing matches are normal competitive recruitment modes, so the biggest problem is that some heroes or systems you use in the group stage are very likely to become unsuitable with the change of version and the sudden change of the competition system.

The global BP era has opened, but the LPL division has only opened half, where is the meaning and drawbacks of existence?

For example, in the group stage, you have prepared a lot of heroes and systems for the global BP, but when it comes to the group competition, because you have returned to the normal competitive call-up and returned to the time of eating the strength of the version, it is very likely that some teams will be difficult to turn the ship's head, and there is currently no other region to follow up the global BP system, so when it comes to the global finals at the end of the year, whether it is a team or a player, you still need to adapt to the rhythm of the game for the strength of the version, so in this way, the global BP seems to be very ugly again, and there is a feeling that I have prepared dozens of methods for solving the problem, and in the end, there is only one standard answer。

The global BP era has opened, but the LPL division has only opened half, where is the meaning and drawbacks of existence?

Having said all this, from the perspective of an LPL audience, I support the use of global BP in the competition area, on the one hand, it is a problem of the viewing of the game, and on the other hand, it also broadens the hero pool of players from the global BP, which is always a good thing to deal with unknowable version changes in the future, what do you think?