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The winning rate is less than 46%, and Dianwei, who is liked below the diamond, should it be strengthened

The winning rate is less than 46%, and Dianwei, who is liked below the diamond, should it be strengthened

After the revision, Dian Wei's data is extreme, he can be called the first jungler in all ranks, with a 25% appearance rate and a 53.2% win rate, a proper T0 jungler hero. However, Dian Wei's performance in the pinnacle game was another extreme, with an appearance rate of only 4.7% and a win rate of less than 46%, ranking last in the jungler position. The same hero, the difference in the data of different ranks is so big, no wonder many people say that Dian Wei is the favorite of the "Hand Remnant Party", so should Dian Wei be strengthened.

The winning rate is less than 46%, and Dianwei, who is liked below the diamond, should it be strengthened

In order to balance the data of Dian Wei's double list, the experience server has been adjusted for him. Mainly from two aspects, a new skill effect, full passive Qiangpu will get a small pursuit distance, the pursuit is equivalent to displacement, equivalent to mobility, which is adjusted for Dian Wei's weakness. For the sake of balance, the plan weakened Dian Wei's true damage, and adjusted the percentage of ultimate true damage from 3% to 2%. For Dian Wei, this adjustment can be regarded as strengthening, and there is a lot of controversy on the Internet about the plan of this adjustment.

The winning rate is less than 46%, and Dianwei, who is liked below the diamond, should it be strengthened

The improvement of Dian Wei's data is only because he has eaten the benefits of the adjustment of wild monsters in the wild area, and the attack of wild monsters comes with a slowing effect, which is more conducive to Dian Wei's superimposed passives and improves the efficiency of farming. With the Ono Monster slowing down and passive, Dian Wei's team combat ability has been further improved. As we all know, Dian Wei's combat method is relatively simple, nothing more than skill decontrol acceleration, and then close to the general attack, no need for too clever operation, anyone can get started in seconds, so Dian Wei is considered the favorite hero of the "Hand Remnant Party".

The winning rate is less than 46%, and Dianwei, who is liked below the diamond, should it be strengthened

The reason why Dian Wei did not perform well in the pinnacle race was because he had a fatal flaw - he was too poor in mobility. It is undeniable that Dian Wei has a strong ability to go heads-up, but he has short legs and is easy to be kited, and in the face of highly mobile heroes, he has no ability but can't use it, which is his biggest weakness. For now, many people are happy with the current situation of Dian Wei, he is not an invincible hero, he has obvious shortcomings and can be easily restrained. It's just that many people in the qualifying match don't pay much attention to the relationship between heroes and restraint, and Dian Wei is unscrupulous.

The winning rate is less than 46%, and Dianwei, who is liked below the diamond, should it be strengthened

Now the plan is to get Dian Wei out of his comfort zone, increase his mobility, and weaken the true damage damage. It seems to strengthen Dian Wei and balance his performance data in various ranks, which is not a good thing for players who really like Dian Wei, this is a weakening. When Dian Wei jumps out of his comfort zone in qualifying, the plan will continue to strengthen Dian Wei's mobility, weaken his damage stats, and give Dian Wei a chance to play in the pinnacle match. The reason why Dian Wei is strong in the qualifying match is not mobility, but numerical values, so Dian Wei players are definitely unwilling, after all, most players are concentrated in the field of qualifying.

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